Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
index 63deda5a7c964853cdc48fd284e15929bc91a359..6ad04d2e84316c18f397076af1def38e0fe43a71 100644 |
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h |
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
@@ -737,8 +737,8 @@ void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { |
GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { |
return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); |
} |
-void* GLES2MapImageCHROMIUM(GLuint image_id, GLenum access) { |
- return gles2::GetGLContext()->MapImageCHROMIUM(image_id, access); |
+void* GLES2MapImageCHROMIUM(GLuint image_id) { |
+ return gles2::GetGLContext()->MapImageCHROMIUM(image_id); |
} |
void GLES2UnmapImageCHROMIUM(GLuint image_id) { |
gles2::GetGLContext()->UnmapImageCHROMIUM(image_id); |
@@ -798,9 +798,10 @@ GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
} |
GLuint GLES2CreateImageCHROMIUM(GLsizei width, |
GLsizei height, |
- GLenum internalformat) { |
+ GLenum internalformat, |
+ GLenum usage) { |
return gles2::GetGLContext()->CreateImageCHROMIUM( |
- width, height, internalformat); |
+ width, height, internalformat, usage); |
} |
void GLES2DestroyImageCHROMIUM(GLuint image_id) { |
gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); |
@@ -966,20 +967,17 @@ namespace gles2 { |
extern const NameToFunc g_gles2_function_table[] = { |
{ |
- "glActiveTexture", |
- reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
+ "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
}, |
{ |
- "glAttachShader", |
- reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
+ "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
}, |
{ |
"glBindAttribLocation", |
reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
}, |
{ |
- "glBindBuffer", |
- reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
+ "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
}, |
{ |
"glBindFramebuffer", |
@@ -990,64 +988,52 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
}, |
{ |
- "glBindTexture", |
- reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
+ "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
}, |
{ |
- "glBlendColor", |
- reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
+ "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
}, |
{ |
- "glBlendEquation", |
- reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
+ "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
}, |
{ |
"glBlendEquationSeparate", |
reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
}, |
{ |
- "glBlendFunc", |
- reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
+ "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
}, |
{ |
"glBlendFuncSeparate", |
reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
}, |
{ |
- "glBufferData", |
- reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
+ "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
}, |
{ |
- "glBufferSubData", |
- reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
+ "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
}, |
{ |
"glCheckFramebufferStatus", |
reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
}, |
{ |
- "glClear", |
- reinterpret_cast<GLES2FunctionPointer>(glClear), |
+ "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), |
}, |
{ |
- "glClearColor", |
- reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
+ "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
}, |
{ |
- "glClearDepthf", |
- reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
+ "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
}, |
{ |
- "glClearStencil", |
- reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
+ "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
}, |
{ |
- "glColorMask", |
- reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
+ "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
}, |
{ |
- "glCompileShader", |
- reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
+ "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
}, |
{ |
"glCompressedTexImage2D", |
@@ -1066,88 +1052,72 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
}, |
{ |
- "glCreateProgram", |
- reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
+ "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
}, |
{ |
- "glCreateShader", |
- reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
+ "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
}, |
{ |
- "glCullFace", |
- reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
+ "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
}, |
{ |
- "glDeleteBuffers", |
- reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
+ "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
}, |
{ |
"glDeleteFramebuffers", |
reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
}, |
{ |
- "glDeleteProgram", |
- reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
+ "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
}, |
{ |
"glDeleteRenderbuffers", |
reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
}, |
{ |
- "glDeleteShader", |
- reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
+ "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
}, |
{ |
"glDeleteTextures", |
reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
}, |
{ |
- "glDepthFunc", |
- reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
+ "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
}, |
{ |
- "glDepthMask", |
- reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
+ "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
}, |
{ |
- "glDepthRangef", |
- reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
+ "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
}, |
{ |
- "glDetachShader", |
- reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
+ "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
}, |
{ |
- "glDisable", |
- reinterpret_cast<GLES2FunctionPointer>(glDisable), |
+ "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), |
}, |
{ |
"glDisableVertexAttribArray", |
reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
}, |
{ |
- "glDrawArrays", |
- reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
+ "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
}, |
{ |
- "glDrawElements", |
- reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
+ "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
}, |
{ |
- "glEnable", |
- reinterpret_cast<GLES2FunctionPointer>(glEnable), |
+ "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), |
}, |
{ |
"glEnableVertexAttribArray", |
reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
}, |
{ |
- "glFinish", |
- reinterpret_cast<GLES2FunctionPointer>(glFinish), |
+ "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), |
}, |
{ |
- "glFlush", |
- reinterpret_cast<GLES2FunctionPointer>(glFlush), |
+ "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), |
}, |
{ |
"glFramebufferRenderbuffer", |
@@ -1158,12 +1128,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
}, |
{ |
- "glFrontFace", |
- reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
+ "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
}, |
{ |
- "glGenBuffers", |
- reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
+ "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
}, |
{ |
"glGenerateMipmap", |
@@ -1178,8 +1146,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
}, |
{ |
- "glGenTextures", |
- reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
+ "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
}, |
{ |
"glGetActiveAttrib", |
@@ -1198,20 +1165,17 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
}, |
{ |
- "glGetBooleanv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
+ "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
}, |
{ |
"glGetBufferParameteriv", |
reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
}, |
{ |
- "glGetError", |
- reinterpret_cast<GLES2FunctionPointer>(glGetError), |
+ "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), |
}, |
{ |
- "glGetFloatv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
+ "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
}, |
{ |
"glGetFramebufferAttachmentParameteriv", |
@@ -1219,12 +1183,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
glGetFramebufferAttachmentParameteriv), |
}, |
{ |
- "glGetIntegerv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
+ "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
}, |
{ |
- "glGetProgramiv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
+ "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
}, |
{ |
"glGetProgramInfoLog", |
@@ -1235,8 +1197,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
}, |
{ |
- "glGetShaderiv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
+ "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
}, |
{ |
"glGetShaderInfoLog", |
@@ -1251,8 +1212,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
}, |
{ |
- "glGetString", |
- reinterpret_cast<GLES2FunctionPointer>(glGetString), |
+ "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), |
}, |
{ |
"glGetTexParameterfv", |
@@ -1263,12 +1223,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
}, |
{ |
- "glGetUniformfv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
+ "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
}, |
{ |
- "glGetUniformiv", |
- reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
+ "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
}, |
{ |
"glGetUniformLocation", |
@@ -1287,56 +1245,44 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
}, |
{ |
- "glHint", |
- reinterpret_cast<GLES2FunctionPointer>(glHint), |
+ "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), |
}, |
{ |
- "glIsBuffer", |
- reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
+ "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
}, |
{ |
- "glIsEnabled", |
- reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
+ "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
}, |
{ |
- "glIsFramebuffer", |
- reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
+ "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
}, |
{ |
- "glIsProgram", |
- reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
+ "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
}, |
{ |
"glIsRenderbuffer", |
reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
}, |
{ |
- "glIsShader", |
- reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
+ "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
}, |
{ |
- "glIsTexture", |
- reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
+ "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
}, |
{ |
- "glLineWidth", |
- reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
+ "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
}, |
{ |
- "glLinkProgram", |
- reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
+ "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
}, |
{ |
- "glPixelStorei", |
- reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
+ "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
}, |
{ |
- "glPolygonOffset", |
- reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
+ "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
}, |
{ |
- "glReadPixels", |
- reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
+ "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
}, |
{ |
"glReleaseShaderCompiler", |
@@ -1351,16 +1297,13 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
}, |
{ |
- "glScissor", |
- reinterpret_cast<GLES2FunctionPointer>(glScissor), |
+ "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), |
}, |
{ |
- "glShaderBinary", |
- reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
+ "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
}, |
{ |
- "glShaderSource", |
- reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
+ "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
}, |
{ |
"glShallowFinishCHROMIUM", |
@@ -1371,116 +1314,93 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
}, |
{ |
- "glStencilFunc", |
- reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
+ "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
}, |
{ |
"glStencilFuncSeparate", |
reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
}, |
{ |
- "glStencilMask", |
- reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
+ "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
}, |
{ |
"glStencilMaskSeparate", |
reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
}, |
{ |
- "glStencilOp", |
- reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
+ "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
}, |
{ |
"glStencilOpSeparate", |
reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
}, |
{ |
- "glTexImage2D", |
- reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
+ "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
}, |
{ |
- "glTexParameterf", |
- reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
+ "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
}, |
{ |
"glTexParameterfv", |
reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
}, |
{ |
- "glTexParameteri", |
- reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
+ "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
}, |
{ |
"glTexParameteriv", |
reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
}, |
{ |
- "glTexSubImage2D", |
- reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
+ "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
}, |
{ |
- "glUniform1f", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
+ "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
}, |
{ |
- "glUniform1fv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
+ "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
}, |
{ |
- "glUniform1i", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
+ "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
}, |
{ |
- "glUniform1iv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
+ "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
}, |
{ |
- "glUniform2f", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
+ "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
}, |
{ |
- "glUniform2fv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
+ "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
}, |
{ |
- "glUniform2i", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
+ "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
}, |
{ |
- "glUniform2iv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
+ "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
}, |
{ |
- "glUniform3f", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
+ "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
}, |
{ |
- "glUniform3fv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
+ "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
}, |
{ |
- "glUniform3i", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
+ "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
}, |
{ |
- "glUniform3iv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
+ "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
}, |
{ |
- "glUniform4f", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
+ "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
}, |
{ |
- "glUniform4fv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
+ "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
}, |
{ |
- "glUniform4i", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
+ "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
}, |
{ |
- "glUniform4iv", |
- reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
+ "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
}, |
{ |
"glUniformMatrix2fv", |
@@ -1495,8 +1415,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
}, |
{ |
- "glUseProgram", |
- reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
+ "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
}, |
{ |
"glValidateProgram", |
@@ -1539,8 +1458,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
}, |
{ |
- "glViewport", |
- reinterpret_cast<GLES2FunctionPointer>(glViewport), |
+ "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), |
}, |
{ |
"glBlitFramebufferCHROMIUM", |
@@ -1566,28 +1484,23 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
}, |
{ |
- "glGenQueriesEXT", |
- reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
+ "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
}, |
{ |
"glDeleteQueriesEXT", |
reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
}, |
{ |
- "glIsQueryEXT", |
- reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
+ "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
}, |
{ |
- "glBeginQueryEXT", |
- reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
+ "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
}, |
{ |
- "glEndQueryEXT", |
- reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
+ "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
}, |
{ |
- "glGetQueryivEXT", |
- reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
+ "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
}, |
{ |
"glGetQueryObjectuivEXT", |
@@ -1622,8 +1535,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
}, |
{ |
- "glSwapBuffers", |
- reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
+ "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
}, |
{ |
"glGetMaxValueInBufferCHROMIUM", |
@@ -1823,8 +1735,7 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), |
}, |
{ |
- NULL, |
- NULL, |
+ NULL, NULL, |
}, |
}; |