| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index 63deda5a7c964853cdc48fd284e15929bc91a359..6ad04d2e84316c18f397076af1def38e0fe43a71 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -737,8 +737,8 @@ void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) {
|
| GLboolean GLES2UnmapBufferCHROMIUM(GLuint target) {
|
| return gles2::GetGLContext()->UnmapBufferCHROMIUM(target);
|
| }
|
| -void* GLES2MapImageCHROMIUM(GLuint image_id, GLenum access) {
|
| - return gles2::GetGLContext()->MapImageCHROMIUM(image_id, access);
|
| +void* GLES2MapImageCHROMIUM(GLuint image_id) {
|
| + return gles2::GetGLContext()->MapImageCHROMIUM(image_id);
|
| }
|
| void GLES2UnmapImageCHROMIUM(GLuint image_id) {
|
| gles2::GetGLContext()->UnmapImageCHROMIUM(image_id);
|
| @@ -798,9 +798,10 @@ GLuint GLES2CreateStreamTextureCHROMIUM(GLuint texture) {
|
| }
|
| GLuint GLES2CreateImageCHROMIUM(GLsizei width,
|
| GLsizei height,
|
| - GLenum internalformat) {
|
| + GLenum internalformat,
|
| + GLenum usage) {
|
| return gles2::GetGLContext()->CreateImageCHROMIUM(
|
| - width, height, internalformat);
|
| + width, height, internalformat, usage);
|
| }
|
| void GLES2DestroyImageCHROMIUM(GLuint image_id) {
|
| gles2::GetGLContext()->DestroyImageCHROMIUM(image_id);
|
| @@ -966,20 +967,17 @@ namespace gles2 {
|
|
|
| extern const NameToFunc g_gles2_function_table[] = {
|
| {
|
| - "glActiveTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| + "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| },
|
| {
|
| - "glAttachShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| + "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| },
|
| {
|
| "glBindAttribLocation",
|
| reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation),
|
| },
|
| {
|
| - "glBindBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| + "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| },
|
| {
|
| "glBindFramebuffer",
|
| @@ -990,64 +988,52 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
|
| },
|
| {
|
| - "glBindTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| + "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| },
|
| {
|
| - "glBlendColor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| + "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| },
|
| {
|
| - "glBlendEquation",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| + "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| },
|
| {
|
| "glBlendEquationSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate),
|
| },
|
| {
|
| - "glBlendFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| + "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| },
|
| {
|
| "glBlendFuncSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate),
|
| },
|
| {
|
| - "glBufferData",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| + "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| },
|
| {
|
| - "glBufferSubData",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| + "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| },
|
| {
|
| "glCheckFramebufferStatus",
|
| reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus),
|
| },
|
| {
|
| - "glClear",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| + "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| },
|
| {
|
| - "glClearColor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| + "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| },
|
| {
|
| - "glClearDepthf",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| + "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| },
|
| {
|
| - "glClearStencil",
|
| - reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| + "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| },
|
| {
|
| - "glColorMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| + "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| },
|
| {
|
| - "glCompileShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| + "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| },
|
| {
|
| "glCompressedTexImage2D",
|
| @@ -1066,88 +1052,72 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
|
| },
|
| {
|
| - "glCreateProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| + "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| },
|
| {
|
| - "glCreateShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| + "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| },
|
| {
|
| - "glCullFace",
|
| - reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| + "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| },
|
| {
|
| - "glDeleteBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| + "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| },
|
| {
|
| "glDeleteFramebuffers",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers),
|
| },
|
| {
|
| - "glDeleteProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| + "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| },
|
| {
|
| "glDeleteRenderbuffers",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
|
| },
|
| {
|
| - "glDeleteShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| + "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| },
|
| {
|
| "glDeleteTextures",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
|
| },
|
| {
|
| - "glDepthFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| + "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| },
|
| {
|
| - "glDepthMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| + "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| },
|
| {
|
| - "glDepthRangef",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| + "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| },
|
| {
|
| - "glDetachShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| + "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| },
|
| {
|
| - "glDisable",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| + "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| },
|
| {
|
| "glDisableVertexAttribArray",
|
| reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray),
|
| },
|
| {
|
| - "glDrawArrays",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| + "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| },
|
| {
|
| - "glDrawElements",
|
| - reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| + "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| },
|
| {
|
| - "glEnable",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| + "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| },
|
| {
|
| "glEnableVertexAttribArray",
|
| reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
|
| },
|
| {
|
| - "glFinish",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| + "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| },
|
| {
|
| - "glFlush",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| + "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| },
|
| {
|
| "glFramebufferRenderbuffer",
|
| @@ -1158,12 +1128,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
|
| },
|
| {
|
| - "glFrontFace",
|
| - reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| + "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| },
|
| {
|
| - "glGenBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| + "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| },
|
| {
|
| "glGenerateMipmap",
|
| @@ -1178,8 +1146,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
|
| },
|
| {
|
| - "glGenTextures",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| + "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| },
|
| {
|
| "glGetActiveAttrib",
|
| @@ -1198,20 +1165,17 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
|
| },
|
| {
|
| - "glGetBooleanv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| + "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| },
|
| {
|
| "glGetBufferParameteriv",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv),
|
| },
|
| {
|
| - "glGetError",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| + "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| },
|
| {
|
| - "glGetFloatv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| + "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| },
|
| {
|
| "glGetFramebufferAttachmentParameteriv",
|
| @@ -1219,12 +1183,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| glGetFramebufferAttachmentParameteriv),
|
| },
|
| {
|
| - "glGetIntegerv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| + "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| },
|
| {
|
| - "glGetProgramiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| + "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| },
|
| {
|
| "glGetProgramInfoLog",
|
| @@ -1235,8 +1197,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
|
| },
|
| {
|
| - "glGetShaderiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| + "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| },
|
| {
|
| "glGetShaderInfoLog",
|
| @@ -1251,8 +1212,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource),
|
| },
|
| {
|
| - "glGetString",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| + "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| },
|
| {
|
| "glGetTexParameterfv",
|
| @@ -1263,12 +1223,10 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| },
|
| {
|
| - "glGetUniformfv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| + "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| },
|
| {
|
| - "glGetUniformiv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| + "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| },
|
| {
|
| "glGetUniformLocation",
|
| @@ -1287,56 +1245,44 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
|
| },
|
| {
|
| - "glHint",
|
| - reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| + "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| },
|
| {
|
| - "glIsBuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| + "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| },
|
| {
|
| - "glIsEnabled",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| + "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| },
|
| {
|
| - "glIsFramebuffer",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| + "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| },
|
| {
|
| - "glIsProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| + "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| },
|
| {
|
| "glIsRenderbuffer",
|
| reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
|
| },
|
| {
|
| - "glIsShader",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| + "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| },
|
| {
|
| - "glIsTexture",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| + "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| },
|
| {
|
| - "glLineWidth",
|
| - reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| + "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| },
|
| {
|
| - "glLinkProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| + "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| },
|
| {
|
| - "glPixelStorei",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| + "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| },
|
| {
|
| - "glPolygonOffset",
|
| - reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| + "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| },
|
| {
|
| - "glReadPixels",
|
| - reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| + "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| },
|
| {
|
| "glReleaseShaderCompiler",
|
| @@ -1351,16 +1297,13 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
|
| },
|
| {
|
| - "glScissor",
|
| - reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| + "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| },
|
| {
|
| - "glShaderBinary",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| + "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| },
|
| {
|
| - "glShaderSource",
|
| - reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| + "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| },
|
| {
|
| "glShallowFinishCHROMIUM",
|
| @@ -1371,116 +1314,93 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM),
|
| },
|
| {
|
| - "glStencilFunc",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| + "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| },
|
| {
|
| "glStencilFuncSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate),
|
| },
|
| {
|
| - "glStencilMask",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| + "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| },
|
| {
|
| "glStencilMaskSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate),
|
| },
|
| {
|
| - "glStencilOp",
|
| - reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| + "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| },
|
| {
|
| "glStencilOpSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate),
|
| },
|
| {
|
| - "glTexImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| + "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| },
|
| {
|
| - "glTexParameterf",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| + "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| },
|
| {
|
| "glTexParameterfv",
|
| reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv),
|
| },
|
| {
|
| - "glTexParameteri",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| + "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| },
|
| {
|
| "glTexParameteriv",
|
| reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
|
| },
|
| {
|
| - "glTexSubImage2D",
|
| - reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| + "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| },
|
| {
|
| - "glUniform1f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| + "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| },
|
| {
|
| - "glUniform1fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| + "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| },
|
| {
|
| - "glUniform1i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| + "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| },
|
| {
|
| - "glUniform1iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| + "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| },
|
| {
|
| - "glUniform2f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| + "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| },
|
| {
|
| - "glUniform2fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| + "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| },
|
| {
|
| - "glUniform2i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| + "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| },
|
| {
|
| - "glUniform2iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| + "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| },
|
| {
|
| - "glUniform3f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| + "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| },
|
| {
|
| - "glUniform3fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| + "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| },
|
| {
|
| - "glUniform3i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| + "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| },
|
| {
|
| - "glUniform3iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| + "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| },
|
| {
|
| - "glUniform4f",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| + "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| },
|
| {
|
| - "glUniform4fv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| + "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| },
|
| {
|
| - "glUniform4i",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| + "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| },
|
| {
|
| - "glUniform4iv",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| + "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| },
|
| {
|
| "glUniformMatrix2fv",
|
| @@ -1495,8 +1415,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
|
| },
|
| {
|
| - "glUseProgram",
|
| - reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| + "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| },
|
| {
|
| "glValidateProgram",
|
| @@ -1539,8 +1458,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
|
| },
|
| {
|
| - "glViewport",
|
| - reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| + "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| },
|
| {
|
| "glBlitFramebufferCHROMIUM",
|
| @@ -1566,28 +1484,23 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT),
|
| },
|
| {
|
| - "glGenQueriesEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| + "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| },
|
| {
|
| "glDeleteQueriesEXT",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT),
|
| },
|
| {
|
| - "glIsQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| + "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| },
|
| {
|
| - "glBeginQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| + "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| },
|
| {
|
| - "glEndQueryEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| + "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| },
|
| {
|
| - "glGetQueryivEXT",
|
| - reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| + "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| },
|
| {
|
| "glGetQueryObjectuivEXT",
|
| @@ -1622,8 +1535,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES),
|
| },
|
| {
|
| - "glSwapBuffers",
|
| - reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| + "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| },
|
| {
|
| "glGetMaxValueInBufferCHROMIUM",
|
| @@ -1823,8 +1735,7 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM),
|
| },
|
| {
|
| - NULL,
|
| - NULL,
|
| + NULL, NULL,
|
| },
|
| };
|
|
|
|
|