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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 39 #include "core/animation/KeyframeEffectOptions.h" | 39 #include "core/animation/KeyframeEffectOptions.h" |
| 40 #include "core/animation/KeyframeEffectReadOnly.h" | 40 #include "core/animation/KeyframeEffectReadOnly.h" |
| 41 #include "core/animation/TimingInput.h" | 41 #include "core/animation/TimingInput.h" |
| 42 #include "core/dom/Document.h" | 42 #include "core/dom/Document.h" |
| 43 #include "core/dom/Element.h" | 43 #include "core/dom/Element.h" |
| 44 #include "platform/RuntimeEnabledFeatures.h" | 44 #include "platform/RuntimeEnabledFeatures.h" |
| 45 #include "wtf/Allocator.h" | 45 #include "wtf/Allocator.h" |
| 46 | 46 |
| 47 namespace blink { | 47 namespace blink { |
| 48 | 48 |
| 49 class Dictionary; | |
| 50 | |
| 51 class ElementAnimation { | 49 class ElementAnimation { |
| 52 STATIC_ONLY(ElementAnimation); | 50 STATIC_ONLY(ElementAnimation); |
| 53 | 51 |
| 54 public: | 52 public: |
| 55 static Animation* animate(ExecutionContext* executionContext, | 53 static Animation* animate(ExecutionContext* executionContext, |
| 56 Element& element, | 54 Element& element, |
| 57 const DictionarySequenceOrDictionary& effectInput, | 55 const DictionarySequenceOrDictionary& effectInput, |
| 58 double duration, | 56 double duration, |
| 59 ExceptionState& exceptionState) { | 57 ExceptionState& exceptionState) { |
| 60 EffectModel* effect = EffectInput::convert( | 58 EffectModel* effect = EffectInput::convert( |
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| 123 const Timing& timing) { | 121 const Timing& timing) { |
| 124 KeyframeEffect* keyframeEffect = | 122 KeyframeEffect* keyframeEffect = |
| 125 KeyframeEffect::create(&element, effect, timing); | 123 KeyframeEffect::create(&element, effect, timing); |
| 126 return element.document().timeline().play(keyframeEffect); | 124 return element.document().timeline().play(keyframeEffect); |
| 127 } | 125 } |
| 128 }; | 126 }; |
| 129 | 127 |
| 130 } // namespace blink | 128 } // namespace blink |
| 131 | 129 |
| 132 #endif // ElementAnimation_h | 130 #endif // ElementAnimation_h |
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