Index: cc/surfaces/surface_aggregator_unittest.cc |
diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc |
index 9041c083222c8a42362a8e5888779e6571329039..b3897d839b2d1df857c34c6261c72957e64fef2b 100644 |
--- a/cc/surfaces/surface_aggregator_unittest.cc |
+++ b/cc/surfaces/surface_aggregator_unittest.cc |
@@ -899,8 +899,8 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) { |
gfx::Rect output_rect(SurfaceSize()); |
gfx::Rect damage_rect(SurfaceSize()); |
gfx::Transform transform_to_root_target; |
- grandchild_pass->SetNew( |
- pass_id, output_rect, damage_rect, transform_to_root_target); |
+ grandchild_pass->SetNew(pass_id, output_rect, damage_rect, |
+ transform_to_root_target); |
AddSolidColorQuadWithBlendMode( |
SurfaceSize(), grandchild_pass.get(), blend_modes[2]); |
QueuePassAsFrame(std::move(grandchild_pass), grandchild_local_frame_id); |
@@ -911,8 +911,8 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) { |
factory_.Create(child_one_local_frame_id); |
std::unique_ptr<RenderPass> child_one_pass = RenderPass::Create(); |
- child_one_pass->SetNew( |
- pass_id, output_rect, damage_rect, transform_to_root_target); |
+ child_one_pass->SetNew(pass_id, output_rect, damage_rect, |
+ transform_to_root_target); |
AddSolidColorQuadWithBlendMode( |
SurfaceSize(), child_one_pass.get(), blend_modes[1]); |
SurfaceDrawQuad* grandchild_surface_quad = |
@@ -931,15 +931,15 @@ TEST_F(SurfaceAggregatorValidSurfaceTest, AggregateSharedQuadStateProperties) { |
factory_.Create(child_two_local_frame_id); |
std::unique_ptr<RenderPass> child_two_pass = RenderPass::Create(); |
- child_two_pass->SetNew( |
- pass_id, output_rect, damage_rect, transform_to_root_target); |
+ child_two_pass->SetNew(pass_id, output_rect, damage_rect, |
+ transform_to_root_target); |
AddSolidColorQuadWithBlendMode( |
SurfaceSize(), child_two_pass.get(), blend_modes[5]); |
QueuePassAsFrame(std::move(child_two_pass), child_two_local_frame_id); |
std::unique_ptr<RenderPass> root_pass = RenderPass::Create(); |
- root_pass->SetNew( |
- pass_id, output_rect, damage_rect, transform_to_root_target); |
+ root_pass->SetNew(pass_id, output_rect, damage_rect, |
+ transform_to_root_target); |
AddSolidColorQuadWithBlendMode( |
SurfaceSize(), root_pass.get(), blend_modes[0]); |
@@ -1613,26 +1613,27 @@ TEST_F(SurfaceAggregatorPartialSwapTest, IgnoreOutside) { |
} |
// Root surface has smaller damage rect, but filter on render pass means all |
- // of it should be aggregated. |
+ // of it and its descendant passes should be aggregated. |
{ |
- RenderPassId root_pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2)}; |
+ RenderPassId root_pass_ids[] = {RenderPassId(1, 1), RenderPassId(1, 2), |
+ RenderPassId(1, 3)}; |
test::Quad root_quads1[] = {test::Quad::SurfaceQuad(child_surface_id, 1.f)}; |
test::Quad root_quads2[] = {test::Quad::RenderPassQuad(root_pass_ids[0])}; |
+ test::Quad root_quads3[] = {test::Quad::RenderPassQuad(root_pass_ids[1])}; |
test::Pass root_passes[] = { |
test::Pass(root_quads1, arraysize(root_quads1), root_pass_ids[0]), |
- test::Pass(root_quads2, arraysize(root_quads2), root_pass_ids[1])}; |
+ test::Pass(root_quads2, arraysize(root_quads2), root_pass_ids[1]), |
+ test::Pass(root_quads3, arraysize(root_quads3), root_pass_ids[2])}; |
RenderPassList root_pass_list; |
AddPasses(&root_pass_list, gfx::Rect(SurfaceSize()), root_passes, |
arraysize(root_passes)); |
- RenderPass* pass = root_pass_list[0].get(); |
- pass->shared_quad_state_list.front()->quad_to_target_transform.Translate( |
- 10, 10); |
- RenderPass* root_pass = root_pass_list[1].get(); |
- RenderPassDrawQuad* quad = |
- static_cast<RenderPassDrawQuad*>(root_pass->quad_list.front()); |
- quad->filters.Append(FilterOperation::CreateBlurFilter(2)); |
+ RenderPass* pass = root_pass_list[1].get(); |
danakj
2016/12/14 23:23:57
can u name this |filter_pass| now cuz there's 2 no
ajuma
2016/12/15 16:49:21
Done.
|
+ pass->shared_quad_state_list.front()->quad_to_target_transform.Translate(0, |
danakj
2016/12/14 23:23:57
Why the 0,0 change, and why is that different than
ajuma
2016/12/15 16:49:21
Oh, I changed that while debugging and forgot to r
|
+ 0); |
+ RenderPass* root_pass = root_pass_list[2].get(); |
+ pass->filters.Append(FilterOperation::CreateBlurFilter(2)); |
root_pass->damage_rect = gfx::Rect(10, 10, 2, 2); |
SubmitPassListAsFrame(&factory_, root_local_frame_id_, &root_pass_list); |
} |
@@ -1643,16 +1644,18 @@ TEST_F(SurfaceAggregatorPartialSwapTest, IgnoreOutside) { |
const RenderPassList& aggregated_pass_list = |
aggregated_frame.render_pass_list; |
- ASSERT_EQ(3u, aggregated_pass_list.size()); |
+ ASSERT_EQ(4u, aggregated_pass_list.size()); |
EXPECT_EQ(gfx::Rect(SurfaceSize()), aggregated_pass_list[0]->damage_rect); |
EXPECT_EQ(gfx::Rect(SurfaceSize()), aggregated_pass_list[1]->damage_rect); |
- EXPECT_EQ(gfx::Rect(10, 10, 2, 2), aggregated_pass_list[2]->damage_rect); |
+ EXPECT_EQ(gfx::Rect(SurfaceSize()), aggregated_pass_list[2]->damage_rect); |
+ EXPECT_EQ(gfx::Rect(10, 10, 2, 2), aggregated_pass_list[3]->damage_rect); |
EXPECT_EQ(1u, aggregated_pass_list[0]->quad_list.size()); |
EXPECT_EQ(1u, aggregated_pass_list[1]->quad_list.size()); |
+ EXPECT_EQ(1u, aggregated_pass_list[2]->quad_list.size()); |
// First render pass draw quad is outside damage rect, so shouldn't be |
// drawn. |
- EXPECT_EQ(0u, aggregated_pass_list[2]->quad_list.size()); |
+ EXPECT_EQ(0u, aggregated_pass_list[3]->quad_list.size()); |
} |
// Root surface has smaller damage rect. Background filter on render pass |
@@ -1673,12 +1676,11 @@ TEST_F(SurfaceAggregatorPartialSwapTest, IgnoreOutside) { |
AddPasses(&root_pass_list, gfx::Rect(SurfaceSize()), root_passes, |
arraysize(root_passes)); |
+ RenderPass* pass = root_pass_list[0].get(); |
RenderPass* root_pass = root_pass_list[1].get(); |
root_pass->shared_quad_state_list.ElementAt(1) |
->quad_to_target_transform.Translate(10, 10); |
- RenderPassDrawQuad* quad = |
- static_cast<RenderPassDrawQuad*>(root_pass->quad_list.front()); |
- quad->background_filters.Append(FilterOperation::CreateBlurFilter(2)); |
+ pass->background_filters.Append(FilterOperation::CreateBlurFilter(2)); |
root_pass->damage_rect = gfx::Rect(10, 10, 2, 2); |
SubmitPassListAsFrame(&factory_, root_local_frame_id_, &root_pass_list); |
} |