| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
| 6 | 6 |
| 7 #include <cmath> | 7 #include <cmath> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/i18n/rtl.h" | 10 #include "base/i18n/rtl.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "skia/ext/cdl_canvas.h" |
| 13 #include "skia/ext/cdl_paint.h" |
| 14 #include "skia/ext/cdl_shader.h" |
| 12 #include "third_party/skia/include/core/SkBitmap.h" | 15 #include "third_party/skia/include/core/SkBitmap.h" |
| 13 #include "third_party/skia/include/core/SkPath.h" | 16 #include "third_party/skia/include/core/SkPath.h" |
| 14 #include "third_party/skia/include/core/SkRefCnt.h" | 17 #include "third_party/skia/include/core/SkRefCnt.h" |
| 15 #include "third_party/skia/include/effects/SkGradientShader.h" | 18 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 16 #include "ui/gfx/font_list.h" | 19 #include "ui/gfx/font_list.h" |
| 17 #include "ui/gfx/geometry/insets_f.h" | 20 #include "ui/gfx/geometry/insets_f.h" |
| 18 #include "ui/gfx/geometry/rect.h" | 21 #include "ui/gfx/geometry/rect.h" |
| 19 #include "ui/gfx/geometry/rect_conversions.h" | 22 #include "ui/gfx/geometry/rect_conversions.h" |
| 20 #include "ui/gfx/geometry/rect_f.h" | 23 #include "ui/gfx/geometry/rect_f.h" |
| 21 #include "ui/gfx/geometry/safe_integer_conversions.h" | 24 #include "ui/gfx/geometry/safe_integer_conversions.h" |
| (...skipping 20 matching lines...) Expand all Loading... |
| 42 | 45 |
| 43 SkScalar scale_scalar = SkFloatToScalar(image_scale); | 46 SkScalar scale_scalar = SkFloatToScalar(image_scale); |
| 44 canvas_->scale(scale_scalar, scale_scalar); | 47 canvas_->scale(scale_scalar, scale_scalar); |
| 45 } | 48 } |
| 46 | 49 |
| 47 Canvas::Canvas() | 50 Canvas::Canvas() |
| 48 : image_scale_(1.f), | 51 : image_scale_(1.f), |
| 49 canvas_owner_(skia::CreatePlatformCanvas(0, 0, false)), | 52 canvas_owner_(skia::CreatePlatformCanvas(0, 0, false)), |
| 50 canvas_(canvas_owner_.get()) {} | 53 canvas_(canvas_owner_.get()) {} |
| 51 | 54 |
| 52 Canvas::Canvas(SkCanvas* canvas, float image_scale) | 55 Canvas::Canvas(CdlCanvas* canvas, float image_scale) |
| 53 : image_scale_(image_scale), canvas_(canvas) { | 56 : image_scale_(image_scale), canvas_(canvas) { |
| 54 DCHECK(canvas_); | 57 DCHECK(canvas_); |
| 55 } | 58 } |
| 56 | 59 |
| 57 Canvas::~Canvas() { | 60 Canvas::~Canvas() { |
| 58 } | 61 } |
| 59 | 62 |
| 60 void Canvas::RecreateBackingCanvas(const Size& size, | 63 void Canvas::RecreateBackingCanvas(const Size& size, |
| 61 float image_scale, | 64 float image_scale, |
| 62 bool is_opaque) { | 65 bool is_opaque) { |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 for (int i = 0; i < row_pixels; i++) { | 148 for (int i = 0; i < row_pixels; i++) { |
| 146 for (int u = 0; u < col_pixels; u++) { | 149 for (int u = 0; u < col_pixels; u++) { |
| 147 if ((u % 2 + i % 2) % 2 != 0) { | 150 if ((u % 2 + i % 2) % 2 != 0) { |
| 148 dot[i * row_pixels + u] = color; | 151 dot[i * row_pixels + u] = color; |
| 149 } | 152 } |
| 150 } | 153 } |
| 151 } | 154 } |
| 152 } | 155 } |
| 153 | 156 |
| 154 // Make a shader for the bitmap with an origin of the box we'll draw. | 157 // Make a shader for the bitmap with an origin of the box we'll draw. |
| 155 SkPaint paint; | 158 CdlPaint paint; |
| 156 paint.setShader(SkShader::MakeBitmapShader(*dots, SkShader::kRepeat_TileMode, | 159 paint.setShader(WrapSkShader(SkShader::MakeBitmapShader( |
| 157 SkShader::kRepeat_TileMode)); | 160 *dots, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode))); |
| 158 | 161 |
| 159 DrawRect(RectF(rect.x(), rect.y(), rect.width(), 1), paint); | 162 DrawRect(RectF(rect.x(), rect.y(), rect.width(), 1), paint); |
| 160 DrawRect(RectF(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1), | 163 DrawRect(RectF(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1), |
| 161 paint); | 164 paint); |
| 162 DrawRect(RectF(rect.x(), rect.y(), 1, rect.height()), paint); | 165 DrawRect(RectF(rect.x(), rect.y(), 1, rect.height()), paint); |
| 163 DrawRect(RectF(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()), | 166 DrawRect(RectF(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()), |
| 164 paint); | 167 paint); |
| 165 } | 168 } |
| 166 | 169 |
| 167 float Canvas::UndoDeviceScaleFactor() { | 170 float Canvas::UndoDeviceScaleFactor() { |
| (...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 227 | 230 |
| 228 void Canvas::DrawColor(SkColor color, SkBlendMode mode) { | 231 void Canvas::DrawColor(SkColor color, SkBlendMode mode) { |
| 229 canvas_->drawColor(color, mode); | 232 canvas_->drawColor(color, mode); |
| 230 } | 233 } |
| 231 | 234 |
| 232 void Canvas::FillRect(const Rect& rect, SkColor color) { | 235 void Canvas::FillRect(const Rect& rect, SkColor color) { |
| 233 FillRect(rect, color, SkBlendMode::kSrcOver); | 236 FillRect(rect, color, SkBlendMode::kSrcOver); |
| 234 } | 237 } |
| 235 | 238 |
| 236 void Canvas::FillRect(const Rect& rect, SkColor color, SkBlendMode mode) { | 239 void Canvas::FillRect(const Rect& rect, SkColor color, SkBlendMode mode) { |
| 237 SkPaint paint; | 240 CdlPaint paint; |
| 238 paint.setColor(color); | 241 paint.setColor(color); |
| 239 paint.setStyle(SkPaint::kFill_Style); | 242 paint.setStyle(CdlPaint::kFill_Style); |
| 240 paint.setBlendMode(mode); | 243 paint.setBlendMode(mode); |
| 241 DrawRect(rect, paint); | 244 DrawRect(rect, paint); |
| 242 } | 245 } |
| 243 | 246 |
| 244 void Canvas::DrawRect(const Rect& rect, SkColor color) { | 247 void Canvas::DrawRect(const Rect& rect, SkColor color) { |
| 245 DrawRect(RectF(rect), color); | 248 DrawRect(RectF(rect), color); |
| 246 } | 249 } |
| 247 | 250 |
| 248 void Canvas::DrawRect(const RectF& rect, SkColor color) { | 251 void Canvas::DrawRect(const RectF& rect, SkColor color) { |
| 249 DrawRect(rect, color, SkBlendMode::kSrcOver); | 252 DrawRect(rect, color, SkBlendMode::kSrcOver); |
| 250 } | 253 } |
| 251 | 254 |
| 252 void Canvas::DrawRect(const Rect& rect, SkColor color, SkBlendMode mode) { | 255 void Canvas::DrawRect(const Rect& rect, SkColor color, SkBlendMode mode) { |
| 253 DrawRect(RectF(rect), color, mode); | 256 DrawRect(RectF(rect), color, mode); |
| 254 } | 257 } |
| 255 | 258 |
| 256 void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) { | 259 void Canvas::DrawRect(const RectF& rect, SkColor color, SkBlendMode mode) { |
| 257 SkPaint paint; | 260 CdlPaint paint; |
| 258 paint.setColor(color); | 261 paint.setColor(color); |
| 259 paint.setStyle(SkPaint::kStroke_Style); | 262 paint.setStyle(CdlPaint::kStroke_Style); |
| 260 // Set a stroke width of 0, which will put us down the stroke rect path. If | 263 // Set a stroke width of 0, which will put us down the stroke rect path. If |
| 261 // we set a stroke width of 1, for example, this will internally create a | 264 // we set a stroke width of 1, for example, this will internally create a |
| 262 // path and fill it, which causes problems near the edge of the canvas. | 265 // path and fill it, which causes problems near the edge of the canvas. |
| 263 paint.setStrokeWidth(SkIntToScalar(0)); | 266 paint.setStrokeWidth(SkIntToScalar(0)); |
| 264 paint.setBlendMode(mode); | 267 paint.setBlendMode(mode); |
| 265 | 268 |
| 266 DrawRect(rect, paint); | 269 DrawRect(rect, paint); |
| 267 } | 270 } |
| 268 | 271 |
| 269 void Canvas::DrawRect(const Rect& rect, const SkPaint& paint) { | 272 void Canvas::DrawRect(const Rect& rect, const CdlPaint& paint) { |
| 270 DrawRect(RectF(rect), paint); | 273 DrawRect(RectF(rect), paint); |
| 271 } | 274 } |
| 272 | 275 |
| 273 void Canvas::DrawRect(const RectF& rect, const SkPaint& paint) { | 276 void Canvas::DrawRect(const RectF& rect, const CdlPaint& paint) { |
| 274 canvas_->drawRect(RectFToSkRect(rect), paint); | 277 canvas_->drawRect(RectFToSkRect(rect), paint); |
| 275 } | 278 } |
| 276 | 279 |
| 277 void Canvas::DrawPoint(const Point& p1, const SkPaint& paint) { | 280 void Canvas::DrawPoint(const Point& p1, const CdlPaint& paint) { |
| 278 DrawPoint(PointF(p1), paint); | 281 DrawPoint(PointF(p1), paint); |
| 279 } | 282 } |
| 280 | 283 |
| 281 void Canvas::DrawPoint(const PointF& p1, const SkPaint& paint) { | 284 void Canvas::DrawPoint(const PointF& p1, const CdlPaint& paint) { |
| 282 canvas_->drawPoint(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), paint); | 285 canvas_->drawPoint(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), paint); |
| 283 } | 286 } |
| 284 | 287 |
| 285 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) { | 288 void Canvas::DrawLine(const Point& p1, const Point& p2, SkColor color) { |
| 286 DrawLine(PointF(p1), PointF(p2), color); | 289 DrawLine(PointF(p1), PointF(p2), color); |
| 287 } | 290 } |
| 288 | 291 |
| 289 void Canvas::DrawLine(const PointF& p1, const PointF& p2, SkColor color) { | 292 void Canvas::DrawLine(const PointF& p1, const PointF& p2, SkColor color) { |
| 290 SkPaint paint; | 293 CdlPaint paint; |
| 291 paint.setColor(color); | 294 paint.setColor(color); |
| 292 paint.setStrokeWidth(SkIntToScalar(1)); | 295 paint.setStrokeWidth(SkIntToScalar(1)); |
| 293 DrawLine(p1, p2, paint); | 296 DrawLine(p1, p2, paint); |
| 294 } | 297 } |
| 295 | 298 |
| 296 void Canvas::DrawLine(const Point& p1, const Point& p2, const SkPaint& paint) { | 299 void Canvas::DrawLine(const Point& p1, const Point& p2, const CdlPaint& paint) { |
| 297 DrawLine(PointF(p1), PointF(p2), paint); | 300 DrawLine(PointF(p1), PointF(p2), paint); |
| 298 } | 301 } |
| 299 | 302 |
| 300 void Canvas::DrawLine(const PointF& p1, | 303 void Canvas::DrawLine(const PointF& p1, |
| 301 const PointF& p2, | 304 const PointF& p2, |
| 302 const SkPaint& paint) { | 305 const CdlPaint& paint) { |
| 303 canvas_->drawLine(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), | 306 canvas_->drawLine(SkFloatToScalar(p1.x()), SkFloatToScalar(p1.y()), |
| 304 SkFloatToScalar(p2.x()), SkFloatToScalar(p2.y()), paint); | 307 SkFloatToScalar(p2.x()), SkFloatToScalar(p2.y()), paint); |
| 305 } | 308 } |
| 306 | 309 |
| 307 void Canvas::DrawCircle(const Point& center_point, | 310 void Canvas::DrawCircle(const Point& center_point, |
| 308 int radius, | 311 int radius, |
| 309 const SkPaint& paint) { | 312 const CdlPaint& paint) { |
| 310 DrawCircle(PointF(center_point), radius, paint); | 313 DrawCircle(PointF(center_point), radius, paint); |
| 311 } | 314 } |
| 312 | 315 |
| 313 void Canvas::DrawCircle(const PointF& center_point, | 316 void Canvas::DrawCircle(const PointF& center_point, |
| 314 float radius, | 317 float radius, |
| 315 const SkPaint& paint) { | 318 const CdlPaint& paint) { |
| 316 canvas_->drawCircle(SkFloatToScalar(center_point.x()), | 319 canvas_->drawCircle(SkFloatToScalar(center_point.x()), |
| 317 SkFloatToScalar(center_point.y()), | 320 SkFloatToScalar(center_point.y()), |
| 318 SkFloatToScalar(radius), paint); | 321 SkFloatToScalar(radius), paint); |
| 319 } | 322 } |
| 320 | 323 |
| 321 void Canvas::DrawRoundRect(const Rect& rect, | 324 void Canvas::DrawRoundRect(const Rect& rect, |
| 322 int radius, | 325 int radius, |
| 323 const SkPaint& paint) { | 326 const CdlPaint& paint) { |
| 324 DrawRoundRect(RectF(rect), radius, paint); | 327 DrawRoundRect(RectF(rect), radius, paint); |
| 325 } | 328 } |
| 326 | 329 |
| 327 void Canvas::DrawRoundRect(const RectF& rect, | 330 void Canvas::DrawRoundRect(const RectF& rect, |
| 328 float radius, | 331 float radius, |
| 329 const SkPaint& paint) { | 332 const CdlPaint& paint) { |
| 330 canvas_->drawRoundRect(RectFToSkRect(rect), SkFloatToScalar(radius), | 333 canvas_->drawRoundRect(RectFToSkRect(rect), SkFloatToScalar(radius), |
| 331 SkFloatToScalar(radius), paint); | 334 SkFloatToScalar(radius), paint); |
| 332 } | 335 } |
| 333 | 336 |
| 334 void Canvas::DrawPath(const SkPath& path, const SkPaint& paint) { | 337 void Canvas::DrawPath(const SkPath& path, const CdlPaint& paint) { |
| 335 canvas_->drawPath(path, paint); | 338 canvas_->drawPath(path, paint); |
| 336 } | 339 } |
| 337 | 340 |
| 338 void Canvas::DrawFocusRect(const Rect& rect) { | 341 void Canvas::DrawFocusRect(const Rect& rect) { |
| 339 DrawFocusRect(RectF(rect)); | 342 DrawFocusRect(RectF(rect)); |
| 340 } | 343 } |
| 341 | 344 |
| 342 void Canvas::DrawFocusRect(const RectF& rect) { | 345 void Canvas::DrawFocusRect(const RectF& rect) { |
| 343 DrawDashedRect(rect, SK_ColorGRAY); | 346 DrawDashedRect(rect, SK_ColorGRAY); |
| 344 } | 347 } |
| 345 | 348 |
| 346 void Canvas::DrawSolidFocusRect(const RectF& rect, | 349 void Canvas::DrawSolidFocusRect(const RectF& rect, |
| 347 SkColor color, | 350 SkColor color, |
| 348 float thickness) { | 351 float thickness) { |
| 349 SkPaint paint; | 352 CdlPaint paint; |
| 350 paint.setColor(color); | 353 paint.setColor(color); |
| 351 paint.setStrokeWidth(SkFloatToScalar(thickness)); | 354 paint.setStrokeWidth(SkFloatToScalar(thickness)); |
| 352 paint.setStyle(SkPaint::kStroke_Style); | 355 paint.setStyle(CdlPaint::kStroke_Style); |
| 353 gfx::RectF draw_rect = rect; | 356 gfx::RectF draw_rect = rect; |
| 354 draw_rect.Inset(gfx::InsetsF(thickness / 2)); | 357 draw_rect.Inset(gfx::InsetsF(thickness / 2)); |
| 355 DrawRect(draw_rect, paint); | 358 DrawRect(draw_rect, paint); |
| 356 } | 359 } |
| 357 | 360 |
| 358 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) { | 361 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y) { |
| 359 SkPaint paint; | 362 CdlPaint paint; |
| 360 DrawImageInt(image, x, y, paint); | 363 DrawImageInt(image, x, y, paint); |
| 361 } | 364 } |
| 362 | 365 |
| 363 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) { | 366 void Canvas::DrawImageInt(const ImageSkia& image, int x, int y, uint8_t a) { |
| 364 SkPaint paint; | 367 CdlPaint paint; |
| 365 paint.setAlpha(a); | 368 paint.setAlpha(a); |
| 366 DrawImageInt(image, x, y, paint); | 369 DrawImageInt(image, x, y, paint); |
| 367 } | 370 } |
| 368 | 371 |
| 369 void Canvas::DrawImageInt(const ImageSkia& image, | 372 void Canvas::DrawImageInt(const ImageSkia& image, |
| 370 int x, | 373 int x, |
| 371 int y, | 374 int y, |
| 372 const SkPaint& paint) { | 375 const CdlPaint& paint) { |
| 373 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 376 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 374 if (image_rep.is_null()) | 377 if (image_rep.is_null()) |
| 375 return; | 378 return; |
| 376 const SkBitmap& bitmap = image_rep.sk_bitmap(); | 379 const SkBitmap& bitmap = image_rep.sk_bitmap(); |
| 377 float bitmap_scale = image_rep.scale(); | 380 float bitmap_scale = image_rep.scale(); |
| 378 | 381 |
| 379 ScopedCanvas scoper(this); | 382 ScopedCanvas scoper(this); |
| 380 canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale), | 383 canvas_->scale(SkFloatToScalar(1.0f / bitmap_scale), |
| 381 SkFloatToScalar(1.0f / bitmap_scale)); | 384 SkFloatToScalar(1.0f / bitmap_scale)); |
| 382 canvas_->drawBitmap(bitmap, | 385 canvas_->drawBitmap(bitmap, |
| 383 SkFloatToScalar(x * bitmap_scale), | 386 SkFloatToScalar(x * bitmap_scale), |
| 384 SkFloatToScalar(y * bitmap_scale), | 387 SkFloatToScalar(y * bitmap_scale), |
| 385 &paint); | 388 &paint); |
| 386 } | 389 } |
| 387 | 390 |
| 388 void Canvas::DrawImageInt(const ImageSkia& image, | 391 void Canvas::DrawImageInt(const ImageSkia& image, |
| 389 int src_x, | 392 int src_x, |
| 390 int src_y, | 393 int src_y, |
| 391 int src_w, | 394 int src_w, |
| 392 int src_h, | 395 int src_h, |
| 393 int dest_x, | 396 int dest_x, |
| 394 int dest_y, | 397 int dest_y, |
| 395 int dest_w, | 398 int dest_w, |
| 396 int dest_h, | 399 int dest_h, |
| 397 bool filter) { | 400 bool filter) { |
| 398 SkPaint p; | 401 CdlPaint p; |
| 399 DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y, | 402 DrawImageInt(image, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 400 dest_w, dest_h, filter, p); | 403 dest_w, dest_h, filter, p); |
| 401 } | 404 } |
| 402 | 405 |
| 403 void Canvas::DrawImageInt(const ImageSkia& image, | 406 void Canvas::DrawImageInt(const ImageSkia& image, |
| 404 int src_x, | 407 int src_x, |
| 405 int src_y, | 408 int src_y, |
| 406 int src_w, | 409 int src_w, |
| 407 int src_h, | 410 int src_h, |
| 408 int dest_x, | 411 int dest_x, |
| 409 int dest_y, | 412 int dest_y, |
| 410 int dest_w, | 413 int dest_w, |
| 411 int dest_h, | 414 int dest_h, |
| 412 bool filter, | 415 bool filter, |
| 413 const SkPaint& paint) { | 416 const CdlPaint& paint) { |
| 414 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 417 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 415 if (image_rep.is_null()) | 418 if (image_rep.is_null()) |
| 416 return; | 419 return; |
| 417 bool remove_image_scale = true; | 420 bool remove_image_scale = true; |
| 418 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, | 421 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 419 dest_w, dest_h, filter, paint, remove_image_scale); | 422 dest_w, dest_h, filter, paint, remove_image_scale); |
| 420 } | 423 } |
| 421 | 424 |
| 422 void Canvas::DrawImageIntInPixel(const ImageSkiaRep& image_rep, | 425 void Canvas::DrawImageIntInPixel(const ImageSkiaRep& image_rep, |
| 423 int dest_x, | 426 int dest_x, |
| 424 int dest_y, | 427 int dest_y, |
| 425 int dest_w, | 428 int dest_w, |
| 426 int dest_h, | 429 int dest_h, |
| 427 bool filter, | 430 bool filter, |
| 428 const SkPaint& paint) { | 431 const CdlPaint& paint) { |
| 429 int src_x = 0; | 432 int src_x = 0; |
| 430 int src_y = 0; | 433 int src_y = 0; |
| 431 int src_w = image_rep.pixel_width(); | 434 int src_w = image_rep.pixel_width(); |
| 432 int src_h = image_rep.pixel_height(); | 435 int src_h = image_rep.pixel_height(); |
| 433 // Don't remove image scale here, this function is used to draw the | 436 // Don't remove image scale here, this function is used to draw the |
| 434 // (already scaled) |image_rep| at a 1:1 scale with the canvas. | 437 // (already scaled) |image_rep| at a 1:1 scale with the canvas. |
| 435 bool remove_image_scale = false; | 438 bool remove_image_scale = false; |
| 436 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, | 439 DrawImageIntHelper(image_rep, src_x, src_y, src_w, src_h, dest_x, dest_y, |
| 437 dest_w, dest_h, filter, paint, remove_image_scale); | 440 dest_w, dest_h, filter, paint, remove_image_scale); |
| 438 } | 441 } |
| 439 | 442 |
| 440 void Canvas::DrawImageInPath(const ImageSkia& image, | 443 void Canvas::DrawImageInPath(const ImageSkia& image, |
| 441 int x, | 444 int x, |
| 442 int y, | 445 int y, |
| 443 const SkPath& path, | 446 const SkPath& path, |
| 444 const SkPaint& paint) { | 447 const CdlPaint& paint) { |
| 445 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 448 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 446 if (image_rep.is_null()) | 449 if (image_rep.is_null()) |
| 447 return; | 450 return; |
| 448 | 451 |
| 449 SkMatrix matrix; | 452 SkMatrix matrix; |
| 450 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); | 453 matrix.setTranslate(SkIntToScalar(x), SkIntToScalar(y)); |
| 451 SkPaint p(paint); | 454 CdlPaint p(paint); |
| 452 p.setShader(CreateImageRepShader(image_rep, | 455 p.setShader(WrapSkShader( |
| 453 SkShader::kRepeat_TileMode, | 456 CreateImageRepShader(image_rep, SkShader::kRepeat_TileMode, matrix))); |
| 454 matrix)); | |
| 455 canvas_->drawPath(path, p); | 457 canvas_->drawPath(path, p); |
| 456 } | 458 } |
| 457 | 459 |
| 458 void Canvas::DrawStringRect(const base::string16& text, | 460 void Canvas::DrawStringRect(const base::string16& text, |
| 459 const FontList& font_list, | 461 const FontList& font_list, |
| 460 SkColor color, | 462 SkColor color, |
| 461 const Rect& display_rect) { | 463 const Rect& display_rect) { |
| 462 DrawStringRectWithFlags(text, font_list, color, display_rect, | 464 DrawStringRectWithFlags(text, font_list, color, display_rect, |
| 463 DefaultCanvasTextAlignment()); | 465 DefaultCanvasTextAlignment()); |
| 464 } | 466 } |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 499 int dest_y, | 501 int dest_y, |
| 500 int w, | 502 int w, |
| 501 int h) { | 503 int h) { |
| 502 SkRect dest_rect = { SkIntToScalar(dest_x), | 504 SkRect dest_rect = { SkIntToScalar(dest_x), |
| 503 SkIntToScalar(dest_y), | 505 SkIntToScalar(dest_y), |
| 504 SkIntToScalar(dest_x + w), | 506 SkIntToScalar(dest_x + w), |
| 505 SkIntToScalar(dest_y + h) }; | 507 SkIntToScalar(dest_y + h) }; |
| 506 if (!IntersectsClipRect(dest_rect)) | 508 if (!IntersectsClipRect(dest_rect)) |
| 507 return; | 509 return; |
| 508 | 510 |
| 509 SkPaint paint; | 511 CdlPaint paint; |
| 510 if (InitSkPaintForTiling(image, src_x, src_y, tile_scale_x, tile_scale_y, | 512 if (InitSkPaintForTiling(image, src_x, src_y, tile_scale_x, tile_scale_y, |
| 511 dest_x, dest_y, &paint)) | 513 dest_x, dest_y, &paint)) |
| 512 canvas_->drawRect(dest_rect, paint); | 514 canvas_->drawRect(dest_rect, paint); |
| 513 } | 515 } |
| 514 | 516 |
| 515 bool Canvas::InitSkPaintForTiling(const ImageSkia& image, | 517 bool Canvas::InitSkPaintForTiling(const ImageSkia& image, |
| 516 int src_x, | 518 int src_x, |
| 517 int src_y, | 519 int src_y, |
| 518 float tile_scale_x, | 520 float tile_scale_x, |
| 519 float tile_scale_y, | 521 float tile_scale_y, |
| 520 int dest_x, | 522 int dest_x, |
| 521 int dest_y, | 523 int dest_y, |
| 522 SkPaint* paint) { | 524 CdlPaint* paint) { |
| 523 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); | 525 const ImageSkiaRep& image_rep = image.GetRepresentation(image_scale_); |
| 524 if (image_rep.is_null()) | 526 if (image_rep.is_null()) |
| 525 return false; | 527 return false; |
| 526 | 528 |
| 527 SkMatrix shader_scale; | 529 SkMatrix shader_scale; |
| 528 shader_scale.setScale(SkFloatToScalar(tile_scale_x), | 530 shader_scale.setScale(SkFloatToScalar(tile_scale_x), |
| 529 SkFloatToScalar(tile_scale_y)); | 531 SkFloatToScalar(tile_scale_y)); |
| 530 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 532 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
| 531 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 533 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
| 532 | 534 |
| 533 paint->setShader(CreateImageRepShader(image_rep, SkShader::kRepeat_TileMode, | 535 paint->setShader(WrapSkShader(CreateImageRepShader( |
| 534 shader_scale)); | 536 image_rep, SkShader::kRepeat_TileMode, shader_scale))); |
| 535 paint->setBlendMode(SkBlendMode::kSrcOver); | 537 paint->setBlendMode(SkBlendMode::kSrcOver); |
| 536 return true; | 538 return true; |
| 537 } | 539 } |
| 538 | 540 |
| 539 void Canvas::Transform(const gfx::Transform& transform) { | 541 void Canvas::Transform(const gfx::Transform& transform) { |
| 540 canvas_->concat(transform.matrix()); | 542 canvas_->concat(transform.matrix()); |
| 541 } | 543 } |
| 542 | 544 |
| 543 bool Canvas::IntersectsClipRect(const SkRect& rect) { | 545 bool Canvas::IntersectsClipRect(const SkRect& rect) { |
| 544 SkRect clip; | 546 SkRect clip; |
| 545 return canvas_->getClipBounds(&clip) && clip.intersects(rect); | 547 return canvas_->getClipBounds(&clip) && clip.intersects(rect); |
| 546 } | 548 } |
| 547 | 549 |
| 548 void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep, | 550 void Canvas::DrawImageIntHelper(const ImageSkiaRep& image_rep, |
| 549 int src_x, | 551 int src_x, |
| 550 int src_y, | 552 int src_y, |
| 551 int src_w, | 553 int src_w, |
| 552 int src_h, | 554 int src_h, |
| 553 int dest_x, | 555 int dest_x, |
| 554 int dest_y, | 556 int dest_y, |
| 555 int dest_w, | 557 int dest_w, |
| 556 int dest_h, | 558 int dest_h, |
| 557 bool filter, | 559 bool filter, |
| 558 const SkPaint& paint, | 560 const CdlPaint& paint, |
| 559 bool remove_image_scale) { | 561 bool remove_image_scale) { |
| 560 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && | 562 DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && |
| 561 src_y + src_h < std::numeric_limits<int16_t>::max()); | 563 src_y + src_h < std::numeric_limits<int16_t>::max()); |
| 562 if (src_w <= 0 || src_h <= 0) { | 564 if (src_w <= 0 || src_h <= 0) { |
| 563 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; | 565 NOTREACHED() << "Attempting to draw bitmap from an empty rect!"; |
| 564 return; | 566 return; |
| 565 } | 567 } |
| 566 | 568 |
| 567 SkRect dest_rect = { SkIntToScalar(dest_x), | 569 SkRect dest_rect = { SkIntToScalar(dest_x), |
| 568 SkIntToScalar(dest_y), | 570 SkIntToScalar(dest_y), |
| 569 SkIntToScalar(dest_x + dest_w), | 571 SkIntToScalar(dest_x + dest_w), |
| 570 SkIntToScalar(dest_y + dest_h) }; | 572 SkIntToScalar(dest_y + dest_h) }; |
| 571 if (!IntersectsClipRect(dest_rect)) | 573 if (!IntersectsClipRect(dest_rect)) |
| 572 return; | 574 return; |
| 573 | 575 |
| 574 float user_scale_x = static_cast<float>(dest_w) / src_w; | 576 float user_scale_x = static_cast<float>(dest_w) / src_w; |
| 575 float user_scale_y = static_cast<float>(dest_h) / src_h; | 577 float user_scale_y = static_cast<float>(dest_h) / src_h; |
| 576 | 578 |
| 577 // Make a bitmap shader that contains the bitmap we want to draw. This is | 579 // Make a bitmap shader that contains the bitmap we want to draw. This is |
| 578 // basically what SkCanvas.drawBitmap does internally, but it gives us | 580 // basically what SkCanvas.drawBitmap does internally, but it gives us |
| 579 // more control over quality and will use the mipmap in the source image if | 581 // more control over quality and will use the mipmap in the source image if |
| 580 // it has one, whereas drawBitmap won't. | 582 // it has one, whereas drawBitmap won't. |
| 581 SkMatrix shader_scale; | 583 SkMatrix shader_scale; |
| 582 shader_scale.setScale(SkFloatToScalar(user_scale_x), | 584 shader_scale.setScale(SkFloatToScalar(user_scale_x), |
| 583 SkFloatToScalar(user_scale_y)); | 585 SkFloatToScalar(user_scale_y)); |
| 584 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); | 586 shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); |
| 585 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); | 587 shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); |
| 586 | 588 |
| 587 SkPaint p(paint); | 589 CdlPaint p(paint); |
| 588 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); | 590 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); |
| 589 p.setShader(CreateImageRepShaderForScale( | 591 p.setShader(WrapSkShader(CreateImageRepShaderForScale( |
| 590 image_rep, SkShader::kRepeat_TileMode, shader_scale, | 592 image_rep, SkShader::kRepeat_TileMode, shader_scale, |
| 591 remove_image_scale ? image_rep.scale() : 1.f)); | 593 remove_image_scale ? image_rep.scale() : 1.f))); |
| 592 | 594 |
| 593 // The rect will be filled by the bitmap. | 595 // The rect will be filled by the bitmap. |
| 594 canvas_->drawRect(dest_rect, p); | 596 canvas_->drawRect(dest_rect, p); |
| 595 } | 597 } |
| 596 | 598 |
| 597 } // namespace gfx | 599 } // namespace gfx |
| OLD | NEW |