| Index: ui/gfx/canvas.cc
|
| diff --git a/ui/gfx/canvas.cc b/ui/gfx/canvas.cc
|
| index 5dd577419e9fa90eb1da9236db7af01300eb2cd2..4c40530b98a9de7978c064529617dc6f6e7548b2 100644
|
| --- a/ui/gfx/canvas.cc
|
| +++ b/ui/gfx/canvas.cc
|
| @@ -9,6 +9,9 @@
|
|
|
| #include "base/i18n/rtl.h"
|
| #include "base/logging.h"
|
| +#include "skia/ext/cdl_canvas.h"
|
| +#include "skia/ext/cdl_paint.h"
|
| +#include "skia/ext/cdl_shader.h"
|
| #include "third_party/skia/include/core/SkBitmap.h"
|
| #include "third_party/skia/include/core/SkPath.h"
|
| #include "third_party/skia/include/core/SkRefCnt.h"
|
| @@ -49,7 +52,7 @@ Canvas::Canvas()
|
| canvas_owner_(skia::CreatePlatformCanvas(0, 0, false)),
|
| canvas_(canvas_owner_.get()) {}
|
|
|
| -Canvas::Canvas(SkCanvas* canvas, float image_scale)
|
| +Canvas::Canvas(CdlCanvas* canvas, float image_scale)
|
| : image_scale_(image_scale), canvas_(canvas) {
|
| DCHECK(canvas_);
|
| }
|
| @@ -152,9 +155,9 @@ void Canvas::DrawDashedRect(const RectF& rect, SkColor color) {
|
| }
|
|
|
| // Make a shader for the bitmap with an origin of the box we'll draw.
|
| - SkPaint paint;
|
| - paint.setShader(SkShader::MakeBitmapShader(*dots, SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode));
|
| + CdlPaint paint;
|
| + paint.setShader(WrapSkShader(SkShader::MakeBitmapShader(
|
| + *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)));
|
|
|
| DrawRect(RectF(rect.x(), rect.y(), rect.width(), 1), paint);
|
| DrawRect(RectF(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1),
|
| @@ -234,9 +237,9 @@ void Canvas::FillRect(const Rect& rect, SkColor color) {
|
| }
|
|
|
| void Canvas::FillRect(const Rect& rect, SkColor color, SkBlendMode mode) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| paint.setColor(color);
|
| - paint.setStyle(SkPaint::kFill_Style);
|
| + paint.setStyle(CdlPaint::kFill_Style);
|
| paint.setBlendMode(mode);
|
| DrawRect(rect, paint);
|
| }
|
| @@ -254,9 +257,9 @@ void Canvas::DrawRect(const Rect& rect, SkColor color, SkBlendMode mode) {
|
| }
|
|
|
| void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| paint.setColor(color);
|
| - paint.setStyle(SkPaint::kStroke_Style);
|
| + paint.setStyle(CdlPaint::kStroke_Style);
|
| // Set a stroke width of 0, which will put us down the stroke rect path. If
|
| // we set a stroke width of 1, for example, this will internally create a
|
| // path and fill it, which causes problems near the edge of the canvas.
|
| @@ -266,19 +269,19 @@ void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) {
|
| DrawRect(rect, paint);
|
| }
|
|
|
| -void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) {
|
| +void Canvas::DrawRect(const Rect& rect, const CdlPaint& paint) {
|
| DrawRect(RectF(rect), paint);
|
| }
|
|
|
| -void Canvas::DrawRect(const RectF& rect, const SkPaint& paint) {
|
| +void Canvas::DrawRect(const RectF& rect, const CdlPaint& paint) {
|
| canvas_->drawRect(RectFToSkRect(rect), paint);
|
| }
|
|
|
| -void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) {
|
| +void Canvas::DrawPoint(const Point& p1, const CdlPaint& paint) {
|
| DrawPoint(PointF(p1), paint);
|
| }
|
|
|
| -void Canvas::DrawPoint(const PointF& p1, const SkPaint& paint) {
|
| +void Canvas::DrawPoint(const PointF& p1, const CdlPaint& paint) {
|
| canvas_->drawPoint(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), paint);
|
| }
|
|
|
| @@ -287,32 +290,32 @@ void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) {
|
| }
|
|
|
| void Canvas::DrawLine(const PointF& p1, const PointF& p2, SkColor color) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| paint.setColor(color);
|
| paint.setStrokeWidth(SkIntToScalar(1));
|
| DrawLine(p1, p2, paint);
|
| }
|
|
|
| -void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) {
|
| +void Canvas::DrawLine(const Point& p1, const Point& p2, const CdlPaint& paint) {
|
| DrawLine(PointF(p1), PointF(p2), paint);
|
| }
|
|
|
| void Canvas::DrawLine(const PointF& p1,
|
| const PointF& p2,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| canvas_->drawLine(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()),
|
| SkFloatToScalar(p2.x()), SkFloatToScalar(p2.y()), paint);
|
| }
|
|
|
| void Canvas::DrawCircle(const Point& center_point,
|
| int radius,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| DrawCircle(PointF(center_point), radius, paint);
|
| }
|
|
|
| void Canvas::DrawCircle(const PointF& center_point,
|
| float radius,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| canvas_->drawCircle(SkFloatToScalar(center_point.x()),
|
| SkFloatToScalar(center_point.y()),
|
| SkFloatToScalar(radius), paint);
|
| @@ -320,18 +323,18 @@ void Canvas::DrawCircle(const PointF& center_point,
|
|
|
| void Canvas::DrawRoundRect(const Rect& rect,
|
| int radius,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| DrawRoundRect(RectF(rect), radius, paint);
|
| }
|
|
|
| void Canvas::DrawRoundRect(const RectF& rect,
|
| float radius,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| canvas_->drawRoundRect(RectFToSkRect(rect), SkFloatToScalar(radius),
|
| SkFloatToScalar(radius), paint);
|
| }
|
|
|
| -void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) {
|
| +void Canvas::DrawPath(const SkPath& path, const CdlPaint& paint) {
|
| canvas_->drawPath(path, paint);
|
| }
|
|
|
| @@ -346,22 +349,22 @@ void Canvas::DrawFocusRect(const RectF& rect) {
|
| void Canvas::DrawSolidFocusRect(const RectF& rect,
|
| SkColor color,
|
| float thickness) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| paint.setColor(color);
|
| paint.setStrokeWidth(SkFloatToScalar(thickness));
|
| - paint.setStyle(SkPaint::kStroke_Style);
|
| + paint.setStyle(CdlPaint::kStroke_Style);
|
| gfx::RectF draw_rect = rect;
|
| draw_rect.Inset(gfx::InsetsF(thickness / 2));
|
| DrawRect(draw_rect, paint);
|
| }
|
|
|
| void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| DrawImageInt(image, x, y, paint);
|
| }
|
|
|
| void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) {
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| paint.setAlpha(a);
|
| DrawImageInt(image, x, y, paint);
|
| }
|
| @@ -369,7 +372,7 @@ void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) {
|
| void Canvas::DrawImageInt(const ImageSkia& image,
|
| int x,
|
| int y,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| if (image_rep.is_null())
|
| return;
|
| @@ -395,7 +398,7 @@ void Canvas::DrawImageInt(const ImageSkia& image,
|
| int dest_w,
|
| int dest_h,
|
| bool filter) {
|
| - SkPaint p;
|
| + CdlPaint p;
|
| DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y,
|
| dest_w, dest_h, filter, p);
|
| }
|
| @@ -410,7 +413,7 @@ void Canvas::DrawImageInt(const ImageSkia& image,
|
| int dest_w,
|
| int dest_h,
|
| bool filter,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| if (image_rep.is_null())
|
| return;
|
| @@ -425,7 +428,7 @@ void Canvas::DrawImageIntInPixel(const ImageSkiaRep& image_rep,
|
| int dest_w,
|
| int dest_h,
|
| bool filter,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| int src_x = 0;
|
| int src_y = 0;
|
| int src_w = image_rep.pixel_width();
|
| @@ -441,17 +444,16 @@ void Canvas::DrawImageInPath(const ImageSkia& image,
|
| int x,
|
| int y,
|
| const SkPath& path,
|
| - const SkPaint& paint) {
|
| + const CdlPaint& paint) {
|
| const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| if (image_rep.is_null())
|
| return;
|
|
|
| SkMatrix matrix;
|
| matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y));
|
| - SkPaint p(paint);
|
| - p.setShader(CreateImageRepShader(image_rep,
|
| - SkShader::kRepeat_TileMode,
|
| - matrix));
|
| + CdlPaint p(paint);
|
| + p.setShader(WrapSkShader(
|
| + CreateImageRepShader(image_rep, SkShader::kRepeat_TileMode, matrix)));
|
| canvas_->drawPath(path, p);
|
| }
|
|
|
| @@ -506,7 +508,7 @@ void Canvas::TileImageInt(const ImageSkia& image,
|
| if (!IntersectsClipRect(dest_rect))
|
| return;
|
|
|
| - SkPaint paint;
|
| + CdlPaint paint;
|
| if (InitSkPaintForTiling(image, src_x, src_y, tile_scale_x, tile_scale_y,
|
| dest_x, dest_y, &paint))
|
| canvas_->drawRect(dest_rect, paint);
|
| @@ -519,7 +521,7 @@ bool Canvas::InitSkPaintForTiling(const ImageSkia& image,
|
| float tile_scale_y,
|
| int dest_x,
|
| int dest_y,
|
| - SkPaint* paint) {
|
| + CdlPaint* paint) {
|
| const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_);
|
| if (image_rep.is_null())
|
| return false;
|
| @@ -530,8 +532,8 @@ bool Canvas::InitSkPaintForTiling(const ImageSkia& image,
|
| shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
|
| shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
|
|
|
| - paint->setShader(CreateImageRepShader(image_rep, SkShader::kRepeat_TileMode,
|
| - shader_scale));
|
| + paint->setShader(WrapSkShader(CreateImageRepShader(
|
| + image_rep, SkShader::kRepeat_TileMode, shader_scale)));
|
| paint->setBlendMode(SkBlendMode::kSrcOver);
|
| return true;
|
| }
|
| @@ -555,7 +557,7 @@ void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep,
|
| int dest_w,
|
| int dest_h,
|
| bool filter,
|
| - const SkPaint& paint,
|
| + const CdlPaint& paint,
|
| bool remove_image_scale) {
|
| DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
|
| src_y + src_h < std::numeric_limits<int16_t>::max());
|
| @@ -584,11 +586,11 @@ void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep,
|
| shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
|
| shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
|
|
|
| - SkPaint p(paint);
|
| + CdlPaint p(paint);
|
| p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality);
|
| - p.setShader(CreateImageRepShaderForScale(
|
| + p.setShader(WrapSkShader(CreateImageRepShaderForScale(
|
| image_rep, SkShader::kRepeat_TileMode, shader_scale,
|
| - remove_image_scale ? image_rep.scale() : 1.f));
|
| + remove_image_scale ? image_rep.scale() : 1.f)));
|
|
|
| // The rect will be filled by the bitmap.
|
| canvas_->drawRect(dest_rect, p);
|
|
|