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Side by Side Diff: third_party/WebKit/Source/core/inspector/InspectorHighlight.h

Issue 2542203004: blink: Cleanup class/struct forward declarations (Closed)
Patch Set: Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef InspectorHighlight_h 5 #ifndef InspectorHighlight_h
6 #define InspectorHighlight_h 6 #define InspectorHighlight_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/inspector/protocol/DOM.h" 9 #include "core/inspector/protocol/DOM.h"
10 #include "platform/geometry/FloatQuad.h" 10 #include "platform/geometry/FloatQuad.h"
11 #include "platform/geometry/LayoutRect.h" 11 #include "platform/geometry/LayoutRect.h"
12 #include "platform/graphics/Color.h" 12 #include "platform/graphics/Color.h"
13 #include "platform/heap/Handle.h" 13 #include "platform/heap/Handle.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 class Color; 17 class Color;
18 18
19 namespace protocol {
20 class Value;
21 }
22
23 struct CORE_EXPORT InspectorHighlightConfig { 19 struct CORE_EXPORT InspectorHighlightConfig {
24 USING_FAST_MALLOC(InspectorHighlightConfig); 20 USING_FAST_MALLOC(InspectorHighlightConfig);
25 21
26 public: 22 public:
27 InspectorHighlightConfig(); 23 InspectorHighlightConfig();
28 24
29 Color content; 25 Color content;
30 Color contentOutline; 26 Color contentOutline;
31 Color padding; 27 Color padding;
32 Color border; 28 Color border;
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 std::unique_ptr<protocol::ListValue> m_highlightPaths; 77 std::unique_ptr<protocol::ListValue> m_highlightPaths;
82 bool m_showRulers; 78 bool m_showRulers;
83 bool m_showExtensionLines; 79 bool m_showExtensionLines;
84 bool m_displayAsMaterial; 80 bool m_displayAsMaterial;
85 float m_scale; 81 float m_scale;
86 }; 82 };
87 83
88 } // namespace blink 84 } // namespace blink
89 85
90 #endif // InspectorHighlight_h 86 #endif // InspectorHighlight_h
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