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Side by Side Diff: cc/tiles/image_decode_controller.h

Issue 2541183002: cc: Rename ImageDecodeController to ImageDecodeCache. (Closed)
Patch Set: rename: update Created 4 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_
6 #define CC_TILES_IMAGE_DECODE_CONTROLLER_H_
7
8 #include "base/memory/ref_counted.h"
9 #include "cc/playback/decoded_draw_image.h"
10 #include "cc/playback/draw_image.h"
11 #include "cc/tiles/tile_priority.h"
12
13 namespace cc {
14
15 class TileTask;
16
17 // ImageDecodeController is responsible for generating decode tasks, decoding
18 // images, storing images in cache, and being able to return the decoded images
19 // when requested.
20
21 // ImageDecodeController is responsible for the following things:
22 // 1. Given a DrawImage, it can return an TileTask which when run will
23 // decode and cache the resulting image. If the image does not need a task to
24 // be decoded, then nullptr will be returned. The return value of the
25 // function indicates whether the image was or is going to be locked, so an
26 // unlock will be required.
27 // 2. Given a cache key and a DrawImage, it can decode the image and store it in
28 // the cache. Note that it is important that this function is only accessed
29 // via an image decode task.
30 // 3. Given a DrawImage, it can return a DecodedDrawImage, which represented the
31 // decoded version of the image. Note that if the image is not in the cache
32 // and it needs to be scaled/decoded, then this decode will happen as part of
33 // getting the image. As such, this should only be accessed from a raster
34 // thread.
35 class CC_EXPORT ImageDecodeController {
36 public:
37 // This information should be used strictly in tracing, UMA, and any other
38 // reporting systems.
39 struct TracingInfo {
40 TracingInfo(uint64_t prepare_tiles_id,
41 TilePriority::PriorityBin requesting_tile_bin)
42 : prepare_tiles_id(prepare_tiles_id),
43 requesting_tile_bin(requesting_tile_bin) {}
44 TracingInfo() : TracingInfo(0, TilePriority::NOW) {}
45
46 // ID for the current prepare tiles call.
47 const uint64_t prepare_tiles_id;
48
49 // The bin of the tile that caused this image to be requested.
50 const TilePriority::PriorityBin requesting_tile_bin;
51 };
52
53 virtual ~ImageDecodeController() {}
54
55 // Fill in an TileTask which will decode the given image when run. In
56 // case the image is already cached, fills in nullptr. Returns true if the
57 // image needs to be unreffed when the caller is finished with it.
58 //
59 // This is called by the tile manager (on the compositor thread) when creating
60 // a raster task.
61 virtual bool GetTaskForImageAndRef(const DrawImage& image,
62 const TracingInfo& tracing_info,
63 scoped_refptr<TileTask>* task) = 0;
64 // Unrefs an image. When the tile is finished, this should be called for every
65 // GetTaskForImageAndRef call that returned true.
66 virtual void UnrefImage(const DrawImage& image) = 0;
67
68 // Returns a decoded draw image. This may cause a decode if the image was not
69 // predecoded.
70 //
71 // This is called by a raster task (on a worker thread) when an image is
72 // required.
73 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0;
74 // Unrefs an image. This should be called for every GetDecodedImageForDraw
75 // when the draw with the image is finished.
76 virtual void DrawWithImageFinished(const DrawImage& image,
77 const DecodedDrawImage& decoded_image) = 0;
78
79 // This function informs the controller that now is a good time to clean up
80 // memory. This is called periodically from the compositor thread.
81 virtual void ReduceCacheUsage() = 0;
82
83 // This function informs the controller that we are hidden and should not be
84 // retaining cached resources longer than needed.
85 virtual void SetShouldAggressivelyFreeResources(
86 bool aggressively_free_resources) = 0;
87 };
88
89 } // namespace cc
90
91 #endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_
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