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Unified Diff: chrome/browser/ui/views/payments/view_stack.cc

Issue 2528503002: [WebPayments] Implement state transitions in desktop WebPayments dialog. (Closed)
Patch Set: Handle Layout while animating Created 4 years ago
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Index: chrome/browser/ui/views/payments/view_stack.cc
diff --git a/chrome/browser/ui/views/payments/view_stack.cc b/chrome/browser/ui/views/payments/view_stack.cc
new file mode 100644
index 0000000000000000000000000000000000000000..65bbb2d98d6d562375a29244c6bc2500fb9fc2ce
--- /dev/null
+++ b/chrome/browser/ui/views/payments/view_stack.cc
@@ -0,0 +1,92 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/ui/views/payments/view_stack.h"
+
+#include "ui/views/layout/fill_layout.h"
+
+ViewStack::ViewStack()
+ : slide_in_animator_(base::MakeUnique<views::BoundsAnimator>(this)),
+ slide_out_animator_(base::MakeUnique<views::BoundsAnimator>(this)) {
+ SetLayoutManager(new views::FillLayout());
+
+ slide_out_animator_->AddObserver(this);
+}
+
+ViewStack::~ViewStack() {}
+
+void ViewStack::Push(std::unique_ptr<views::View> view, bool animate) {
+ gfx::Rect destination = bounds();
+ destination.set_origin(gfx::Point(0, 0));
+ if (animate) {
+ // First add the new view out of bounds since it'll slide in from right to
+ // left.
+ view->SetBounds(width(), 0, width(), height());
+ view->Layout();
+
+ AddChildView(view.get());
+
+ // Animate the new view to be right on top of this one.
+ slide_in_animator_->AnimateViewTo(view.get(), destination);
+ } else {
+ view->SetBoundsRect(destination);
+ view->Layout();
+ AddChildView(view.get());
+ }
+
+ view->set_owned_by_client();
+ // Add the new view to the stack so it can be popped later when navigating
+ // back to the previous screen.
+ stack_.push_back(std::move(view));
+}
+
+void ViewStack::Pop() {
+ gfx::Rect destination = bounds();
+ destination.set_origin(gfx::Point(width(), 0));
+
+ slide_out_animator_->AnimateViewTo(
+ stack_.back().get(), destination);
+}
+
+bool ViewStack::CanProcessEventsWithinSubtree() const {
+ return !slide_in_animator_->IsAnimating() &&
+ !slide_out_animator_->IsAnimating();
+}
+
+void ViewStack::Layout() {
+ views::View::Layout();
+
+ // If this view's bounds changed since the beginning of an animation, the
+ // animator's targets have to be changed as well.
+ gfx::Rect in_new_destination = bounds();
+ in_new_destination.set_origin(gfx::Point(0, 0));
+ UpdateAnimatorBounds(slide_in_animator_.get(), in_new_destination);
+
+
+ gfx::Rect out_new_destination = bounds();
+ out_new_destination.set_origin(gfx::Point(width(), 0));
+ UpdateAnimatorBounds(slide_out_animator_.get(), out_new_destination);
+}
+
+void ViewStack::UpdateAnimatorBounds(
+ views::BoundsAnimator* animator, const gfx::Rect& target) {
+ // If an animator is currently animating, figure out which views and update
+ // their target bounds.
+ if (animator->IsAnimating()) {
+ for (auto& view: stack_) {
+ if (animator->IsAnimating(view.get())) {
+ animator->SetTargetBounds(view.get(), target);
+ }
+ }
+ }
+}
+
+void ViewStack::OnBoundsAnimatorDone(views::BoundsAnimator* animator) {
+ // This should only be called from slide_out_animator_ when the views going
+ // out are done animating.
+ DCHECK_EQ(animator, slide_out_animator_.get());
+
+ stack_.pop_back();
+ DCHECK(!stack_.empty()) << "State stack should never be empty";
+}
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