| Index: src/debug/debug.cc
|
| diff --git a/src/debug/debug.cc b/src/debug/debug.cc
|
| index a636879fffb92bcffdd2aaf84f52bfb10b349e73..30fef70ec7fdf587f9df3212809bf4f052565837 100644
|
| --- a/src/debug/debug.cc
|
| +++ b/src/debug/debug.cc
|
| @@ -38,9 +38,6 @@ Debug::Debug(Isolate* isolate)
|
| : debug_context_(Handle<Context>()),
|
| event_listener_(Handle<Object>()),
|
| event_listener_data_(Handle<Object>()),
|
| - message_handler_(NULL),
|
| - command_received_(0),
|
| - command_queue_(isolate->logger(), kQueueInitialSize),
|
| is_active_(false),
|
| is_suppressed_(false),
|
| live_edit_enabled_(true), // TODO(yangguo): set to false by default.
|
| @@ -525,7 +522,7 @@ void Debug::Break(JavaScriptFrame* frame) {
|
| // Clear all current stepping setup.
|
| ClearStepping();
|
| // Notify the debug event listeners.
|
| - OnDebugBreak(break_points_hit, false);
|
| + OnDebugBreak(break_points_hit);
|
| return;
|
| }
|
|
|
| @@ -569,7 +566,7 @@ void Debug::Break(JavaScriptFrame* frame) {
|
|
|
| if (step_break) {
|
| // Notify the debug event listeners.
|
| - OnDebugBreak(isolate_->factory()->undefined_value(), false);
|
| + OnDebugBreak(isolate_->factory()->undefined_value());
|
| } else {
|
| // Re-prepare to continue.
|
| PrepareStep(step_action);
|
| @@ -1746,12 +1743,11 @@ void Debug::OnException(Handle<Object> exception, Handle<Object> promise) {
|
| }
|
|
|
| // Process debug event.
|
| - ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false);
|
| + ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data));
|
| // Return to continue execution from where the exception was thrown.
|
| }
|
|
|
| -
|
| -void Debug::OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue) {
|
| +void Debug::OnDebugBreak(Handle<Object> break_points_hit) {
|
| // The caller provided for DebugScope.
|
| AssertDebugContext();
|
| // Bail out if there is no listener for this event
|
| @@ -1768,9 +1764,7 @@ void Debug::OnDebugBreak(Handle<Object> break_points_hit, bool auto_continue) {
|
| if (!MakeBreakEvent(break_points_hit).ToHandle(&event_data)) return;
|
|
|
| // Process debug event.
|
| - ProcessDebugEvent(v8::Break,
|
| - Handle<JSObject>::cast(event_data),
|
| - auto_continue);
|
| + ProcessDebugEvent(v8::Break, Handle<JSObject>::cast(event_data));
|
| }
|
|
|
|
|
| @@ -1804,15 +1798,11 @@ void Debug::OnAsyncTaskEvent(Handle<String> type, Handle<Object> id,
|
| if (!MakeAsyncTaskEvent(type, id, name).ToHandle(&event_data)) return;
|
|
|
| // Process debug event.
|
| - ProcessDebugEvent(v8::AsyncTaskEvent,
|
| - Handle<JSObject>::cast(event_data),
|
| - true);
|
| + ProcessDebugEvent(v8::AsyncTaskEvent, Handle<JSObject>::cast(event_data));
|
| }
|
|
|
| -
|
| void Debug::ProcessDebugEvent(v8::DebugEvent event,
|
| - Handle<JSObject> event_data,
|
| - bool auto_continue) {
|
| + Handle<JSObject> event_data) {
|
| HandleScope scope(isolate_);
|
|
|
| // Create the execution state.
|
| @@ -1820,17 +1810,8 @@ void Debug::ProcessDebugEvent(v8::DebugEvent event,
|
| // Bail out and don't call debugger if exception.
|
| if (!MakeExecutionState().ToHandle(&exec_state)) return;
|
|
|
| - // First notify the message handler if any.
|
| - if (message_handler_ != NULL) {
|
| - NotifyMessageHandler(event,
|
| - Handle<JSObject>::cast(exec_state),
|
| - event_data,
|
| - auto_continue);
|
| - }
|
| - // Notify registered debug event listener. This can be either a C or
|
| - // a JavaScript function. Don't call event listener for v8::Break
|
| - // here, if it's only a debug command -- they will be processed later.
|
| - if ((event != v8::Break || !auto_continue) && !event_listener_.is_null()) {
|
| + // Notify registered debug event listener.
|
| + if (!event_listener_.is_null()) {
|
| CallEventCallback(event, exec_state, event_data, NULL);
|
| }
|
| }
|
| @@ -1882,7 +1863,6 @@ void Debug::ProcessCompileEvent(v8::DebugEvent event, Handle<Script> script) {
|
| }
|
| SuppressDebug while_processing(this);
|
|
|
| - bool in_nested_debug_scope = in_debug_scope();
|
| HandleScope scope(isolate_);
|
| DebugScope debug_scope(this);
|
| if (debug_scope.failed()) return;
|
| @@ -1902,20 +1882,7 @@ void Debug::ProcessCompileEvent(v8::DebugEvent event, Handle<Script> script) {
|
| // Bail out and don't call debugger if exception.
|
| if (!MakeCompileEvent(script, event).ToHandle(&event_data)) return;
|
|
|
| - // Don't call NotifyMessageHandler if already in debug scope to avoid running
|
| - // nested command loop.
|
| - if (in_nested_debug_scope) {
|
| - if (event_listener_.is_null()) return;
|
| - // Create the execution state.
|
| - Handle<Object> exec_state;
|
| - // Bail out and don't call debugger if exception.
|
| - if (!MakeExecutionState().ToHandle(&exec_state)) return;
|
| -
|
| - CallEventCallback(event, exec_state, event_data, NULL);
|
| - } else {
|
| - // Process debug event.
|
| - ProcessDebugEvent(event, Handle<JSObject>::cast(event_data), true);
|
| - }
|
| + ProcessDebugEvent(event, Handle<JSObject>::cast(event_data));
|
| }
|
|
|
|
|
| @@ -1928,141 +1895,6 @@ Handle<Context> Debug::GetDebugContext() {
|
| }
|
|
|
|
|
| -void Debug::NotifyMessageHandler(v8::DebugEvent event,
|
| - Handle<JSObject> exec_state,
|
| - Handle<JSObject> event_data,
|
| - bool auto_continue) {
|
| - // Prevent other interrupts from triggering, for example API callbacks,
|
| - // while dispatching message handler callbacks.
|
| - PostponeInterruptsScope no_interrupts(isolate_);
|
| - DCHECK(is_active_);
|
| - HandleScope scope(isolate_);
|
| - // Process the individual events.
|
| - bool sendEventMessage = false;
|
| - switch (event) {
|
| - case v8::Break:
|
| - sendEventMessage = !auto_continue;
|
| - break;
|
| - case v8::NewFunction:
|
| - case v8::BeforeCompile:
|
| - case v8::CompileError:
|
| - case v8::AsyncTaskEvent:
|
| - break;
|
| - case v8::Exception:
|
| - case v8::AfterCompile:
|
| - sendEventMessage = true;
|
| - break;
|
| - }
|
| -
|
| - // The debug command interrupt flag might have been set when the command was
|
| - // added. It should be enough to clear the flag only once while we are in the
|
| - // debugger.
|
| - DCHECK(in_debug_scope());
|
| - isolate_->stack_guard()->ClearDebugCommand();
|
| -
|
| - // Notify the debugger that a debug event has occurred unless auto continue is
|
| - // active in which case no event is send.
|
| - if (sendEventMessage) {
|
| - MessageImpl message = MessageImpl::NewEvent(
|
| - event,
|
| - auto_continue,
|
| - Handle<JSObject>::cast(exec_state),
|
| - Handle<JSObject>::cast(event_data));
|
| - InvokeMessageHandler(message);
|
| - }
|
| -
|
| - // If auto continue don't make the event cause a break, but process messages
|
| - // in the queue if any. For script collected events don't even process
|
| - // messages in the queue as the execution state might not be what is expected
|
| - // by the client.
|
| - if (auto_continue && !has_commands()) return;
|
| -
|
| - // DebugCommandProcessor goes here.
|
| - bool running = auto_continue;
|
| -
|
| - Handle<Object> cmd_processor_ctor =
|
| - JSReceiver::GetProperty(isolate_, exec_state, "debugCommandProcessor")
|
| - .ToHandleChecked();
|
| - Handle<Object> ctor_args[] = { isolate_->factory()->ToBoolean(running) };
|
| - Handle<JSReceiver> cmd_processor = Handle<JSReceiver>::cast(
|
| - Execution::Call(isolate_, cmd_processor_ctor, exec_state, 1, ctor_args)
|
| - .ToHandleChecked());
|
| - Handle<JSFunction> process_debug_request = Handle<JSFunction>::cast(
|
| - JSReceiver::GetProperty(isolate_, cmd_processor, "processDebugRequest")
|
| - .ToHandleChecked());
|
| - Handle<Object> is_running =
|
| - JSReceiver::GetProperty(isolate_, cmd_processor, "isRunning")
|
| - .ToHandleChecked();
|
| -
|
| - // Process requests from the debugger.
|
| - do {
|
| - // Wait for new command in the queue.
|
| - command_received_.Wait();
|
| -
|
| - // Get the command from the queue.
|
| - CommandMessage command = command_queue_.Get();
|
| - isolate_->logger()->DebugTag(
|
| - "Got request from command queue, in interactive loop.");
|
| - if (!is_active()) {
|
| - // Delete command text and user data.
|
| - command.Dispose();
|
| - return;
|
| - }
|
| -
|
| - Vector<const uc16> command_text(
|
| - const_cast<const uc16*>(command.text().start()),
|
| - command.text().length());
|
| - Handle<String> request_text = isolate_->factory()->NewStringFromTwoByte(
|
| - command_text).ToHandleChecked();
|
| - Handle<Object> request_args[] = { request_text };
|
| - Handle<Object> answer_value;
|
| - Handle<String> answer;
|
| - MaybeHandle<Object> maybe_exception;
|
| - MaybeHandle<Object> maybe_result =
|
| - Execution::TryCall(isolate_, process_debug_request, cmd_processor, 1,
|
| - request_args, &maybe_exception);
|
| -
|
| - if (maybe_result.ToHandle(&answer_value)) {
|
| - if (answer_value->IsUndefined(isolate_)) {
|
| - answer = isolate_->factory()->empty_string();
|
| - } else {
|
| - answer = Handle<String>::cast(answer_value);
|
| - }
|
| -
|
| - // Log the JSON request/response.
|
| - if (FLAG_trace_debug_json) {
|
| - PrintF("%s\n", request_text->ToCString().get());
|
| - PrintF("%s\n", answer->ToCString().get());
|
| - }
|
| -
|
| - Handle<Object> is_running_args[] = { answer };
|
| - maybe_result = Execution::Call(
|
| - isolate_, is_running, cmd_processor, 1, is_running_args);
|
| - Handle<Object> result;
|
| - if (!maybe_result.ToHandle(&result)) break;
|
| - running = result->IsTrue(isolate_);
|
| - } else {
|
| - Handle<Object> exception;
|
| - if (!maybe_exception.ToHandle(&exception)) break;
|
| - Handle<Object> result;
|
| - if (!Object::ToString(isolate_, exception).ToHandle(&result)) break;
|
| - answer = Handle<String>::cast(result);
|
| - }
|
| -
|
| - // Return the result.
|
| - MessageImpl message = MessageImpl::NewResponse(
|
| - event, running, exec_state, event_data, answer, command.client_data());
|
| - InvokeMessageHandler(message);
|
| - command.Dispose();
|
| -
|
| - // Return from debug event processing if either the VM is put into the
|
| - // running state (through a continue command) or auto continue is active
|
| - // and there are no more commands queued.
|
| - } while (!running || has_commands());
|
| - command_queue_.Clear();
|
| -}
|
| -
|
| -
|
| void Debug::SetEventListener(Handle<Object> callback,
|
| Handle<Object> data) {
|
| GlobalHandles* global_handles = isolate_->global_handles();
|
| @@ -2084,20 +1916,8 @@ void Debug::SetEventListener(Handle<Object> callback,
|
| }
|
|
|
|
|
| -void Debug::SetMessageHandler(v8::Debug::MessageHandler handler) {
|
| - message_handler_ = handler;
|
| - UpdateState();
|
| - if (handler == NULL && in_debug_scope()) {
|
| - // Send an empty command to the debugger if in a break to make JavaScript
|
| - // run again if the debugger is closed.
|
| - EnqueueCommandMessage(Vector<const uint16_t>::empty());
|
| - }
|
| -}
|
| -
|
| -
|
| -
|
| void Debug::UpdateState() {
|
| - bool is_active = message_handler_ != NULL || !event_listener_.is_null();
|
| + bool is_active = !event_listener_.is_null();
|
| if (is_active || in_debug_scope()) {
|
| // Note that the debug context could have already been loaded to
|
| // bootstrap test cases.
|
| @@ -2111,33 +1931,6 @@ void Debug::UpdateState() {
|
| }
|
|
|
|
|
| -// Calls the registered debug message handler. This callback is part of the
|
| -// public API.
|
| -void Debug::InvokeMessageHandler(MessageImpl message) {
|
| - if (message_handler_ != NULL) message_handler_(message);
|
| -}
|
| -
|
| -
|
| -// Puts a command coming from the public API on the queue. Creates
|
| -// a copy of the command string managed by the debugger. Up to this
|
| -// point, the command data was managed by the API client. Called
|
| -// by the API client thread.
|
| -void Debug::EnqueueCommandMessage(Vector<const uint16_t> command,
|
| - v8::Debug::ClientData* client_data) {
|
| - // Need to cast away const.
|
| - CommandMessage message = CommandMessage::New(
|
| - Vector<uint16_t>(const_cast<uint16_t*>(command.start()),
|
| - command.length()),
|
| - client_data);
|
| - isolate_->logger()->DebugTag("Put command on command_queue.");
|
| - command_queue_.Put(message);
|
| - command_received_.Signal();
|
| -
|
| - // Set the debug command break flag to have the command processed.
|
| - if (!in_debug_scope()) isolate_->stack_guard()->RequestDebugCommand();
|
| -}
|
| -
|
| -
|
| MaybeHandle<Object> Debug::Call(Handle<Object> fun, Handle<Object> data) {
|
| DebugScope debug_scope(this);
|
| if (debug_scope.failed()) return isolate_->factory()->undefined_value();
|
| @@ -2184,32 +1977,17 @@ void Debug::HandleDebugBreak() {
|
| }
|
| }
|
|
|
| - // Collect the break state before clearing the flags.
|
| - bool debug_command_only = isolate_->stack_guard()->CheckDebugCommand() &&
|
| - !isolate_->stack_guard()->CheckDebugBreak();
|
| -
|
| isolate_->stack_guard()->ClearDebugBreak();
|
|
|
| // Clear stepping to avoid duplicate breaks.
|
| ClearStepping();
|
|
|
| - ProcessDebugMessages(debug_command_only);
|
| -}
|
| -
|
| -
|
| -void Debug::ProcessDebugMessages(bool debug_command_only) {
|
| - isolate_->stack_guard()->ClearDebugCommand();
|
| -
|
| - StackLimitCheck check(isolate_);
|
| - if (check.HasOverflowed()) return;
|
| -
|
| HandleScope scope(isolate_);
|
| DebugScope debug_scope(this);
|
| if (debug_scope.failed()) return;
|
|
|
| - // Notify the debug event listeners. Indicate auto continue if the break was
|
| - // a debug command break.
|
| - OnDebugBreak(isolate_->factory()->undefined_value(), debug_command_only);
|
| + // Notify the debug event listeners.
|
| + OnDebugBreak(isolate_->factory()->undefined_value());
|
| }
|
|
|
| #ifdef DEBUG
|
| @@ -2293,10 +2071,6 @@ DebugScope::~DebugScope() {
|
| // JavaScript. This can happen if the v8::Debug::Call is used in which
|
| // case the exception should end up in the calling code.
|
| if (!isolate()->has_pending_exception()) debug_->ClearMirrorCache();
|
| -
|
| - // If there are commands in the queue when leaving the debugger request
|
| - // that these commands are processed.
|
| - if (debug_->has_commands()) isolate()->stack_guard()->RequestDebugCommand();
|
| }
|
|
|
| // Leaving this debugger entry.
|
| @@ -2312,129 +2086,6 @@ DebugScope::~DebugScope() {
|
| }
|
|
|
|
|
| -MessageImpl MessageImpl::NewEvent(DebugEvent event,
|
| - bool running,
|
| - Handle<JSObject> exec_state,
|
| - Handle<JSObject> event_data) {
|
| - MessageImpl message(true, event, running,
|
| - exec_state, event_data, Handle<String>(), NULL);
|
| - return message;
|
| -}
|
| -
|
| -
|
| -MessageImpl MessageImpl::NewResponse(DebugEvent event,
|
| - bool running,
|
| - Handle<JSObject> exec_state,
|
| - Handle<JSObject> event_data,
|
| - Handle<String> response_json,
|
| - v8::Debug::ClientData* client_data) {
|
| - MessageImpl message(false, event, running,
|
| - exec_state, event_data, response_json, client_data);
|
| - return message;
|
| -}
|
| -
|
| -
|
| -MessageImpl::MessageImpl(bool is_event,
|
| - DebugEvent event,
|
| - bool running,
|
| - Handle<JSObject> exec_state,
|
| - Handle<JSObject> event_data,
|
| - Handle<String> response_json,
|
| - v8::Debug::ClientData* client_data)
|
| - : is_event_(is_event),
|
| - event_(event),
|
| - running_(running),
|
| - exec_state_(exec_state),
|
| - event_data_(event_data),
|
| - response_json_(response_json),
|
| - client_data_(client_data) {}
|
| -
|
| -
|
| -bool MessageImpl::IsEvent() const {
|
| - return is_event_;
|
| -}
|
| -
|
| -
|
| -bool MessageImpl::IsResponse() const {
|
| - return !is_event_;
|
| -}
|
| -
|
| -
|
| -DebugEvent MessageImpl::GetEvent() const {
|
| - return event_;
|
| -}
|
| -
|
| -
|
| -bool MessageImpl::WillStartRunning() const {
|
| - return running_;
|
| -}
|
| -
|
| -
|
| -v8::Local<v8::Object> MessageImpl::GetExecutionState() const {
|
| - return v8::Utils::ToLocal(exec_state_);
|
| -}
|
| -
|
| -
|
| -v8::Isolate* MessageImpl::GetIsolate() const {
|
| - return reinterpret_cast<v8::Isolate*>(exec_state_->GetIsolate());
|
| -}
|
| -
|
| -
|
| -v8::Local<v8::Object> MessageImpl::GetEventData() const {
|
| - return v8::Utils::ToLocal(event_data_);
|
| -}
|
| -
|
| -
|
| -v8::Local<v8::String> MessageImpl::GetJSON() const {
|
| - Isolate* isolate = event_data_->GetIsolate();
|
| - v8::EscapableHandleScope scope(reinterpret_cast<v8::Isolate*>(isolate));
|
| -
|
| - if (IsEvent()) {
|
| - // Call toJSONProtocol on the debug event object.
|
| - Handle<Object> fun =
|
| - JSReceiver::GetProperty(isolate, event_data_, "toJSONProtocol")
|
| - .ToHandleChecked();
|
| - if (!fun->IsJSFunction()) {
|
| - return v8::Local<v8::String>();
|
| - }
|
| -
|
| - MaybeHandle<Object> maybe_json =
|
| - Execution::TryCall(isolate, fun, event_data_, 0, NULL);
|
| - Handle<Object> json;
|
| - if (!maybe_json.ToHandle(&json) || !json->IsString()) {
|
| - return v8::Local<v8::String>();
|
| - }
|
| - return scope.Escape(v8::Utils::ToLocal(Handle<String>::cast(json)));
|
| - } else {
|
| - return v8::Utils::ToLocal(response_json_);
|
| - }
|
| -}
|
| -
|
| -namespace {
|
| -v8::Local<v8::Context> GetDebugEventContext(Isolate* isolate) {
|
| - Handle<Context> context = isolate->debug()->debugger_entry()->GetContext();
|
| - // Isolate::context() may have been NULL when "script collected" event
|
| - // occured.
|
| - if (context.is_null()) return v8::Local<v8::Context>();
|
| - Handle<Context> native_context(context->native_context());
|
| - return v8::Utils::ToLocal(native_context);
|
| -}
|
| -} // anonymous namespace
|
| -
|
| -v8::Local<v8::Context> MessageImpl::GetEventContext() const {
|
| - Isolate* isolate = event_data_->GetIsolate();
|
| - v8::Local<v8::Context> context = GetDebugEventContext(isolate);
|
| - // Isolate::context() may be NULL when "script collected" event occurs.
|
| - DCHECK(!context.IsEmpty());
|
| - return context;
|
| -}
|
| -
|
| -
|
| -v8::Debug::ClientData* MessageImpl::GetClientData() const {
|
| - return client_data_;
|
| -}
|
| -
|
| -
|
| EventDetailsImpl::EventDetailsImpl(DebugEvent event,
|
| Handle<JSObject> exec_state,
|
| Handle<JSObject> event_data,
|
| @@ -2463,7 +2114,11 @@ v8::Local<v8::Object> EventDetailsImpl::GetEventData() const {
|
|
|
|
|
| v8::Local<v8::Context> EventDetailsImpl::GetEventContext() const {
|
| - return GetDebugEventContext(exec_state_->GetIsolate());
|
| + Handle<Context> context =
|
| + exec_state_->GetIsolate()->debug()->debugger_entry()->GetContext();
|
| + if (context.is_null()) return v8::Local<v8::Context>();
|
| + Handle<Context> native_context(context->native_context());
|
| + return v8::Utils::ToLocal(native_context);
|
| }
|
|
|
|
|
| @@ -2480,103 +2135,5 @@ v8::Isolate* EventDetailsImpl::GetIsolate() const {
|
| return reinterpret_cast<v8::Isolate*>(exec_state_->GetIsolate());
|
| }
|
|
|
| -CommandMessage::CommandMessage() : text_(Vector<uint16_t>::empty()),
|
| - client_data_(NULL) {
|
| -}
|
| -
|
| -
|
| -CommandMessage::CommandMessage(const Vector<uint16_t>& text,
|
| - v8::Debug::ClientData* data)
|
| - : text_(text),
|
| - client_data_(data) {
|
| -}
|
| -
|
| -
|
| -void CommandMessage::Dispose() {
|
| - text_.Dispose();
|
| - delete client_data_;
|
| - client_data_ = NULL;
|
| -}
|
| -
|
| -
|
| -CommandMessage CommandMessage::New(const Vector<uint16_t>& command,
|
| - v8::Debug::ClientData* data) {
|
| - return CommandMessage(command.Clone(), data);
|
| -}
|
| -
|
| -
|
| -CommandMessageQueue::CommandMessageQueue(int size) : start_(0), end_(0),
|
| - size_(size) {
|
| - messages_ = NewArray<CommandMessage>(size);
|
| -}
|
| -
|
| -
|
| -CommandMessageQueue::~CommandMessageQueue() {
|
| - while (!IsEmpty()) Get().Dispose();
|
| - DeleteArray(messages_);
|
| -}
|
| -
|
| -
|
| -CommandMessage CommandMessageQueue::Get() {
|
| - DCHECK(!IsEmpty());
|
| - int result = start_;
|
| - start_ = (start_ + 1) % size_;
|
| - return messages_[result];
|
| -}
|
| -
|
| -
|
| -void CommandMessageQueue::Put(const CommandMessage& message) {
|
| - if ((end_ + 1) % size_ == start_) {
|
| - Expand();
|
| - }
|
| - messages_[end_] = message;
|
| - end_ = (end_ + 1) % size_;
|
| -}
|
| -
|
| -
|
| -void CommandMessageQueue::Expand() {
|
| - CommandMessageQueue new_queue(size_ * 2);
|
| - while (!IsEmpty()) {
|
| - new_queue.Put(Get());
|
| - }
|
| - CommandMessage* array_to_free = messages_;
|
| - *this = new_queue;
|
| - new_queue.messages_ = array_to_free;
|
| - // Make the new_queue empty so that it doesn't call Dispose on any messages.
|
| - new_queue.start_ = new_queue.end_;
|
| - // Automatic destructor called on new_queue, freeing array_to_free.
|
| -}
|
| -
|
| -
|
| -LockingCommandMessageQueue::LockingCommandMessageQueue(Logger* logger, int size)
|
| - : logger_(logger), queue_(size) {}
|
| -
|
| -
|
| -bool LockingCommandMessageQueue::IsEmpty() const {
|
| - base::LockGuard<base::Mutex> lock_guard(&mutex_);
|
| - return queue_.IsEmpty();
|
| -}
|
| -
|
| -
|
| -CommandMessage LockingCommandMessageQueue::Get() {
|
| - base::LockGuard<base::Mutex> lock_guard(&mutex_);
|
| - CommandMessage result = queue_.Get();
|
| - logger_->DebugEvent("Get", result.text());
|
| - return result;
|
| -}
|
| -
|
| -
|
| -void LockingCommandMessageQueue::Put(const CommandMessage& message) {
|
| - base::LockGuard<base::Mutex> lock_guard(&mutex_);
|
| - queue_.Put(message);
|
| - logger_->DebugEvent("Put", message.text());
|
| -}
|
| -
|
| -
|
| -void LockingCommandMessageQueue::Clear() {
|
| - base::LockGuard<base::Mutex> lock_guard(&mutex_);
|
| - queue_.Clear();
|
| -}
|
| -
|
| } // namespace internal
|
| } // namespace v8
|
|
|