Index: content/common/gamepad_messages.h |
diff --git a/content/common/gamepad_messages.h b/content/common/gamepad_messages.h |
deleted file mode 100644 |
index 63d65567dde58466fbc377ea3c9d876e6d96a65b..0000000000000000000000000000000000000000 |
--- a/content/common/gamepad_messages.h |
+++ /dev/null |
@@ -1,33 +0,0 @@ |
-// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// Multiply-included message file, no include guard. |
- |
-#include "base/memory/shared_memory.h" |
-#include "content/common/gamepad_param_traits.h" |
-#include "ipc/ipc_message_macros.h" |
-#include "ipc/ipc_param_traits.h" |
-#include "ipc/ipc_platform_file.h" |
-#include "third_party/WebKit/public/platform/WebGamepad.h" |
- |
-#define IPC_MESSAGE_START GamepadMsgStart |
- |
-IPC_MESSAGE_CONTROL2(GamepadMsg_GamepadConnected, |
- int /* index */, |
- blink::WebGamepad) |
- |
-IPC_MESSAGE_CONTROL2(GamepadMsg_GamepadDisconnected, |
- int /* index */, |
- blink::WebGamepad) |
- |
-// Messages sent from the renderer to the browser. |
- |
-// Asks the browser process to start polling, and return a shared memory |
-// handles that will hold the data from the hardware. See |
-// gamepad_hardware_buffer.h for a description of how synchronization is |
-// handled. The number of Starts should match the number of Stops. |
-IPC_SYNC_MESSAGE_CONTROL0_1(GamepadHostMsg_StartPolling, |
- base::SharedMemoryHandle /* handle */) |
- |
-IPC_SYNC_MESSAGE_CONTROL0_0(GamepadHostMsg_StopPolling) |