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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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30 #include "modules/webgl/WebGLRenderingContextBase.h" | 30 #include "modules/webgl/WebGLRenderingContextBase.h" |
31 #include <memory> | 31 #include <memory> |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class ANGLEInstancedArrays; | 35 class ANGLEInstancedArrays; |
36 class CanvasContextCreationAttributes; | 36 class CanvasContextCreationAttributes; |
37 class EXTBlendMinMax; | 37 class EXTBlendMinMax; |
38 class EXTFragDepth; | 38 class EXTFragDepth; |
39 class EXTShaderTextureLOD; | 39 class EXTShaderTextureLOD; |
| 40 class EXTsRGB; |
40 class EXTTextureFilterAnisotropic; | 41 class EXTTextureFilterAnisotropic; |
41 class OESElementIndexUint; | 42 class OESElementIndexUint; |
42 class OESStandardDerivatives; | 43 class OESStandardDerivatives; |
| 44 class OESTextureFloat; |
43 class OESTextureFloatLinear; | 45 class OESTextureFloatLinear; |
| 46 class OESTextureHalfFloat; |
44 class OESTextureHalfFloatLinear; | 47 class OESTextureHalfFloatLinear; |
45 class WebGLDebugRendererInfo; | 48 class WebGLDebugRendererInfo; |
| 49 class WebGLDepthTexture; |
46 class WebGLLoseContext; | 50 class WebGLLoseContext; |
47 | 51 |
48 class WebGLRenderingContext final : public WebGLRenderingContextBase { | 52 class WebGLRenderingContext final : public WebGLRenderingContextBase { |
49 DEFINE_WRAPPERTYPEINFO(); | 53 DEFINE_WRAPPERTYPEINFO(); |
50 | 54 |
51 public: | 55 public: |
52 class Factory : public CanvasRenderingContextFactory { | 56 class Factory : public CanvasRenderingContextFactory { |
53 WTF_MAKE_NONCOPYABLE(Factory); | 57 WTF_MAKE_NONCOPYABLE(Factory); |
54 | 58 |
55 public: | 59 public: |
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127 context, | 131 context, |
128 context->is3d() && | 132 context->is3d() && |
129 WebGLRenderingContextBase::getWebGLVersion(context) == 1, | 133 WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
130 context.is3d() && | 134 context.is3d() && |
131 WebGLRenderingContextBase::getWebGLVersion(&context) == | 135 WebGLRenderingContextBase::getWebGLVersion(&context) == |
132 1); | 136 1); |
133 | 137 |
134 } // namespace blink | 138 } // namespace blink |
135 | 139 |
136 #endif // WebGLRenderingContext_h | 140 #endif // WebGLRenderingContext_h |
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