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Issue 2543373002: Extract non-Mojo bits of GpuCompositorFrameSink to CompositorFrameSinkSupport (Closed)
Patch Set: Rebased Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/surfaces/gpu_compositor_frame_sink.h" 5 #include "services/ui/surfaces/gpu_compositor_frame_sink.h"
6 6
7 #include "base/callback.h"
8 #include "base/message_loop/message_loop.h"
9 #include "base/single_thread_task_runner.h"
10 #include "base/threading/thread_task_runner_handle.h"
11 #include "cc/output/compositor_frame.h"
12 #include "cc/output/output_surface.h"
13 #include "cc/quads/shared_quad_state.h"
14 #include "cc/quads/surface_draw_quad.h"
15 #include "cc/scheduler/begin_frame_source.h"
16 #include "cc/surfaces/display.h"
17 #include "services/ui/surfaces/display_compositor.h" 7 #include "services/ui/surfaces/display_compositor.h"
18 8
19 namespace ui { 9 namespace ui {
20 10
21 GpuCompositorFrameSink::GpuCompositorFrameSink( 11 GpuCompositorFrameSink::GpuCompositorFrameSink(
22 DisplayCompositor* display_compositor, 12 DisplayCompositor* display_compositor,
23 const cc::FrameSinkId& frame_sink_id, 13 const cc::FrameSinkId& frame_sink_id,
24 std::unique_ptr<cc::Display> display, 14 std::unique_ptr<cc::Display> display,
25 cc::mojom::MojoCompositorFrameSinkRequest request, 15 cc::mojom::MojoCompositorFrameSinkRequest request,
26 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, 16 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
27 cc::mojom::MojoCompositorFrameSinkClientPtr client) 17 cc::mojom::MojoCompositorFrameSinkClientPtr client)
28 : frame_sink_id_(frame_sink_id), 18 : display_compositor_(display_compositor),
29 display_compositor_(display_compositor), 19 support_(this,
30 display_(std::move(display)), 20 display_compositor->manager(),
31 surface_factory_(frame_sink_id_, display_compositor_->manager(), this), 21 frame_sink_id,
22 std::move(display)),
32 client_(std::move(client)), 23 client_(std::move(client)),
33 binding_(this, std::move(request)), 24 binding_(this, std::move(request)),
34 private_binding_(this, std::move(private_request)), 25 private_binding_(this, std::move(private_request)) {
35 weak_factory_(this) {
36 display_compositor_->manager()->RegisterFrameSinkId(frame_sink_id_);
37 display_compositor_->manager()->RegisterSurfaceFactoryClient(frame_sink_id_,
38 this);
39
40 if (display_) {
41 display_->Initialize(this, display_compositor_->manager());
42 display_->SetVisible(true);
43 }
44
45 binding_.set_connection_error_handler(base::Bind( 26 binding_.set_connection_error_handler(base::Bind(
46 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this))); 27 &GpuCompositorFrameSink::OnClientConnectionLost, base::Unretained(this)));
47 28
48 private_binding_.set_connection_error_handler( 29 private_binding_.set_connection_error_handler(
49 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, 30 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost,
50 base::Unretained(this))); 31 base::Unretained(this)));
51 } 32 }
52 33
53 GpuCompositorFrameSink::~GpuCompositorFrameSink() { 34 GpuCompositorFrameSink::~GpuCompositorFrameSink() {}
54 // SurfaceFactory's destructor will attempt to return resources which will 35
55 // call back into here and access |client_| so we should destroy 36 void GpuCompositorFrameSink::EvictFrame() {
56 // |surface_factory_|'s resources early on. 37 support_.EvictFrame();
57 surface_factory_.EvictSurface();
58 display_compositor_->manager()->UnregisterSurfaceFactoryClient(
59 frame_sink_id_);
60 display_compositor_->manager()->InvalidateFrameSinkId(frame_sink_id_);
61 } 38 }
62 39
63 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { 40 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) {
64 needs_begin_frame_ = needs_begin_frame; 41 support_.SetNeedsBeginFrame(needs_begin_frame);
65 UpdateNeedsBeginFramesInternal();
66 } 42 }
67 43
68 void GpuCompositorFrameSink::SubmitCompositorFrame( 44 void GpuCompositorFrameSink::SubmitCompositorFrame(
69 const cc::LocalFrameId& local_frame_id, 45 const cc::LocalFrameId& local_frame_id,
70 cc::CompositorFrame frame) { 46 cc::CompositorFrame frame) {
71 // If the size of the CompostiorFrame has changed then destroy the existing 47 support_.SubmitCompositorFrame(local_frame_id, std::move(frame));
72 // Surface and create a new one of the appropriate size.
73 if (local_frame_id_ != local_frame_id) {
74 local_frame_id_ = local_frame_id;
75 if (display_ && !frame.render_pass_list.empty()) {
76 gfx::Size frame_size = frame.render_pass_list[0]->output_rect.size();
77 display_->Resize(frame_size);
78 }
79 }
80 ++ack_pending_count_;
81 surface_factory_.SubmitCompositorFrame(
82 local_frame_id_, std::move(frame),
83 base::Bind(&GpuCompositorFrameSink::DidReceiveCompositorFrameAck,
84 weak_factory_.GetWeakPtr()));
85 if (display_) {
86 display_->SetLocalFrameId(local_frame_id_,
87 frame.metadata.device_scale_factor);
88 }
89 }
90
91 void GpuCompositorFrameSink::EvictFrame() {
92 surface_factory_.EvictSurface();
93 } 48 }
94 49
95 void GpuCompositorFrameSink::DidReceiveCompositorFrameAck() { 50 void GpuCompositorFrameSink::DidReceiveCompositorFrameAck() {
96 if (!client_)
97 return;
98 client_->DidReceiveCompositorFrameAck(); 51 client_->DidReceiveCompositorFrameAck();
99 DCHECK_GT(ack_pending_count_, 0);
100 if (!surface_returned_resources_.empty()) {
101 client_->ReclaimResources(surface_returned_resources_);
102 surface_returned_resources_.clear();
103 }
104 ack_pending_count_--;
105 } 52 }
106 53
107 void GpuCompositorFrameSink::AddChildFrameSink( 54 void GpuCompositorFrameSink::AddChildFrameSink(
108 const cc::FrameSinkId& child_frame_sink_id) { 55 const cc::FrameSinkId& child_frame_sink_id) {
109 cc::SurfaceManager* surface_manager = display_compositor_->manager(); 56 support_.AddChildFrameSink(child_frame_sink_id);
110 surface_manager->RegisterFrameSinkHierarchy(frame_sink_id_,
111 child_frame_sink_id);
112 } 57 }
113 58
114 void GpuCompositorFrameSink::RemoveChildFrameSink( 59 void GpuCompositorFrameSink::RemoveChildFrameSink(
115 const cc::FrameSinkId& child_frame_sink_id) { 60 const cc::FrameSinkId& child_frame_sink_id) {
116 cc::SurfaceManager* surface_manager = display_compositor_->manager(); 61 support_.RemoveChildFrameSink(child_frame_sink_id);
117 surface_manager->UnregisterFrameSinkHierarchy(frame_sink_id_,
118 child_frame_sink_id);
119 }
120
121 void GpuCompositorFrameSink::DisplayOutputSurfaceLost() {}
122
123 void GpuCompositorFrameSink::DisplayWillDrawAndSwap(
124 bool will_draw_and_swap,
125 const cc::RenderPassList& render_passes) {}
126
127 void GpuCompositorFrameSink::DisplayDidDrawAndSwap() {}
128
129 void GpuCompositorFrameSink::ReturnResources(
130 const cc::ReturnedResourceArray& resources) {
131 if (resources.empty())
132 return;
133
134 if (!ack_pending_count_ && client_) {
135 client_->ReclaimResources(resources);
136 return;
137 }
138
139 std::copy(resources.begin(), resources.end(),
140 std::back_inserter(surface_returned_resources_));
141 }
142
143 void GpuCompositorFrameSink::SetBeginFrameSource(
144 cc::BeginFrameSource* begin_frame_source) {
145 // TODO(tansell): Implement this.
146 if (begin_frame_source_ && added_frame_observer_) {
147 begin_frame_source_->RemoveObserver(this);
148 added_frame_observer_ = false;
149 }
150 begin_frame_source_ = begin_frame_source;
151 UpdateNeedsBeginFramesInternal();
152 } 62 }
153 63
154 void GpuCompositorFrameSink::OnBeginFrame(const cc::BeginFrameArgs& args) { 64 void GpuCompositorFrameSink::OnBeginFrame(const cc::BeginFrameArgs& args) {
155 UpdateNeedsBeginFramesInternal();
156 last_begin_frame_args_ = args;
157 if (client_) 65 if (client_)
158 client_->OnBeginFrame(args); 66 client_->OnBeginFrame(args);
159 } 67 }
160 68
161 const cc::BeginFrameArgs& GpuCompositorFrameSink::LastUsedBeginFrameArgs() 69 void GpuCompositorFrameSink::ReclaimResources(
162 const { 70 const cc::ReturnedResourceArray& resources) {
163 return last_begin_frame_args_; 71 if (client_)
72 client_->ReclaimResources(resources);
164 } 73 }
165 74
166 void GpuCompositorFrameSink::OnBeginFrameSourcePausedChanged(bool paused) {} 75 void GpuCompositorFrameSink::WillDrawSurface() {
167 76 if (client_)
168 void GpuCompositorFrameSink::UpdateNeedsBeginFramesInternal() { 77 client_->WillDrawSurface();
169 if (!begin_frame_source_)
170 return;
171
172 if (needs_begin_frame_ == added_frame_observer_)
173 return;
174
175 added_frame_observer_ = needs_begin_frame_;
176 if (needs_begin_frame_)
177 begin_frame_source_->AddObserver(this);
178 else
179 begin_frame_source_->RemoveObserver(this);
180 } 78 }
181 79
182 void GpuCompositorFrameSink::OnClientConnectionLost() { 80 void GpuCompositorFrameSink::OnClientConnectionLost() {
183 client_connection_lost_ = true; 81 client_connection_lost_ = true;
184 // Request destruction of |this| only if both connections are lost. 82 // Request destruction of |this| only if both connections are lost.
185 display_compositor_->OnCompositorFrameSinkClientConnectionLost( 83 display_compositor_->OnCompositorFrameSinkClientConnectionLost(
186 frame_sink_id_, private_connection_lost_); 84 support_.frame_sink_id(), private_connection_lost_);
187 } 85 }
188 86
189 void GpuCompositorFrameSink::OnPrivateConnectionLost() { 87 void GpuCompositorFrameSink::OnPrivateConnectionLost() {
190 private_connection_lost_ = true; 88 private_connection_lost_ = true;
191 // Request destruction of |this| only if both connections are lost. 89 // Request destruction of |this| only if both connections are lost.
192 display_compositor_->OnCompositorFrameSinkPrivateConnectionLost( 90 display_compositor_->OnCompositorFrameSinkPrivateConnectionLost(
193 frame_sink_id_, client_connection_lost_); 91 support_.frame_sink_id(), client_connection_lost_);
194 } 92 }
195 93
196 } // namespace ui 94 } // namespace ui
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