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Unified Diff: third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp

Issue 2565323003: Move gif image decoder to SkCodec (Closed)
Patch Set: Fix potential memory leak Created 3 years, 9 months ago
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Index: third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp
diff --git a/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp b/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp
index 307e6a4f93d4c67f6793c152bb4172390813ec37..5c8f7b8b94b3c6e17d83cd919c7b2e8a29d43d25 100644
--- a/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp
+++ b/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp
@@ -25,10 +25,10 @@
#include "platform/image-decoders/gif/GIFImageDecoder.h"
-#include "platform/image-decoders/gif/GIFImageReader.h"
+#include <limits>
+#include "third_party/skia/include/core/SkImageInfo.h"
#include "wtf/NotFound.h"
#include "wtf/PtrUtil.h"
-#include <limits>
namespace blink {
@@ -36,247 +36,247 @@ GIFImageDecoder::GIFImageDecoder(AlphaOption alphaOption,
const ColorBehavior& colorBehavior,
size_t maxDecodedBytes)
: ImageDecoder(alphaOption, colorBehavior, maxDecodedBytes),
- m_repetitionCount(cAnimationLoopOnce) {}
-
-GIFImageDecoder::~GIFImageDecoder() {}
+ m_codec(),
+ m_segmentStream(nullptr),
+ m_frameInfos() {}
+
+GIFImageDecoder::~GIFImageDecoder() {
+ if (!m_codec) {
+ // if we did not create m_codec and thus did not pass ownership to it
+ if (m_segmentStream)
+ delete m_segmentStream;
+ }
+}
void GIFImageDecoder::onSetData(SegmentReader* data) {
- if (m_reader)
- m_reader->setData(data);
+ if (!data) {
+ if (m_segmentStream)
+ m_segmentStream->setReader(nullptr, false);
+ return;
+ }
+
+ if (!m_segmentStream)
+ m_segmentStream = new SegmentStream();
+
+ m_segmentStream->setReader(data, isAllDataReceived());
+
+ // If we don't have a SkCodec yet, create one from the stream
+ if (!m_codec) {
+ SkCodec* codec = SkCodec::NewFromStream(m_segmentStream);
+ if (codec) {
+ m_codec.reset(codec);
+ } else {
+ // m_segmentStream's ownership is passed. It is deleted if SkCodec
+ // creation fails. In this case, release our reference so we can create a
+ // new SegmentStream later.
+ m_segmentStream = nullptr;
+ return;
+ }
+
+ // SkCodec::NewFromStream will read enough of the image to get the image
+ // size.
+ SkImageInfo imageInfo = m_codec->getInfo();
+ setSize(imageInfo.width(), imageInfo.height());
+ }
}
int GIFImageDecoder::repetitionCount() const {
+ if (!m_codec)
+ return cAnimationLoopOnce;
+
// This value can arrive at any point in the image data stream. Most GIFs
// in the wild declare it near the beginning of the file, so it usually is
// set by the time we've decoded the size, but (depending on the GIF and the
- // packets sent back by the webserver) not always. If the reader hasn't
- // seen a loop count yet, it will return cLoopCountNotSeen, in which case we
- // should default to looping once (the initial value for
- // |m_repetitionCount|).
- //
- // There are some additional wrinkles here. First, ImageSource::clear()
- // may destroy the reader, making the result from the reader _less_
- // authoritative on future calls if the recreated reader hasn't seen the
- // loop count. We don't need to special-case this because in this case the
- // new reader will once again return cLoopCountNotSeen, and we won't
- // overwrite the cached correct value.
- //
- // Second, a GIF might never set a loop count at all, in which case we
- // should continue to treat it as a "loop once" animation. We don't need
- // special code here either, because in this case we'll never change
- // |m_repetitionCount| from its default value.
+ // packets sent back by the webserver) not always.
//
- // Third, we use the same GIFImageReader for counting frames and we might
- // see the loop count and then encounter a decoding error which happens
- // later in the stream. It is also possible that no frames are in the
- // stream. In these cases we should just loop once.
- if (isAllDataReceived() && parseCompleted() && m_reader->imagesCount() == 1)
- m_repetitionCount = cAnimationNone;
- else if (failed() || (m_reader && (!m_reader->imagesCount())))
- m_repetitionCount = cAnimationLoopOnce;
- else if (m_reader && m_reader->loopCount() != cLoopCountNotSeen)
- m_repetitionCount = m_reader->loopCount();
- return m_repetitionCount;
-}
-
-bool GIFImageDecoder::frameIsCompleteAtIndex(size_t index) const {
- return m_reader && (index < m_reader->imagesCount()) &&
- m_reader->frameContext(index)->isComplete();
-}
+ // SkCodec will parse forward in the file if the repetition count has not been
+ // seen yet.
-float GIFImageDecoder::frameDurationAtIndex(size_t index) const {
- return (m_reader && (index < m_reader->imagesCount()) &&
- m_reader->frameContext(index)->isHeaderDefined())
- ? m_reader->frameContext(index)->delayTime()
- : 0;
-}
-
-bool GIFImageDecoder::setFailed() {
- m_reader.reset();
- return ImageDecoder::setFailed();
+ if (isAllDataReceived() && m_frameInfos.size() == 1)
+ return cAnimationNone;
+ if (failed())
+ return cAnimationLoopOnce;
+
+ int repetitionCount = m_codec->getRepetitionCount();
+ switch (repetitionCount) {
+ case 0:
+ return cAnimationLoopOnce;
+ case SkCodec::kRepetitionCountInfinite:
+ return cAnimationLoopInfinite;
+ default:
+ return repetitionCount;
+ }
}
-bool GIFImageDecoder::haveDecodedRow(size_t frameIndex,
- GIFRow::const_iterator rowBegin,
- size_t width,
- size_t rowNumber,
- unsigned repeatCount,
- bool writeTransparentPixels) {
- const GIFFrameContext* frameContext = m_reader->frameContext(frameIndex);
- // The pixel data and coordinates supplied to us are relative to the frame's
- // origin within the entire image size, i.e.
- // (frameContext->xOffset, frameContext->yOffset). There is no guarantee
- // that width == (size().width() - frameContext->xOffset), so
- // we must ensure we don't run off the end of either the source data or the
- // row's X-coordinates.
- const int xBegin = frameContext->xOffset();
- const int yBegin = frameContext->yOffset() + rowNumber;
- const int xEnd = std::min(static_cast<int>(frameContext->xOffset() + width),
- size().width());
- const int yEnd = std::min(
- static_cast<int>(frameContext->yOffset() + rowNumber + repeatCount),
- size().height());
- if (!width || (xBegin < 0) || (yBegin < 0) || (xEnd <= xBegin) ||
- (yEnd <= yBegin))
- return true;
-
- const GIFColorMap::Table& colorTable =
- frameContext->localColorMap().isDefined()
- ? frameContext->localColorMap().getTable()
- : m_reader->globalColorMap().getTable();
-
- if (colorTable.isEmpty())
- return true;
-
- GIFColorMap::Table::const_iterator colorTableIter = colorTable.begin();
-
- // Initialize the frame if necessary.
- ImageFrame& buffer = m_frameBufferCache[frameIndex];
- if (!initFrameBuffer(frameIndex))
+bool GIFImageDecoder::frameIsCompleteAtIndex(size_t index) const {
+ if (!m_codec)
return false;
- const size_t transparentPixel = frameContext->transparentPixel();
- GIFRow::const_iterator rowEnd = rowBegin + (xEnd - xBegin);
- ImageFrame::PixelData* currentAddress = buffer.getAddr(xBegin, yBegin);
-
- // We may or may not need to write transparent pixels to the buffer.
- // If we're compositing against a previous image, it's wrong, and if
- // we're writing atop a cleared, fully transparent buffer, it's
- // unnecessary; but if we're decoding an interlaced gif and
- // displaying it "Haeberli"-style, we must write these for passes
- // beyond the first, or the initial passes will "show through" the
- // later ones.
- //
- // The loops below are almost identical. One writes a transparent pixel
- // and one doesn't based on the value of |writeTransparentPixels|.
- // The condition check is taken out of the loop to enhance performance.
- // This optimization reduces decoding time by about 15% for a 3MB image.
- if (writeTransparentPixels) {
- for (; rowBegin != rowEnd; ++rowBegin, ++currentAddress) {
- const size_t sourceValue = *rowBegin;
- if ((sourceValue != transparentPixel) &&
- (sourceValue < colorTable.size())) {
- *currentAddress = colorTableIter[sourceValue];
- } else {
- *currentAddress = 0;
- m_currentBufferSawAlpha = true;
- }
- }
- } else {
- for (; rowBegin != rowEnd; ++rowBegin, ++currentAddress) {
- const size_t sourceValue = *rowBegin;
- if ((sourceValue != transparentPixel) &&
- (sourceValue < colorTable.size()))
- *currentAddress = colorTableIter[sourceValue];
- else
- m_currentBufferSawAlpha = true;
- }
- }
-
- // Tell the frame to copy the row data if need be.
- if (repeatCount > 1)
- buffer.copyRowNTimes(xBegin, xEnd, yBegin, yEnd);
+ if (m_frameInfos.size() <= index)
+ return false;
- buffer.setPixelsChanged(true);
- return true;
+ return m_frameInfos[index].fFullyReceived;
}
-bool GIFImageDecoder::parseCompleted() const {
- return m_reader && m_reader->parseCompleted();
+float GIFImageDecoder::frameDurationAtIndex(size_t index) const {
+ if (index < m_frameBufferCache.size())
+ return m_frameBufferCache[index].duration();
+ return 0;
}
-bool GIFImageDecoder::frameComplete(size_t frameIndex) {
- // Initialize the frame if necessary. Some GIFs insert do-nothing frames,
- // in which case we never reach haveDecodedRow() before getting here.
- if (!initFrameBuffer(frameIndex))
- return setFailed();
-
- if (!m_currentBufferSawAlpha)
- correctAlphaWhenFrameBufferSawNoAlpha(frameIndex);
-
- m_frameBufferCache[frameIndex].setStatus(ImageFrame::FrameComplete);
-
- return true;
-}
+size_t GIFImageDecoder::decodeFrameCount() {
+ if (!m_codec)
+ return 0;
-void GIFImageDecoder::clearFrameBuffer(size_t frameIndex) {
- if (m_reader &&
- m_frameBufferCache[frameIndex].getStatus() == ImageFrame::FramePartial) {
- // Reset the state of the partial frame in the reader so that the frame
- // can be decoded again when requested.
- m_reader->clearDecodeState(frameIndex);
- }
- ImageDecoder::clearFrameBuffer(frameIndex);
-}
+ if (!failed() && !(m_segmentStream && m_segmentStream->isCleared()))
+ m_frameInfos = m_codec->getFrameInfo();
-size_t GIFImageDecoder::decodeFrameCount() {
- parse(GIFFrameCountQuery);
- // If decoding fails, |m_reader| will have been destroyed. Instead of
- // returning 0 in this case, return the existing number of frames. This way
- // if we get halfway through the image before decoding fails, we won't
- // suddenly start reporting that the image has zero frames.
- return failed() ? m_frameBufferCache.size() : m_reader->imagesCount();
+ return m_frameInfos.size();
}
void GIFImageDecoder::initializeNewFrame(size_t index) {
- ImageFrame* buffer = &m_frameBufferCache[index];
- const GIFFrameContext* frameContext = m_reader->frameContext(index);
- buffer->setOriginalFrameRect(
- intersection(frameContext->frameRect(), IntRect(IntPoint(), size())));
- buffer->setDuration(frameContext->delayTime());
- buffer->setDisposalMethod(frameContext->getDisposalMethod());
- buffer->setRequiredPreviousFrameIndex(
- findRequiredPreviousFrame(index, false));
+ DCHECK(m_codec);
+
+ ImageFrame& frame = m_frameBufferCache[index];
+ // SkCodec does not inform us if only a portion of the image was updated
+ // in the current frame. Because of this, rather than correctly filling in
+ // the frame rect, we set the frame rect to be the image's full size.
+ IntSize fullImageSize = size();
+ frame.setOriginalFrameRect(IntRect(IntPoint(), fullImageSize));
+ frame.setDuration(m_frameInfos[index].fDuration);
+ size_t requiredPreviousFrameIndex = m_frameInfos[index].fRequiredFrame;
+ if (requiredPreviousFrameIndex == SkCodec::kNone)
+ requiredPreviousFrameIndex = WTF::kNotFound;
+ frame.setRequiredPreviousFrameIndex(requiredPreviousFrameIndex);
+ // The disposal method is not required any more, but is left in place
+ // for the other image decoders that do not yet rely on SkCodec.
+ // For now, fill it with DisposeKeep.
+ frame.setDisposalMethod(ImageFrame::DisposeKeep);
}
void GIFImageDecoder::decode(size_t index) {
- parse(GIFFrameCountQuery);
-
if (failed())
return;
- updateAggressivePurging(index);
+ if (!m_codec)
+ return;
- Vector<size_t> framesToDecode = findFramesToDecode(index);
- for (auto i = framesToDecode.rbegin(); i != framesToDecode.rend(); ++i) {
- if (!m_reader->decode(*i)) {
+ if (m_frameBufferCache.size() <= index) {
+ // It is a fatal error if all data is received and we have decoded all
+ // frames available but the file is truncated.
+ if (isAllDataReceived())
setFailed();
- return;
- }
- // If this returns false, we need more data to continue decoding.
- if (!postDecodeProcessing(*i))
- break;
+ return;
}
- // It is also a fatal error if all data is received and we have decoded all
- // frames available but the file is truncated.
- if (index >= m_frameBufferCache.size() - 1 && isAllDataReceived() &&
- m_reader && !m_reader->parseCompleted())
- setFailed();
-}
+ updateAggressivePurging(index);
-void GIFImageDecoder::parse(GIFParseQuery query) {
- if (failed())
- return;
+ SkImageInfo imageInfo = m_codec->getInfo().makeColorType(kN32_SkColorType);
+
+ SkCodec::Options options;
+ options.fFrameIndex = index;
+ options.fHasPriorFrame = false;
+ options.fZeroInitialized = SkCodec::kYes_ZeroInitialized;
+
+ ImageFrame& frame = m_frameBufferCache[index];
+ if (frame.getStatus() == ImageFrame::FrameEmpty) {
+ size_t requiredPreviousFrameIndex = frame.requiredPreviousFrameIndex();
+ if (requiredPreviousFrameIndex == WTF::kNotFound) {
+ frame.allocatePixelData(size().width(), size().height(),
+ colorSpaceForSkImages());
+ frame.setStatus(ImageFrame::FrameAllocated);
cblume 2017/03/25 08:06:34 There are a few places where SkCodec::startIncreme
+ frame.zeroFillPixelData();
+ } else {
+ ImageFrame& requiredPreviousFrame =
+ m_frameBufferCache[requiredPreviousFrameIndex];
+
+ if (requiredPreviousFrame.getStatus() != ImageFrame::FrameComplete)
+ decode(requiredPreviousFrameIndex);
+
+ // We try to reuse |requiredPreviousFrame| as starting state to avoid
+ // copying. If canReusePreviousFrameBuffer returns false, we must copy
+ // the data since |requiredPreviousFrame| is necessary to decode this
+ // or later frames. In that case copy the data instead.
+ if ((!canReusePreviousFrameBuffer(index) ||
+ !frame.takeBitmapDataIfWritable(&requiredPreviousFrame)) &&
+ !frame.copyBitmapData(requiredPreviousFrame)) {
+ setFailed();
+ return;
+ }
+
+ options.fHasPriorFrame = true;
+ }
- if (!m_reader) {
- m_reader = WTF::makeUnique<GIFImageReader>(this);
- m_reader->setData(m_data);
+ SkCodec::Result startIncrementalDecodeResult =
+ m_codec->startIncrementalDecode(imageInfo, frame.bitmap().getPixels(),
+ frame.bitmap().rowBytes(), &options,
+ nullptr, nullptr);
+ switch (startIncrementalDecodeResult) {
+ case SkCodec::kSuccess:
+ break;
+ case SkCodec::kIncompleteInput:
+ return;
+ default:
+ setFailed();
+ return;
+ }
+ frame.setStatus(ImageFrame::FramePartial);
}
- if (!m_reader->parse(query))
- setFailed();
-}
+ int rowsDecoded = 0;
+ SkCodec::Result incrementalDecodeResult =
+ m_codec->incrementalDecode(&rowsDecoded);
+ switch (incrementalDecodeResult) {
+ case SkCodec::kSuccess:
+ frame.setPixelsChanged(true);
+ frame.setStatus(ImageFrame::FrameComplete);
+ postDecodeProcessing(index);
+ break;
+ case SkCodec::kIncompleteInput:
+ if (frameIsCompleteAtIndex(index) || isAllDataReceived()) {
+ setFailed();
+ return;
+ }
-void GIFImageDecoder::onInitFrameBuffer(size_t frameIndex) {
- m_currentBufferSawAlpha = false;
+ {
+ IntRect remainingRect = frame.originalFrameRect();
+ remainingRect.setY(rowsDecoded);
+ remainingRect.setHeight(remainingRect.height() - rowsDecoded);
+ frame.zeroFillFrameRect(remainingRect);
+ }
+
+ frame.setPixelsChanged(true);
+ break;
+ default:
+ setFailed();
+ return;
+ }
}
-bool GIFImageDecoder::canReusePreviousFrameBuffer(size_t frameIndex) const {
- DCHECK(frameIndex < m_frameBufferCache.size());
- return m_frameBufferCache[frameIndex].getDisposalMethod() !=
- ImageFrame::DisposeOverwritePrevious;
+bool GIFImageDecoder::canReusePreviousFrameBuffer(size_t index) const {
+ DCHECK(index < m_frameBufferCache.size());
+
+ // If the current frame and the next frame depend on the same frame, we cannot
+ // reuse the old frame. We must preserve it for the next frame.
+ //
+ // However, if the current and next frame depend on different frames then we
+ // know the current frame is the last one to use the frame it depends on. That
+ // means the current frame can reuse the previous frame buffer.
+ //
+ // If we do not have information about the next frame yet, we cannot assume it
+ // is safe to reuse the previous frame buffer.
+
+ if (index + 1 >= m_frameBufferCache.size())
+ return false;
+
+ const ImageFrame& frame = m_frameBufferCache[index];
+ size_t requiredFrameIndex = frame.requiredPreviousFrameIndex();
+
+ const ImageFrame& nextFrame = m_frameBufferCache[index + 1];
+ size_t nextRequiredFrameIndex = nextFrame.requiredPreviousFrameIndex();
+
+ return requiredFrameIndex != nextRequiredFrameIndex;
}
} // namespace blink

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