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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ | 5 #ifndef CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ |
| 6 #define CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ | 6 #define CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/memory/singleton.h" | 9 #include "base/memory/singleton.h" |
| 10 #include "base/memory/weak_ptr.h" | |
| 11 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
| 12 #include "base/threading/non_thread_safe.h" | 11 #include "base/threading/non_thread_safe.h" |
| 13 #include "base/time/time.h" | 12 #include "base/time/time.h" |
| 14 #include "content/browser/memory/memory_coordinator.h" | 13 #include "content/browser/memory/memory_coordinator.h" |
| 15 #include "content/public/browser/notification_observer.h" | 14 #include "content/public/browser/notification_observer.h" |
| 16 #include "content/public/browser/notification_registrar.h" | 15 #include "content/public/browser/notification_registrar.h" |
| 17 | 16 |
| 18 namespace content { | 17 namespace content { |
| 19 | 18 |
| 20 class MemoryMonitor; | 19 class MemoryMonitor; |
| 21 class MemoryCoordinatorImplTest; | 20 class MemoryCoordinatorImplTest; |
| 21 class MemoryStateUpdater; |
| 22 struct MemoryCoordinatorSingletonTraits; | 22 struct MemoryCoordinatorSingletonTraits; |
| 23 | 23 |
| 24 // MemoryCoordinatorImpl is an internal implementation of MemoryCoordinator | 24 // MemoryCoordinatorImpl is an implementation of MemoryCoordinator. |
| 25 // which uses a heuristic to determine a single global memory state. | 25 // The current implementation uses MemoryStateUpdater to update the global |
| 26 // In the current implementation browser process and renderer processes share | 26 // memory state. See comments in MemoryStateUpdater for details. |
| 27 // the global state; the memory coordinator will notify the global state to | |
| 28 // all background renderers if the state has changed. | |
| 29 // | |
| 30 // State calculation: | |
| 31 // MemoryCoordinatorImpl uses followings to determine the global state: | |
| 32 // * Compute "number of renderers which can be created until the system will | |
| 33 // be in a critical state". Call this N. | |
| 34 // (See memory_monitor.h for the definition of "critical") | |
| 35 // * Covert N to a memory state using some thresholds/hysteresis for each state. | |
| 36 // Once a state is changed to a limited state, larger N will be needed to go | |
| 37 // back to a relaxed state. (e.g. THROTTLED -> NORMAL) | |
| 38 // * Once a state is changed, it remains the same for a certain period of time. | |
| 39 class CONTENT_EXPORT MemoryCoordinatorImpl : public MemoryCoordinator, | 27 class CONTENT_EXPORT MemoryCoordinatorImpl : public MemoryCoordinator, |
| 40 public NotificationObserver, | 28 public NotificationObserver, |
| 41 public base::NonThreadSafe { | 29 public base::NonThreadSafe { |
| 42 public: | 30 public: |
| 31 using MemoryState = base::MemoryState; |
| 32 |
| 43 MemoryCoordinatorImpl(scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 33 MemoryCoordinatorImpl(scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
| 44 std::unique_ptr<MemoryMonitor> monitor); | 34 std::unique_ptr<MemoryMonitor> monitor); |
| 45 ~MemoryCoordinatorImpl() override; | 35 ~MemoryCoordinatorImpl() override; |
| 46 | 36 |
| 37 MemoryMonitor* memory_monitor() { return memory_monitor_.get(); } |
| 38 MemoryStateUpdater* state_updater() { return state_updater_.get(); } |
| 39 |
| 47 // MemoryCoordinator implementations: | 40 // MemoryCoordinator implementations: |
| 48 void Start() override; | 41 void Start() override; |
| 49 void OnChildAdded(int render_process_id) override; | 42 void OnChildAdded(int render_process_id) override; |
| 50 | 43 |
| 51 MemoryMonitor* memory_monitor() { return memory_monitor_.get(); } | 44 MemoryState GetGlobalMemoryState() const override; |
| 52 | 45 MemoryState GetCurrentMemoryState() const override; |
| 53 base::MemoryState GetGlobalMemoryState() const override; | 46 void SetCurrentMemoryStateForTesting(MemoryState memory_state) override; |
| 54 base::MemoryState GetCurrentMemoryState() const override; | |
| 55 void SetCurrentMemoryStateForTesting(base::MemoryState memory_state) override; | |
| 56 | 47 |
| 57 // NotificationObserver implementation: | 48 // NotificationObserver implementation: |
| 58 void Observe(int type, | 49 void Observe(int type, |
| 59 const NotificationSource& source, | 50 const NotificationSource& source, |
| 60 const NotificationDetails& details) override; | 51 const NotificationDetails& details) override; |
| 61 | 52 |
| 62 // Overrides the global state to |new_state|. State update tasks won't be | 53 // Overrides the global state to |new_state|. State update tasks won't be |
| 63 // scheduled until |duration| is passed. This means that the global state | 54 // scheduled until |duration| is passed. This means that the global state |
| 64 // remains the same until |duration| is passed or another call of this method. | 55 // remains the same until |duration| is passed or another call of this method. |
| 65 void ForceSetGlobalState(base::MemoryState new_state, | 56 void ForceSetGlobalState(base::MemoryState new_state, |
| 66 base::TimeDelta duration); | 57 base::TimeDelta duration); |
| 67 | 58 |
| 59 // Changes the global state and notifies state changes to clients (lives in |
| 60 // the browser) and child processes (renderers) if needed. Returns true when |
| 61 // the state is actually changed. |
| 62 bool ChangeStateIfNeeded(MemoryState prev_state, MemoryState next_state); |
| 63 |
| 68 private: | 64 private: |
| 69 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); | 65 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); |
| 70 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); | 66 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); |
| 71 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); | 67 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); |
| 72 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); | 68 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); |
| 73 | 69 |
| 74 friend struct MemoryCoordinatorSingletonTraits; | 70 friend struct MemoryCoordinatorSingletonTraits; |
| 75 | 71 |
| 76 using MemoryState = base::MemoryState; | |
| 77 | |
| 78 // Changes the global state and notifies state changes to clients (lives in | |
| 79 // the browser) and child processes (renderers) if needed. Returns true when | |
| 80 // the state is actually changed. | |
| 81 bool ChangeStateIfNeeded(MemoryState prev_state, MemoryState next_state); | |
| 82 | |
| 83 // Calculates the next global state from the amount of free memory using | |
| 84 // a heuristic. | |
| 85 MemoryState CalculateNextState(); | |
| 86 | |
| 87 // Periodically called to update the global state. | |
| 88 void UpdateState(); | |
| 89 | |
| 90 // Notifies a state change to in-process clients. | 72 // Notifies a state change to in-process clients. |
| 91 void NotifyStateToClients(); | 73 void NotifyStateToClients(); |
| 92 | 74 |
| 93 // Notifies a state change to child processes. | 75 // Notifies a state change to child processes. |
| 94 void NotifyStateToChildren(); | 76 void NotifyStateToChildren(); |
| 95 | 77 |
| 96 // Records metrics. This is called when the global state is changed. | 78 // Records metrics. This is called when the global state is changed. |
| 97 void RecordStateChange(MemoryState prev_state, | 79 void RecordStateChange(MemoryState prev_state, |
| 98 MemoryState next_state, | 80 MemoryState next_state, |
| 99 base::TimeDelta duration); | 81 base::TimeDelta duration); |
| 100 | 82 |
| 101 // Schedules a task to update the global state. The task will be executed | 83 std::unique_ptr<MemoryMonitor> memory_monitor_; |
| 102 // after |delay| has passed. | |
| 103 void ScheduleUpdateState(base::TimeDelta delay); | |
| 104 | |
| 105 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | |
| 106 NotificationRegistrar notification_registrar_; | 84 NotificationRegistrar notification_registrar_; |
| 107 std::unique_ptr<MemoryMonitor> memory_monitor_; | 85 std::unique_ptr<MemoryStateUpdater> state_updater_; |
| 108 base::CancelableClosure update_state_closure_; | 86 MemoryState current_state_ = MemoryState::NORMAL; |
| 109 base::MemoryState current_state_ = MemoryState::NORMAL; | |
| 110 base::TimeTicks last_state_change_; | 87 base::TimeTicks last_state_change_; |
| 111 | 88 |
| 112 // Sets up parameters for the heuristic. | |
| 113 void InitializeParameters(); | |
| 114 | |
| 115 // Validates parameters defined below. | |
| 116 bool ValidateParameters(); | |
| 117 | |
| 118 // Parameters to control the heuristic. | |
| 119 | |
| 120 // The median size of a renderer on the current platform. This is used to | |
| 121 // convert the amount of free memory to an expected number of new renderers | |
| 122 // that could be started before hitting critical memory pressure. | |
| 123 int expected_renderer_size_; | |
| 124 // When in a NORMAL state and the potential number of new renderers drops | |
| 125 // below this level, the coordinator will transition to a THROTTLED state. | |
| 126 int new_renderers_until_throttled_; | |
| 127 // When in a NORMAL/THROTTLED state and the potential number of new renderers | |
| 128 // drops below this level, the coordinator will transition to a SUSPENDED | |
| 129 // state. | |
| 130 int new_renderers_until_suspended_; | |
| 131 // When in a THROTTLED/SUSPENDED state and the potential number of new | |
| 132 // renderers rises above this level, the coordinator will transition to a | |
| 133 // NORMAL state. | |
| 134 int new_renderers_back_to_normal_; | |
| 135 // When in a SUSPENDED state and the potential number of new renderers rises | |
| 136 // above this level, the coordinator will transition to a SUSPENDED state. | |
| 137 int new_renderers_back_to_throttled_; | |
| 138 // The memory coordinator stays in the same state at least this duration even | |
| 139 // when there are considerable changes in the amount of free memory to prevent | |
| 140 // thrashing. | |
| 141 base::TimeDelta minimum_transition_period_; | |
| 142 // The interval of checking the amount of free memory. | |
| 143 base::TimeDelta monitoring_interval_; | |
| 144 | |
| 145 base::WeakPtrFactory<MemoryCoordinatorImpl> weak_ptr_factory_; | |
| 146 | |
| 147 DISALLOW_COPY_AND_ASSIGN(MemoryCoordinatorImpl); | 89 DISALLOW_COPY_AND_ASSIGN(MemoryCoordinatorImpl); |
| 148 }; | 90 }; |
| 149 | 91 |
| 150 } // namespace content | 92 } // namespace content |
| 151 | 93 |
| 152 #endif // CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ | 94 #endif // CONTENT_BROWSER_MEMORY_MEMORY_COORDINATOR_IMPL_H_ |
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