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Issue 2570873002: Revert of Implement a runtime headless mode for Linux (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdlib.h> 6 #include <stdlib.h>
7 7
8 #include <memory> 8 #include <memory>
9 #include <utility> 9 #include <utility>
10 10
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33 #include "gpu/config/gpu_driver_bug_list.h" 33 #include "gpu/config/gpu_driver_bug_list.h"
34 #include "gpu/config/gpu_info_collector.h" 34 #include "gpu/config/gpu_info_collector.h"
35 #include "gpu/config/gpu_switches.h" 35 #include "gpu/config/gpu_switches.h"
36 #include "gpu/config/gpu_util.h" 36 #include "gpu/config/gpu_util.h"
37 #include "gpu/ipc/common/gpu_memory_buffer_support.h" 37 #include "gpu/ipc/common/gpu_memory_buffer_support.h"
38 #include "gpu/ipc/service/gpu_config.h" 38 #include "gpu/ipc/service/gpu_config.h"
39 #include "gpu/ipc/service/gpu_init.h" 39 #include "gpu/ipc/service/gpu_init.h"
40 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" 40 #include "gpu/ipc/service/gpu_memory_buffer_factory.h"
41 #include "gpu/ipc/service/gpu_watchdog_thread.h" 41 #include "gpu/ipc/service/gpu_watchdog_thread.h"
42 #include "ui/events/platform/platform_event_source.h" 42 #include "ui/events/platform/platform_event_source.h"
43 #include "ui/gfx/switches.h"
44 #include "ui/gl/gl_context.h" 43 #include "ui/gl/gl_context.h"
45 #include "ui/gl/gl_implementation.h" 44 #include "ui/gl/gl_implementation.h"
46 #include "ui/gl/gl_surface.h" 45 #include "ui/gl/gl_surface.h"
47 #include "ui/gl/gl_switches.h" 46 #include "ui/gl/gl_switches.h"
48 #include "ui/gl/gpu_switching_manager.h" 47 #include "ui/gl/gpu_switching_manager.h"
49 #include "ui/gl/init/gl_factory.h" 48 #include "ui/gl/init/gl_factory.h"
50 49
51 #if defined(OS_WIN) 50 #if defined(OS_WIN)
52 #include <windows.h> 51 #include <windows.h>
53 #include <dwmapi.h> 52 #include <dwmapi.h>
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194 193
195 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); 194 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
196 195
197 // We are experiencing what appear to be memory-stomp issues in the GPU 196 // We are experiencing what appear to be memory-stomp issues in the GPU
198 // process. These issues seem to be impacting the message loop and listeners 197 // process. These issues seem to be impacting the message loop and listeners
199 // registered to it. Create the message loop on the heap to guard against 198 // registered to it. Create the message loop on the heap to guard against
200 // this. 199 // this.
201 // TODO(ericrk): Revisit this once we assess its impact on crbug.com/662802 200 // TODO(ericrk): Revisit this once we assess its impact on crbug.com/662802
202 // and crbug.com/609252. 201 // and crbug.com/609252.
203 std::unique_ptr<base::MessageLoop> main_message_loop; 202 std::unique_ptr<base::MessageLoop> main_message_loop;
204 if (command_line.HasSwitch(switches::kHeadless)) { 203
205 main_message_loop.reset(
206 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
207 } else {
208 #if defined(OS_WIN) 204 #if defined(OS_WIN)
209 // OK to use default non-UI message loop because all GPU windows run on 205 // OK to use default non-UI message loop because all GPU windows run on
210 // dedicated thread. 206 // dedicated thread.
211 main_message_loop.reset( 207 main_message_loop.reset(
212 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT)); 208 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
213 #elif defined(USE_X11) 209 #elif defined(USE_X11)
214 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX 210 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
215 // and https://crbug.com/326995. 211 // and https://crbug.com/326995.
216 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI)); 212 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
217 std::unique_ptr<ui::PlatformEventSource> event_source = 213 std::unique_ptr<ui::PlatformEventSource> event_source =
218 ui::PlatformEventSource::CreateDefault(); 214 ui::PlatformEventSource::CreateDefault();
219 #elif defined(USE_OZONE) && defined(OZONE_X11) 215 #elif defined(USE_OZONE) && defined(OZONE_X11)
220 // If we might be running Ozone X11 we need a UI loop to grab Expose events. 216 // If we might be running Ozone X11 we need a UI loop to grab Expose events.
221 // See GLSurfaceGLX and https://crbug.com/326995. 217 // See GLSurfaceGLX and https://crbug.com/326995.
222 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI)); 218 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
223 #elif defined(USE_OZONE) 219 #elif defined(USE_OZONE)
224 main_message_loop.reset( 220 main_message_loop.reset(
225 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT)); 221 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
226 #elif defined(OS_LINUX) 222 #elif defined(OS_LINUX)
227 #error "Unsupported Linux platform." 223 #error "Unsupported Linux platform."
228 #elif defined(OS_MACOSX) 224 #elif defined(OS_MACOSX)
229 // This is necessary for CoreAnimation layers hosted in the GPU process to 225 // This is necessary for CoreAnimation layers hosted in the GPU process to be
230 // be drawn. See http://crbug.com/312462. 226 // drawn. See http://crbug.com/312462.
231 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop()); 227 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop());
232 main_message_loop.reset(new base::MessageLoop(std::move(pump))); 228 main_message_loop.reset(new base::MessageLoop(std::move(pump)));
233 #else 229 #else
234 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_IO)); 230 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_IO));
235 #endif 231 #endif
236 }
237 232
238 base::PlatformThread::SetName("CrGpuMain"); 233 base::PlatformThread::SetName("CrGpuMain");
239 234
240 // Initializes StatisticsRecorder which tracks UMA histograms. 235 // Initializes StatisticsRecorder which tracks UMA histograms.
241 base::StatisticsRecorder::Initialize(); 236 base::StatisticsRecorder::Initialize();
242 237
243 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) 238 #if defined(OS_ANDROID) || defined(OS_CHROMEOS)
244 // Set thread priority before sandbox initialization. 239 // Set thread priority before sandbox initialization.
245 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY); 240 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY);
246 #endif 241 #endif
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355 return true; 350 return true;
356 } 351 }
357 352
358 return false; 353 return false;
359 } 354 }
360 #endif // defined(OS_WIN) 355 #endif // defined(OS_WIN)
361 356
362 } // namespace. 357 } // namespace.
363 358
364 } // namespace content 359 } // namespace content
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