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Unified Diff: third_party/pkg/angular/lib/animate/module.dart

Issue 256553002: Revert "Update all Angular libs (run update_all.sh)." (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years, 8 months ago
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Index: third_party/pkg/angular/lib/animate/module.dart
diff --git a/third_party/pkg/angular/lib/animate/module.dart b/third_party/pkg/angular/lib/animate/module.dart
deleted file mode 100644
index cbf42f584a91950663a6a8c88ae5e89cc1c08e9c..0000000000000000000000000000000000000000
--- a/third_party/pkg/angular/lib/animate/module.dart
+++ /dev/null
@@ -1,166 +0,0 @@
-/**
- * CSS animation and DOM lifecycle management for AngularDart apps.
- *
- * The [angular.animate](#angular/angular-animate) library makes it easier to build animations
- * that affect the lifecycle of DOM elements. A useful example of this is animating the
- * removal of an element from the DOM. In order to do this ideally the
- * operation should immediatly execute and manipulate the data model,
- * and the framework should handle the actual remove of the DOM element once
- * the animation complets. This ensures that the logic and model of the
- * application is seperated so that the state of the model can be reasoned
- * about without having to wory about future modifications of the model.
- * This library uses computed css styles to calculate the total duration
- * of an animation and handles the addition, removal, and modification of DOM
- * elements for block level directives such as `ng-if`, `ng-repeat`,
- * `ng-hide`, and more.
- *
- * To use, install the AnimationModule into your main module:
- *
- * var module = new Module()
- * ..install(new AnimationModule());
- *
- * Once the module has been installed, all block level DOM manipulations will
- * be routed through the [CssAnimate] class instead of the
- * default [NgAnimate] implementation. This will, in turn,
- * perform the tracking, manipulation, and computation for animations.
- *
- * As an example of how this works, let's walk through what happens whan an
- * element is added to the DOM. The [CssAnimate] implementation will add the
- * `.ng-enter` class to new DOM elements when they are inserted into the DOM
- * by a directive and will read the computed style. If there is a
- * transition or keyframe animation, that animation duration will be read,
- * and the animation will be performed. The `.ng-enter-active` class will be
- * added to the DOM element to set the target state for transition based
- * animations. When the animation is complete (determined by the
- * precomputed duration) the `.ng-enter` and `.ng-enter-active` classes
- * will be removed from the DOM element.
- *
- * When removing elements from the DOM, a simliar pattern is followed. The
- * `.ng-leave` class will be added to an element, the transition and / or
- * keyframe animation duration will be computed, and if it is non-zero the
- * animation will be run by adding the `.ng-leave-active` class. When
- * the animation completes, the element will be physically removed from the
- * DOM.
- *
- * The same set of steps is run for each of the following types of DOM
- * manipulation:
- *
- * * `.ng-enter`
- * * `.ng-leave`
- * * `.ng-move`
- * * `.{cssclass}-add`
- * * `.{cssclass}-remove`
- *
- * When writing the css for animating a component you should avoid putting
- * css transitions on elements that might be animated or there may be
- * unintended pauses or side effects when an element is removed.
- *
- * Fade out example:
- *
- * HTML:
- * <div class="goodbye" ng-if="ctrl.visible">
- * Goodbye world!
- * </div>
- *
- * CSS:
- * .goodbye.ng-leave {
- * opacity: 1;
- * transition: opacity 1s;
- * }
- * .goodbye.ng-leave.ng-leave-active {
- * opacity: 0;
- * }
- *
- * This will perform a fade out animation on the 'goodby' div when the
- * `ctrl.visible` property goes from `true` to `false`.
- *
- * The [CssAnimate] will also do optimizations on running animations by
- * preventing child DOM animations with the [AnimationOptimizer]. This
- * prevents transitions on child elements while the parent is animating,
- * but will not stop running transitions once they have started.
- *
- * Finally, it's possible to change the behavior of the [AnimationOptimizer]
- * by using the `ng-animate` and `ng-animate-children` with the options
- * `never`, `always`, or `auto`. `ng-animate` works only on the specific
- * element it is applied too and will override other optimizations if `never`
- * or `always` is specified. `ng-animate` defaults to `auto` which will
- * defer to the `ng-animate-children` on a parent element or the currently
- * running animation check.
- *
- * `ng-animate-children` allows animation to be controlled on large chunks of
- * DOM. It only affects child elements, and allows the `always`, `never`,
- * and `auto` values to be specified. Always will always attempt animations
- * on child DOM directives, never will always prevent them (except in the
- * case where a given element has `ng-animate="always"` specified),
- * and `auto` will defer the decision to the currently running animation
- * check.
- */
-
-library angular.animate;
-
-import 'dart:async';
-import 'dart:html' as dom;
-
-import 'package:angular/core/annotation.dart';
-import 'package:angular/core/module_internal.dart';
-import 'package:angular/core_dom/module_internal.dart';
-import 'package:angular/core_dom/dom_util.dart' as util;
-import 'package:logging/logging.dart';
-import 'package:perf_api/perf_api.dart';
-import 'package:di/di.dart';
-
-@MirrorsUsed(targets: const [
- 'angular.animate'
-])
-import 'dart:mirrors' show MirrorsUsed;
-
-part 'animations.dart';
-part 'animation_loop.dart';
-part 'animation_optimizer.dart';
-part 'css_animate.dart';
-part 'css_animation.dart';
-part 'ng_animate.dart';
-
-final Logger _logger = new Logger('ng.animate');
-
-/**
- * Installing the AnimationModule will install a [CssAnimate] implementation of
- * the [NgAnimate] interface in your application. This will change the behavior
- * of view construction, and some of the native directives to allow you to add
- * and define css transition and keyframe animations for the styles of your
- * elements.
- *
- * Example html:
- *
- * <div ng-if="ctrl.myBoolean" class="my-div">...</div>
- *
- * Example css defining an opacity transition over .5 seconds using the
- * `.ng-enter` and `.ng-leave` css classes:
- *
- * .my-div.ng-enter {
- * transition: all 500ms;
- * opacity: 0;
- * }
- * .my-div.ng-enter-active {
- * opacity: 1;
- * }
- *
- * .my-div.ng-leave {
- * transition: all 500ms;
- * opacity: 1;
- * }
- * .my-div.ng-leave-active {
- * opacity: 0;
- * }
- */
-class AnimationModule extends Module {
- AnimationModule() {
- type(AnimationFrame);
- type(AnimationLoop);
- type(CssAnimationMap);
- type(AnimationOptimizer);
- value(NgAnimate, null);
- type(NgAnimateChildren);
- type(Animate, implementedBy: CssAnimate);
- }
-}
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