| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| index ffb4dde783ddd0a7b1c3d728cdccb8e493a24973..d7f71fa8f8e9e5cc982325c33c5aafaa8753be35 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h
|
| @@ -168,6 +168,8 @@ class GLES2DecoderTestBase : public ::testing::TestWithParam<bool> {
|
| void DoCreateProgram(GLuint client_id, GLuint service_id);
|
| void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id);
|
| void DoFenceSync(GLuint client_id, GLuint service_id);
|
| + void DoCreateSampler(GLuint client_id, GLuint service_id);
|
| + void DoCreateTransformFeedback(GLuint client_id, GLuint service_id);
|
|
|
| void SetBucketData(uint32_t bucket_id, const void* data, uint32_t data_size);
|
| void SetBucketAsCString(uint32_t bucket_id, const char* str);
|
| @@ -269,6 +271,9 @@ class GLES2DecoderTestBase : public ::testing::TestWithParam<bool> {
|
| void EnsureRenderbufferBound(bool expect_bind);
|
| void DoBindTexture(GLenum target, GLuint client_id, GLuint service_id);
|
| void DoBindVertexArrayOES(GLuint client_id, GLuint service_id);
|
| + void DoBindSampler(GLuint unit, GLuint client_id, GLuint service_id);
|
| + void DoBindTransformFeedback(
|
| + GLenum target, GLuint client_id, GLuint service_id);
|
|
|
| bool DoIsBuffer(GLuint client_id);
|
| bool DoIsFramebuffer(GLuint client_id);
|
| @@ -286,6 +291,8 @@ class GLES2DecoderTestBase : public ::testing::TestWithParam<bool> {
|
| void DoDeleteRenderbuffer(GLuint client_id, GLuint service_id);
|
| void DoDeleteShader(GLuint client_id, GLuint service_id);
|
| void DoDeleteTexture(GLuint client_id, GLuint service_id);
|
| + void DoDeleteSampler(GLuint client_id, GLuint service_id);
|
| + void DoDeleteTransformFeedback(GLuint client_id, GLuint service_id);
|
|
|
| void DoCompressedTexImage2D(GLenum target,
|
| GLint level,
|
|
|