| Index: cc/surfaces/surface_aggregator_unittest.cc
|
| diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc
|
| index 4df989a8388a6ca2abaefd1c05cea261ede5308e..8f1fda59b8c9a363f94b06604b47034f02878732 100644
|
| --- a/cc/surfaces/surface_aggregator_unittest.cc
|
| +++ b/cc/surfaces/surface_aggregator_unittest.cc
|
| @@ -260,6 +260,59 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) {
|
| AggregateAndVerify(passes, arraysize(passes), ids, arraysize(ids));
|
| }
|
|
|
| +// Ensure that the render pass ID map properly keeps and deletes entries.
|
| +TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassDeallocation) {
|
| + test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE),
|
| + test::Quad::SolidColorQuad(SK_ColorLTGRAY)},
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| + {test::Quad::SolidColorQuad(SK_ColorGRAY),
|
| + test::Quad::SolidColorQuad(SK_ColorDKGRAY)}};
|
| + test::Pass passes[] = {
|
| + test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 2)),
|
| + test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 1))};
|
| +
|
| + SubmitCompositorFrame(&factory_, passes, arraysize(passes),
|
| + root_local_frame_id_);
|
| +
|
| + SurfaceId surface_id(factory_.frame_sink_id(), root_local_frame_id_);
|
| +
|
| + CompositorFrame aggregated_frame;
|
| + aggregated_frame = aggregator_.Aggregate(surface_id);
|
| + RenderPassId id0 = aggregated_frame.render_pass_list[0]->id;
|
| + RenderPassId id1 = aggregated_frame.render_pass_list[1]->id;
|
| + EXPECT_NE(id1, id0);
|
| +
|
| + // Aggregated RenderPassIds should remain the same between frames.
|
| + aggregated_frame = aggregator_.Aggregate(surface_id);
|
| + EXPECT_EQ(id0, aggregated_frame.render_pass_list[0]->id);
|
| + EXPECT_EQ(id1, aggregated_frame.render_pass_list[1]->id);
|
| +
|
| + test::Pass passes2[] = {
|
| + test::Pass(quads[0], arraysize(quads[0]), RenderPassId(1, 3)),
|
| + test::Pass(quads[1], arraysize(quads[1]), RenderPassId(1, 1))};
|
| +
|
| + SubmitCompositorFrame(&factory_, passes2, arraysize(passes2),
|
| + root_local_frame_id_);
|
| +
|
| + // The RenderPass that still exists should keep the same ID.
|
| + aggregated_frame = aggregator_.Aggregate(surface_id);
|
| + RenderPassId id2 = aggregated_frame.render_pass_list[0]->id;
|
| + EXPECT_NE(id2, id1);
|
| + EXPECT_NE(id2, id0);
|
| + EXPECT_EQ(id1, aggregated_frame.render_pass_list[1]->id);
|
| +
|
| + SubmitCompositorFrame(&factory_, passes, arraysize(passes),
|
| + root_local_frame_id_);
|
| +
|
| + // RenderPassId(1, 2) didn't exist in the previous frame, so it should be
|
| + // mapped to a new ID.
|
| + aggregated_frame = aggregator_.Aggregate(surface_id);
|
| + RenderPassId id3 = aggregated_frame.render_pass_list[0]->id;
|
| + EXPECT_NE(id3, id2);
|
| + EXPECT_NE(id3, id1);
|
| + EXPECT_NE(id3, id0);
|
| + EXPECT_EQ(id1, aggregated_frame.render_pass_list[1]->id);
|
| +}
|
| +
|
| // This tests very simple embedding. root_surface has a frame containing a few
|
| // solid color quads and a surface quad referencing embedded_surface.
|
| // embedded_surface has a frame containing only a solid color quad. The solid
|
|
|