| Index: cc/tiles/image_decode_controller.h
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| diff --git a/cc/tiles/image_decode_controller.h b/cc/tiles/image_decode_controller.h
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| deleted file mode 100644
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| index 10e93988ef9cd14fe351280bcfd2e60b5fd2550d..0000000000000000000000000000000000000000
|
| --- a/cc/tiles/image_decode_controller.h
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| +++ /dev/null
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| @@ -1,91 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_
|
| -#define CC_TILES_IMAGE_DECODE_CONTROLLER_H_
|
| -
|
| -#include "base/memory/ref_counted.h"
|
| -#include "cc/playback/decoded_draw_image.h"
|
| -#include "cc/playback/draw_image.h"
|
| -#include "cc/tiles/tile_priority.h"
|
| -
|
| -namespace cc {
|
| -
|
| -class TileTask;
|
| -
|
| -// ImageDecodeController is responsible for generating decode tasks, decoding
|
| -// images, storing images in cache, and being able to return the decoded images
|
| -// when requested.
|
| -
|
| -// ImageDecodeController is responsible for the following things:
|
| -// 1. Given a DrawImage, it can return an TileTask which when run will
|
| -// decode and cache the resulting image. If the image does not need a task to
|
| -// be decoded, then nullptr will be returned. The return value of the
|
| -// function indicates whether the image was or is going to be locked, so an
|
| -// unlock will be required.
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| -// 2. Given a cache key and a DrawImage, it can decode the image and store it in
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| -// the cache. Note that it is important that this function is only accessed
|
| -// via an image decode task.
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| -// 3. Given a DrawImage, it can return a DecodedDrawImage, which represented the
|
| -// decoded version of the image. Note that if the image is not in the cache
|
| -// and it needs to be scaled/decoded, then this decode will happen as part of
|
| -// getting the image. As such, this should only be accessed from a raster
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| -// thread.
|
| -class CC_EXPORT ImageDecodeController {
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| - public:
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| - // This information should be used strictly in tracing, UMA, and any other
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| - // reporting systems.
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| - struct TracingInfo {
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| - TracingInfo(uint64_t prepare_tiles_id,
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| - TilePriority::PriorityBin requesting_tile_bin)
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| - : prepare_tiles_id(prepare_tiles_id),
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| - requesting_tile_bin(requesting_tile_bin) {}
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| - TracingInfo() : TracingInfo(0, TilePriority::NOW) {}
|
| -
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| - // ID for the current prepare tiles call.
|
| - const uint64_t prepare_tiles_id;
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| -
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| - // The bin of the tile that caused this image to be requested.
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| - const TilePriority::PriorityBin requesting_tile_bin;
|
| - };
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| -
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| - virtual ~ImageDecodeController() {}
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| -
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| - // Fill in an TileTask which will decode the given image when run. In
|
| - // case the image is already cached, fills in nullptr. Returns true if the
|
| - // image needs to be unreffed when the caller is finished with it.
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| - //
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| - // This is called by the tile manager (on the compositor thread) when creating
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| - // a raster task.
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| - virtual bool GetTaskForImageAndRef(const DrawImage& image,
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| - const TracingInfo& tracing_info,
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| - scoped_refptr<TileTask>* task) = 0;
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| - // Unrefs an image. When the tile is finished, this should be called for every
|
| - // GetTaskForImageAndRef call that returned true.
|
| - virtual void UnrefImage(const DrawImage& image) = 0;
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| -
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| - // Returns a decoded draw image. This may cause a decode if the image was not
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| - // predecoded.
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| - //
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| - // This is called by a raster task (on a worker thread) when an image is
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| - // required.
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| - virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0;
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| - // Unrefs an image. This should be called for every GetDecodedImageForDraw
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| - // when the draw with the image is finished.
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| - virtual void DrawWithImageFinished(const DrawImage& image,
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| - const DecodedDrawImage& decoded_image) = 0;
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| -
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| - // This function informs the controller that now is a good time to clean up
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| - // memory. This is called periodically from the compositor thread.
|
| - virtual void ReduceCacheUsage() = 0;
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| -
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| - // This function informs the controller that we are hidden and should not be
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| - // retaining cached resources longer than needed.
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| - virtual void SetShouldAggressivelyFreeResources(
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| - bool aggressively_free_resources) = 0;
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_
|
|
|