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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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4778 offscreen_target_frame_buffer_.reset(); | 4778 offscreen_target_frame_buffer_.reset(); |
4779 offscreen_target_color_texture_.reset(); | 4779 offscreen_target_color_texture_.reset(); |
4780 offscreen_target_color_render_buffer_.reset(); | 4780 offscreen_target_color_render_buffer_.reset(); |
4781 offscreen_target_depth_render_buffer_.reset(); | 4781 offscreen_target_depth_render_buffer_.reset(); |
4782 offscreen_target_stencil_render_buffer_.reset(); | 4782 offscreen_target_stencil_render_buffer_.reset(); |
4783 offscreen_saved_frame_buffer_.reset(); | 4783 offscreen_saved_frame_buffer_.reset(); |
4784 offscreen_saved_color_texture_.reset(); | 4784 offscreen_saved_color_texture_.reset(); |
4785 offscreen_resolved_frame_buffer_.reset(); | 4785 offscreen_resolved_frame_buffer_.reset(); |
4786 offscreen_resolved_color_texture_.reset(); | 4786 offscreen_resolved_color_texture_.reset(); |
4787 | 4787 |
| 4788 // Release all fences now, because some fence types need the context to be |
| 4789 // current on destruction. |
| 4790 pending_readpixel_fences_ = std::queue<FenceCallback>(); |
| 4791 |
4788 // Need to release these before releasing |group_| which may own the | 4792 // Need to release these before releasing |group_| which may own the |
4789 // ShaderTranslatorCache. | 4793 // ShaderTranslatorCache. |
4790 fragment_translator_ = NULL; | 4794 fragment_translator_ = NULL; |
4791 vertex_translator_ = NULL; | 4795 vertex_translator_ = NULL; |
4792 | 4796 |
4793 // Destroy the GPU Tracer which may own some in process GPU Timings. | 4797 // Destroy the GPU Tracer which may own some in process GPU Timings. |
4794 if (gpu_tracer_) { | 4798 if (gpu_tracer_) { |
4795 gpu_tracer_->Destroy(have_context); | 4799 gpu_tracer_->Destroy(have_context); |
4796 gpu_tracer_.reset(); | 4800 gpu_tracer_.reset(); |
4797 } | 4801 } |
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18872 } | 18876 } |
18873 | 18877 |
18874 // Include the auto-generated part of this file. We split this because it means | 18878 // Include the auto-generated part of this file. We split this because it means |
18875 // we can easily edit the non-auto generated parts right here in this file | 18879 // we can easily edit the non-auto generated parts right here in this file |
18876 // instead of having to edit some template or the code generator. | 18880 // instead of having to edit some template or the code generator. |
18877 #include "base/macros.h" | 18881 #include "base/macros.h" |
18878 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 18882 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
18879 | 18883 |
18880 } // namespace gles2 | 18884 } // namespace gles2 |
18881 } // namespace gpu | 18885 } // namespace gpu |
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