| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| index 46dc8961d05d4aeb10b72cdd9b1fe1e984276946..4a9c5ef102a738f1fc147c72502cdb0dbeabfdd0 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| @@ -4785,6 +4785,10 @@ void GLES2DecoderImpl::Destroy(bool have_context) {
|
| offscreen_resolved_frame_buffer_.reset();
|
| offscreen_resolved_color_texture_.reset();
|
|
|
| + // Release all fences now, because some fence types need the context to be
|
| + // current on destruction.
|
| + pending_readpixel_fences_ = std::queue<FenceCallback>();
|
| +
|
| // Need to release these before releasing |group_| which may own the
|
| // ShaderTranslatorCache.
|
| fragment_translator_ = NULL;
|
|
|