| Index: cc/ipc/quads.mojom
|
| diff --git a/cc/ipc/quads.mojom b/cc/ipc/quads.mojom
|
| index a7444add392f5cace4ae008cbd9c13e512df7944..1e92f77a14a95f2f318beb3240971be88d6d5f4b 100644
|
| --- a/cc/ipc/quads.mojom
|
| +++ b/cc/ipc/quads.mojom
|
| @@ -27,9 +27,6 @@ struct RenderPassQuadState {
|
| gfx.mojom.Vector2dF mask_uv_scale;
|
| gfx.mojom.Size mask_texture_size;
|
|
|
| - // Post-processing filters, applied to the pixels in the render pass' texture.
|
| - cc.mojom.FilterOperations filters;
|
| -
|
| // The scale from layer space of the root layer of the render pass to
|
| // the render pass physical pixels. This scale is applied to the filter
|
| // parameters for pixel-moving filters. This scale should include
|
| @@ -40,10 +37,6 @@ struct RenderPassQuadState {
|
| // original primitive. This used to correctly position crop rects, lights,
|
| // etc.
|
| gfx.mojom.PointF filters_origin;
|
| -
|
| - // Post-processing filters, applied to the pixels showing through the
|
| - // background of the render pass, from behind it.
|
| - cc.mojom.FilterOperations background_filters;
|
| };
|
|
|
| struct SolidColorQuadState {
|
|
|