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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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730 } | 730 } |
731 GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) { | 731 GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) { |
732 return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); | 732 return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature); |
733 } | 733 } |
734 void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { | 734 void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { |
735 return gles2::GetGLContext()->MapBufferCHROMIUM(target, access); | 735 return gles2::GetGLContext()->MapBufferCHROMIUM(target, access); |
736 } | 736 } |
737 GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { | 737 GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) { |
738 return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); | 738 return gles2::GetGLContext()->UnmapBufferCHROMIUM(target); |
739 } | 739 } |
740 void* GLES2MapImageCHROMIUM(GLuint image_id, GLenum access) { | 740 void* GLES2MapImageCHROMIUM(GLuint image_id) { |
741 return gles2::GetGLContext()->MapImageCHROMIUM(image_id, access); | 741 return gles2::GetGLContext()->MapImageCHROMIUM(image_id); |
742 } | 742 } |
743 void GLES2UnmapImageCHROMIUM(GLuint image_id) { | 743 void GLES2UnmapImageCHROMIUM(GLuint image_id) { |
744 gles2::GetGLContext()->UnmapImageCHROMIUM(image_id); | 744 gles2::GetGLContext()->UnmapImageCHROMIUM(image_id); |
745 } | 745 } |
746 void* GLES2MapBufferSubDataCHROMIUM(GLuint target, | 746 void* GLES2MapBufferSubDataCHROMIUM(GLuint target, |
747 GLintptr offset, | 747 GLintptr offset, |
748 GLsizeiptr size, | 748 GLsizeiptr size, |
749 GLenum access) { | 749 GLenum access) { |
750 return gles2::GetGLContext()->MapBufferSubDataCHROMIUM( | 750 return gles2::GetGLContext()->MapBufferSubDataCHROMIUM( |
751 target, offset, size, access); | 751 target, offset, size, access); |
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791 GLsizei bufsize, | 791 GLsizei bufsize, |
792 GLsizei* size, | 792 GLsizei* size, |
793 void* info) { | 793 void* info) { |
794 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); | 794 gles2::GetGLContext()->GetProgramInfoCHROMIUM(program, bufsize, size, info); |
795 } | 795 } |
796 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { | 796 GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) { |
797 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); | 797 return gles2::GetGLContext()->CreateStreamTextureCHROMIUM(texture); |
798 } | 798 } |
799 GLuint GLES2CreateImageCHROMIUM(GLsizei width, | 799 GLuint GLES2CreateImageCHROMIUM(GLsizei width, |
800 GLsizei height, | 800 GLsizei height, |
801 GLenum internalformat) { | 801 GLenum internalformat, |
| 802 GLenum usage) { |
802 return gles2::GetGLContext()->CreateImageCHROMIUM( | 803 return gles2::GetGLContext()->CreateImageCHROMIUM( |
803 width, height, internalformat); | 804 width, height, internalformat, usage); |
804 } | 805 } |
805 void GLES2DestroyImageCHROMIUM(GLuint image_id) { | 806 void GLES2DestroyImageCHROMIUM(GLuint image_id) { |
806 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); | 807 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); |
807 } | 808 } |
808 void GLES2GetImageParameterivCHROMIUM(GLuint image_id, | 809 void GLES2GetImageParameterivCHROMIUM(GLuint image_id, |
809 GLenum pname, | 810 GLenum pname, |
810 GLint* params) { | 811 GLint* params) { |
811 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); | 812 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); |
812 } | 813 } |
813 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, | 814 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, |
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959 uv_x, | 960 uv_x, |
960 uv_y, | 961 uv_y, |
961 uv_width, | 962 uv_width, |
962 uv_height); | 963 uv_height); |
963 } | 964 } |
964 | 965 |
965 namespace gles2 { | 966 namespace gles2 { |
966 | 967 |
967 extern const NameToFunc g_gles2_function_table[] = { | 968 extern const NameToFunc g_gles2_function_table[] = { |
968 { | 969 { |
969 "glActiveTexture", | 970 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
970 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | |
971 }, | 971 }, |
972 { | 972 { |
973 "glAttachShader", | 973 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
974 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | |
975 }, | 974 }, |
976 { | 975 { |
977 "glBindAttribLocation", | 976 "glBindAttribLocation", |
978 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 977 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
979 }, | 978 }, |
980 { | 979 { |
981 "glBindBuffer", | 980 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
982 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | |
983 }, | 981 }, |
984 { | 982 { |
985 "glBindFramebuffer", | 983 "glBindFramebuffer", |
986 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 984 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
987 }, | 985 }, |
988 { | 986 { |
989 "glBindRenderbuffer", | 987 "glBindRenderbuffer", |
990 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 988 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
991 }, | 989 }, |
992 { | 990 { |
993 "glBindTexture", | 991 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
994 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | |
995 }, | 992 }, |
996 { | 993 { |
997 "glBlendColor", | 994 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
998 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | |
999 }, | 995 }, |
1000 { | 996 { |
1001 "glBlendEquation", | 997 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1002 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | |
1003 }, | 998 }, |
1004 { | 999 { |
1005 "glBlendEquationSeparate", | 1000 "glBlendEquationSeparate", |
1006 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1001 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1007 }, | 1002 }, |
1008 { | 1003 { |
1009 "glBlendFunc", | 1004 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1010 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | |
1011 }, | 1005 }, |
1012 { | 1006 { |
1013 "glBlendFuncSeparate", | 1007 "glBlendFuncSeparate", |
1014 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1008 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1015 }, | 1009 }, |
1016 { | 1010 { |
1017 "glBufferData", | 1011 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1018 reinterpret_cast<GLES2FunctionPointer>(glBufferData), | |
1019 }, | 1012 }, |
1020 { | 1013 { |
1021 "glBufferSubData", | 1014 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1022 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | |
1023 }, | 1015 }, |
1024 { | 1016 { |
1025 "glCheckFramebufferStatus", | 1017 "glCheckFramebufferStatus", |
1026 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1018 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1027 }, | 1019 }, |
1028 { | 1020 { |
1029 "glClear", | 1021 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), |
1030 reinterpret_cast<GLES2FunctionPointer>(glClear), | |
1031 }, | 1022 }, |
1032 { | 1023 { |
1033 "glClearColor", | 1024 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1034 reinterpret_cast<GLES2FunctionPointer>(glClearColor), | |
1035 }, | 1025 }, |
1036 { | 1026 { |
1037 "glClearDepthf", | 1027 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1038 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | |
1039 }, | 1028 }, |
1040 { | 1029 { |
1041 "glClearStencil", | 1030 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1042 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | |
1043 }, | 1031 }, |
1044 { | 1032 { |
1045 "glColorMask", | 1033 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1046 reinterpret_cast<GLES2FunctionPointer>(glColorMask), | |
1047 }, | 1034 }, |
1048 { | 1035 { |
1049 "glCompileShader", | 1036 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1050 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | |
1051 }, | 1037 }, |
1052 { | 1038 { |
1053 "glCompressedTexImage2D", | 1039 "glCompressedTexImage2D", |
1054 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1040 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1055 }, | 1041 }, |
1056 { | 1042 { |
1057 "glCompressedTexSubImage2D", | 1043 "glCompressedTexSubImage2D", |
1058 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1044 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1059 }, | 1045 }, |
1060 { | 1046 { |
1061 "glCopyTexImage2D", | 1047 "glCopyTexImage2D", |
1062 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1048 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1063 }, | 1049 }, |
1064 { | 1050 { |
1065 "glCopyTexSubImage2D", | 1051 "glCopyTexSubImage2D", |
1066 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1052 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1067 }, | 1053 }, |
1068 { | 1054 { |
1069 "glCreateProgram", | 1055 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1070 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | |
1071 }, | 1056 }, |
1072 { | 1057 { |
1073 "glCreateShader", | 1058 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1074 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | |
1075 }, | 1059 }, |
1076 { | 1060 { |
1077 "glCullFace", | 1061 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1078 reinterpret_cast<GLES2FunctionPointer>(glCullFace), | |
1079 }, | 1062 }, |
1080 { | 1063 { |
1081 "glDeleteBuffers", | 1064 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1082 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | |
1083 }, | 1065 }, |
1084 { | 1066 { |
1085 "glDeleteFramebuffers", | 1067 "glDeleteFramebuffers", |
1086 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1068 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1087 }, | 1069 }, |
1088 { | 1070 { |
1089 "glDeleteProgram", | 1071 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1090 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | |
1091 }, | 1072 }, |
1092 { | 1073 { |
1093 "glDeleteRenderbuffers", | 1074 "glDeleteRenderbuffers", |
1094 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1075 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1095 }, | 1076 }, |
1096 { | 1077 { |
1097 "glDeleteShader", | 1078 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | |
1099 }, | 1079 }, |
1100 { | 1080 { |
1101 "glDeleteTextures", | 1081 "glDeleteTextures", |
1102 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1082 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1103 }, | 1083 }, |
1104 { | 1084 { |
1105 "glDepthFunc", | 1085 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1106 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | |
1107 }, | 1086 }, |
1108 { | 1087 { |
1109 "glDepthMask", | 1088 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1110 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | |
1111 }, | 1089 }, |
1112 { | 1090 { |
1113 "glDepthRangef", | 1091 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1114 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | |
1115 }, | 1092 }, |
1116 { | 1093 { |
1117 "glDetachShader", | 1094 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1118 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | |
1119 }, | 1095 }, |
1120 { | 1096 { |
1121 "glDisable", | 1097 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1122 reinterpret_cast<GLES2FunctionPointer>(glDisable), | |
1123 }, | 1098 }, |
1124 { | 1099 { |
1125 "glDisableVertexAttribArray", | 1100 "glDisableVertexAttribArray", |
1126 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1101 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1127 }, | 1102 }, |
1128 { | 1103 { |
1129 "glDrawArrays", | 1104 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1130 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | |
1131 }, | 1105 }, |
1132 { | 1106 { |
1133 "glDrawElements", | 1107 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1134 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | |
1135 }, | 1108 }, |
1136 { | 1109 { |
1137 "glEnable", | 1110 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1138 reinterpret_cast<GLES2FunctionPointer>(glEnable), | |
1139 }, | 1111 }, |
1140 { | 1112 { |
1141 "glEnableVertexAttribArray", | 1113 "glEnableVertexAttribArray", |
1142 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1114 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1143 }, | 1115 }, |
1144 { | 1116 { |
1145 "glFinish", | 1117 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1146 reinterpret_cast<GLES2FunctionPointer>(glFinish), | |
1147 }, | 1118 }, |
1148 { | 1119 { |
1149 "glFlush", | 1120 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1150 reinterpret_cast<GLES2FunctionPointer>(glFlush), | |
1151 }, | 1121 }, |
1152 { | 1122 { |
1153 "glFramebufferRenderbuffer", | 1123 "glFramebufferRenderbuffer", |
1154 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1124 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1155 }, | 1125 }, |
1156 { | 1126 { |
1157 "glFramebufferTexture2D", | 1127 "glFramebufferTexture2D", |
1158 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1128 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1159 }, | 1129 }, |
1160 { | 1130 { |
1161 "glFrontFace", | 1131 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1162 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | |
1163 }, | 1132 }, |
1164 { | 1133 { |
1165 "glGenBuffers", | 1134 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1166 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | |
1167 }, | 1135 }, |
1168 { | 1136 { |
1169 "glGenerateMipmap", | 1137 "glGenerateMipmap", |
1170 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1138 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1171 }, | 1139 }, |
1172 { | 1140 { |
1173 "glGenFramebuffers", | 1141 "glGenFramebuffers", |
1174 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1142 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1175 }, | 1143 }, |
1176 { | 1144 { |
1177 "glGenRenderbuffers", | 1145 "glGenRenderbuffers", |
1178 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1146 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1179 }, | 1147 }, |
1180 { | 1148 { |
1181 "glGenTextures", | 1149 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1182 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | |
1183 }, | 1150 }, |
1184 { | 1151 { |
1185 "glGetActiveAttrib", | 1152 "glGetActiveAttrib", |
1186 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1153 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1187 }, | 1154 }, |
1188 { | 1155 { |
1189 "glGetActiveUniform", | 1156 "glGetActiveUniform", |
1190 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1157 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1191 }, | 1158 }, |
1192 { | 1159 { |
1193 "glGetAttachedShaders", | 1160 "glGetAttachedShaders", |
1194 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1161 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1195 }, | 1162 }, |
1196 { | 1163 { |
1197 "glGetAttribLocation", | 1164 "glGetAttribLocation", |
1198 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1165 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1199 }, | 1166 }, |
1200 { | 1167 { |
1201 "glGetBooleanv", | 1168 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1202 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | |
1203 }, | 1169 }, |
1204 { | 1170 { |
1205 "glGetBufferParameteriv", | 1171 "glGetBufferParameteriv", |
1206 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1172 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1207 }, | 1173 }, |
1208 { | 1174 { |
1209 "glGetError", | 1175 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1210 reinterpret_cast<GLES2FunctionPointer>(glGetError), | |
1211 }, | 1176 }, |
1212 { | 1177 { |
1213 "glGetFloatv", | 1178 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1214 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | |
1215 }, | 1179 }, |
1216 { | 1180 { |
1217 "glGetFramebufferAttachmentParameteriv", | 1181 "glGetFramebufferAttachmentParameteriv", |
1218 reinterpret_cast<GLES2FunctionPointer>( | 1182 reinterpret_cast<GLES2FunctionPointer>( |
1219 glGetFramebufferAttachmentParameteriv), | 1183 glGetFramebufferAttachmentParameteriv), |
1220 }, | 1184 }, |
1221 { | 1185 { |
1222 "glGetIntegerv", | 1186 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1223 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | |
1224 }, | 1187 }, |
1225 { | 1188 { |
1226 "glGetProgramiv", | 1189 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1227 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | |
1228 }, | 1190 }, |
1229 { | 1191 { |
1230 "glGetProgramInfoLog", | 1192 "glGetProgramInfoLog", |
1231 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1193 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1232 }, | 1194 }, |
1233 { | 1195 { |
1234 "glGetRenderbufferParameteriv", | 1196 "glGetRenderbufferParameteriv", |
1235 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1197 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1236 }, | 1198 }, |
1237 { | 1199 { |
1238 "glGetShaderiv", | 1200 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1239 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | |
1240 }, | 1201 }, |
1241 { | 1202 { |
1242 "glGetShaderInfoLog", | 1203 "glGetShaderInfoLog", |
1243 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1204 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1244 }, | 1205 }, |
1245 { | 1206 { |
1246 "glGetShaderPrecisionFormat", | 1207 "glGetShaderPrecisionFormat", |
1247 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1208 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1248 }, | 1209 }, |
1249 { | 1210 { |
1250 "glGetShaderSource", | 1211 "glGetShaderSource", |
1251 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1212 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1252 }, | 1213 }, |
1253 { | 1214 { |
1254 "glGetString", | 1215 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1255 reinterpret_cast<GLES2FunctionPointer>(glGetString), | |
1256 }, | 1216 }, |
1257 { | 1217 { |
1258 "glGetTexParameterfv", | 1218 "glGetTexParameterfv", |
1259 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1219 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1260 }, | 1220 }, |
1261 { | 1221 { |
1262 "glGetTexParameteriv", | 1222 "glGetTexParameteriv", |
1263 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1223 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1264 }, | 1224 }, |
1265 { | 1225 { |
1266 "glGetUniformfv", | 1226 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1267 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | |
1268 }, | 1227 }, |
1269 { | 1228 { |
1270 "glGetUniformiv", | 1229 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1271 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | |
1272 }, | 1230 }, |
1273 { | 1231 { |
1274 "glGetUniformLocation", | 1232 "glGetUniformLocation", |
1275 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1233 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1276 }, | 1234 }, |
1277 { | 1235 { |
1278 "glGetVertexAttribfv", | 1236 "glGetVertexAttribfv", |
1279 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1237 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1280 }, | 1238 }, |
1281 { | 1239 { |
1282 "glGetVertexAttribiv", | 1240 "glGetVertexAttribiv", |
1283 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1241 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1284 }, | 1242 }, |
1285 { | 1243 { |
1286 "glGetVertexAttribPointerv", | 1244 "glGetVertexAttribPointerv", |
1287 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1245 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1288 }, | 1246 }, |
1289 { | 1247 { |
1290 "glHint", | 1248 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), |
1291 reinterpret_cast<GLES2FunctionPointer>(glHint), | |
1292 }, | 1249 }, |
1293 { | 1250 { |
1294 "glIsBuffer", | 1251 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1295 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | |
1296 }, | 1252 }, |
1297 { | 1253 { |
1298 "glIsEnabled", | 1254 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1299 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | |
1300 }, | 1255 }, |
1301 { | 1256 { |
1302 "glIsFramebuffer", | 1257 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1303 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | |
1304 }, | 1258 }, |
1305 { | 1259 { |
1306 "glIsProgram", | 1260 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1307 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | |
1308 }, | 1261 }, |
1309 { | 1262 { |
1310 "glIsRenderbuffer", | 1263 "glIsRenderbuffer", |
1311 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1264 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1312 }, | 1265 }, |
1313 { | 1266 { |
1314 "glIsShader", | 1267 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1315 reinterpret_cast<GLES2FunctionPointer>(glIsShader), | |
1316 }, | 1268 }, |
1317 { | 1269 { |
1318 "glIsTexture", | 1270 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1319 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | |
1320 }, | 1271 }, |
1321 { | 1272 { |
1322 "glLineWidth", | 1273 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1323 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | |
1324 }, | 1274 }, |
1325 { | 1275 { |
1326 "glLinkProgram", | 1276 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1327 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | |
1328 }, | 1277 }, |
1329 { | 1278 { |
1330 "glPixelStorei", | 1279 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1331 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | |
1332 }, | 1280 }, |
1333 { | 1281 { |
1334 "glPolygonOffset", | 1282 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1335 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | |
1336 }, | 1283 }, |
1337 { | 1284 { |
1338 "glReadPixels", | 1285 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1339 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | |
1340 }, | 1286 }, |
1341 { | 1287 { |
1342 "glReleaseShaderCompiler", | 1288 "glReleaseShaderCompiler", |
1343 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1289 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1344 }, | 1290 }, |
1345 { | 1291 { |
1346 "glRenderbufferStorage", | 1292 "glRenderbufferStorage", |
1347 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1293 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1348 }, | 1294 }, |
1349 { | 1295 { |
1350 "glSampleCoverage", | 1296 "glSampleCoverage", |
1351 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1297 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1352 }, | 1298 }, |
1353 { | 1299 { |
1354 "glScissor", | 1300 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), |
1355 reinterpret_cast<GLES2FunctionPointer>(glScissor), | |
1356 }, | 1301 }, |
1357 { | 1302 { |
1358 "glShaderBinary", | 1303 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
1359 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | |
1360 }, | 1304 }, |
1361 { | 1305 { |
1362 "glShaderSource", | 1306 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
1363 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | |
1364 }, | 1307 }, |
1365 { | 1308 { |
1366 "glShallowFinishCHROMIUM", | 1309 "glShallowFinishCHROMIUM", |
1367 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 1310 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
1368 }, | 1311 }, |
1369 { | 1312 { |
1370 "glShallowFlushCHROMIUM", | 1313 "glShallowFlushCHROMIUM", |
1371 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 1314 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
1372 }, | 1315 }, |
1373 { | 1316 { |
1374 "glStencilFunc", | 1317 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
1375 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | |
1376 }, | 1318 }, |
1377 { | 1319 { |
1378 "glStencilFuncSeparate", | 1320 "glStencilFuncSeparate", |
1379 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 1321 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
1380 }, | 1322 }, |
1381 { | 1323 { |
1382 "glStencilMask", | 1324 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
1383 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | |
1384 }, | 1325 }, |
1385 { | 1326 { |
1386 "glStencilMaskSeparate", | 1327 "glStencilMaskSeparate", |
1387 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 1328 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
1388 }, | 1329 }, |
1389 { | 1330 { |
1390 "glStencilOp", | 1331 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
1391 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | |
1392 }, | 1332 }, |
1393 { | 1333 { |
1394 "glStencilOpSeparate", | 1334 "glStencilOpSeparate", |
1395 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 1335 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
1396 }, | 1336 }, |
1397 { | 1337 { |
1398 "glTexImage2D", | 1338 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
1399 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | |
1400 }, | 1339 }, |
1401 { | 1340 { |
1402 "glTexParameterf", | 1341 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
1403 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | |
1404 }, | 1342 }, |
1405 { | 1343 { |
1406 "glTexParameterfv", | 1344 "glTexParameterfv", |
1407 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 1345 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
1408 }, | 1346 }, |
1409 { | 1347 { |
1410 "glTexParameteri", | 1348 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
1411 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | |
1412 }, | 1349 }, |
1413 { | 1350 { |
1414 "glTexParameteriv", | 1351 "glTexParameteriv", |
1415 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 1352 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
1416 }, | 1353 }, |
1417 { | 1354 { |
1418 "glTexSubImage2D", | 1355 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
1419 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | |
1420 }, | 1356 }, |
1421 { | 1357 { |
1422 "glUniform1f", | 1358 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
1423 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | |
1424 }, | 1359 }, |
1425 { | 1360 { |
1426 "glUniform1fv", | 1361 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
1427 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | |
1428 }, | 1362 }, |
1429 { | 1363 { |
1430 "glUniform1i", | 1364 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
1431 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | |
1432 }, | 1365 }, |
1433 { | 1366 { |
1434 "glUniform1iv", | 1367 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
1435 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | |
1436 }, | 1368 }, |
1437 { | 1369 { |
1438 "glUniform2f", | 1370 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
1439 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | |
1440 }, | 1371 }, |
1441 { | 1372 { |
1442 "glUniform2fv", | 1373 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
1443 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | |
1444 }, | 1374 }, |
1445 { | 1375 { |
1446 "glUniform2i", | 1376 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
1447 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | |
1448 }, | 1377 }, |
1449 { | 1378 { |
1450 "glUniform2iv", | 1379 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
1451 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | |
1452 }, | 1380 }, |
1453 { | 1381 { |
1454 "glUniform3f", | 1382 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
1455 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | |
1456 }, | 1383 }, |
1457 { | 1384 { |
1458 "glUniform3fv", | 1385 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
1459 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | |
1460 }, | 1386 }, |
1461 { | 1387 { |
1462 "glUniform3i", | 1388 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
1463 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | |
1464 }, | 1389 }, |
1465 { | 1390 { |
1466 "glUniform3iv", | 1391 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
1467 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | |
1468 }, | 1392 }, |
1469 { | 1393 { |
1470 "glUniform4f", | 1394 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
1471 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | |
1472 }, | 1395 }, |
1473 { | 1396 { |
1474 "glUniform4fv", | 1397 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
1475 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | |
1476 }, | 1398 }, |
1477 { | 1399 { |
1478 "glUniform4i", | 1400 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
1479 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | |
1480 }, | 1401 }, |
1481 { | 1402 { |
1482 "glUniform4iv", | 1403 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
1483 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | |
1484 }, | 1404 }, |
1485 { | 1405 { |
1486 "glUniformMatrix2fv", | 1406 "glUniformMatrix2fv", |
1487 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 1407 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
1488 }, | 1408 }, |
1489 { | 1409 { |
1490 "glUniformMatrix3fv", | 1410 "glUniformMatrix3fv", |
1491 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 1411 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
1492 }, | 1412 }, |
1493 { | 1413 { |
1494 "glUniformMatrix4fv", | 1414 "glUniformMatrix4fv", |
1495 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 1415 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
1496 }, | 1416 }, |
1497 { | 1417 { |
1498 "glUseProgram", | 1418 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
1499 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | |
1500 }, | 1419 }, |
1501 { | 1420 { |
1502 "glValidateProgram", | 1421 "glValidateProgram", |
1503 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 1422 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
1504 }, | 1423 }, |
1505 { | 1424 { |
1506 "glVertexAttrib1f", | 1425 "glVertexAttrib1f", |
1507 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 1426 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
1508 }, | 1427 }, |
1509 { | 1428 { |
(...skipping 22 matching lines...) Expand all Loading... |
1532 }, | 1451 }, |
1533 { | 1452 { |
1534 "glVertexAttrib4fv", | 1453 "glVertexAttrib4fv", |
1535 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 1454 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
1536 }, | 1455 }, |
1537 { | 1456 { |
1538 "glVertexAttribPointer", | 1457 "glVertexAttribPointer", |
1539 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 1458 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
1540 }, | 1459 }, |
1541 { | 1460 { |
1542 "glViewport", | 1461 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), |
1543 reinterpret_cast<GLES2FunctionPointer>(glViewport), | |
1544 }, | 1462 }, |
1545 { | 1463 { |
1546 "glBlitFramebufferCHROMIUM", | 1464 "glBlitFramebufferCHROMIUM", |
1547 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 1465 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
1548 }, | 1466 }, |
1549 { | 1467 { |
1550 "glRenderbufferStorageMultisampleCHROMIUM", | 1468 "glRenderbufferStorageMultisampleCHROMIUM", |
1551 reinterpret_cast<GLES2FunctionPointer>( | 1469 reinterpret_cast<GLES2FunctionPointer>( |
1552 glRenderbufferStorageMultisampleCHROMIUM), | 1470 glRenderbufferStorageMultisampleCHROMIUM), |
1553 }, | 1471 }, |
1554 { | 1472 { |
1555 "glRenderbufferStorageMultisampleEXT", | 1473 "glRenderbufferStorageMultisampleEXT", |
1556 reinterpret_cast<GLES2FunctionPointer>( | 1474 reinterpret_cast<GLES2FunctionPointer>( |
1557 glRenderbufferStorageMultisampleEXT), | 1475 glRenderbufferStorageMultisampleEXT), |
1558 }, | 1476 }, |
1559 { | 1477 { |
1560 "glFramebufferTexture2DMultisampleEXT", | 1478 "glFramebufferTexture2DMultisampleEXT", |
1561 reinterpret_cast<GLES2FunctionPointer>( | 1479 reinterpret_cast<GLES2FunctionPointer>( |
1562 glFramebufferTexture2DMultisampleEXT), | 1480 glFramebufferTexture2DMultisampleEXT), |
1563 }, | 1481 }, |
1564 { | 1482 { |
1565 "glTexStorage2DEXT", | 1483 "glTexStorage2DEXT", |
1566 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 1484 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
1567 }, | 1485 }, |
1568 { | 1486 { |
1569 "glGenQueriesEXT", | 1487 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
1570 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | |
1571 }, | 1488 }, |
1572 { | 1489 { |
1573 "glDeleteQueriesEXT", | 1490 "glDeleteQueriesEXT", |
1574 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 1491 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
1575 }, | 1492 }, |
1576 { | 1493 { |
1577 "glIsQueryEXT", | 1494 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
1578 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | |
1579 }, | 1495 }, |
1580 { | 1496 { |
1581 "glBeginQueryEXT", | 1497 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
1582 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | |
1583 }, | 1498 }, |
1584 { | 1499 { |
1585 "glEndQueryEXT", | 1500 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
1586 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | |
1587 }, | 1501 }, |
1588 { | 1502 { |
1589 "glGetQueryivEXT", | 1503 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
1590 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | |
1591 }, | 1504 }, |
1592 { | 1505 { |
1593 "glGetQueryObjectuivEXT", | 1506 "glGetQueryObjectuivEXT", |
1594 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1507 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
1595 }, | 1508 }, |
1596 { | 1509 { |
1597 "glInsertEventMarkerEXT", | 1510 "glInsertEventMarkerEXT", |
1598 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1511 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
1599 }, | 1512 }, |
1600 { | 1513 { |
(...skipping 14 matching lines...) Expand all Loading... |
1615 }, | 1528 }, |
1616 { | 1529 { |
1617 "glIsVertexArrayOES", | 1530 "glIsVertexArrayOES", |
1618 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 1531 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
1619 }, | 1532 }, |
1620 { | 1533 { |
1621 "glBindVertexArrayOES", | 1534 "glBindVertexArrayOES", |
1622 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 1535 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
1623 }, | 1536 }, |
1624 { | 1537 { |
1625 "glSwapBuffers", | 1538 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
1626 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | |
1627 }, | 1539 }, |
1628 { | 1540 { |
1629 "glGetMaxValueInBufferCHROMIUM", | 1541 "glGetMaxValueInBufferCHROMIUM", |
1630 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 1542 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
1631 }, | 1543 }, |
1632 { | 1544 { |
1633 "glGenSharedIdsCHROMIUM", | 1545 "glGenSharedIdsCHROMIUM", |
1634 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), | 1546 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), |
1635 }, | 1547 }, |
1636 { | 1548 { |
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1816 }, | 1728 }, |
1817 { | 1729 { |
1818 "glDiscardBackbufferCHROMIUM", | 1730 "glDiscardBackbufferCHROMIUM", |
1819 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), | 1731 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), |
1820 }, | 1732 }, |
1821 { | 1733 { |
1822 "glScheduleOverlayPlaneCHROMIUM", | 1734 "glScheduleOverlayPlaneCHROMIUM", |
1823 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), | 1735 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), |
1824 }, | 1736 }, |
1825 { | 1737 { |
1826 NULL, | 1738 NULL, NULL, |
1827 NULL, | |
1828 }, | 1739 }, |
1829 }; | 1740 }; |
1830 | 1741 |
1831 } // namespace gles2 | 1742 } // namespace gles2 |
1832 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1743 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |