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Unified Diff: content/browser/renderer_host/gamepad_monitor.cc

Issue 2522843002: Convert Gamepad IPC messages into mojo interface. (Closed)
Patch Set: add GetSharedMemoryHandle() in GamepadService. Created 4 years ago
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Index: content/browser/renderer_host/gamepad_monitor.cc
diff --git a/content/browser/renderer_host/gamepad_monitor.cc b/content/browser/renderer_host/gamepad_monitor.cc
new file mode 100644
index 0000000000000000000000000000000000000000..1b1d8cce03fdb465ccee174293d84fb472ab28dd
--- /dev/null
+++ b/content/browser/renderer_host/gamepad_monitor.cc
@@ -0,0 +1,74 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/renderer_host/gamepad_monitor.h"
+
+#include "base/memory/shared_memory.h"
+#include "content/browser/gamepad/gamepad_service.h"
+#include "content/common/gamepad_hardware_buffer.h"
+#include "content/public/browser/browser_thread.h"
+#include "mojo/public/cpp/bindings/strong_binding.h"
+#include "mojo/public/cpp/system/platform_handle.h"
+
+namespace content {
+
+GamepadMonitor::GamepadMonitor() : is_started_(false) {}
+
+GamepadMonitor::~GamepadMonitor() {
+ DCHECK_CURRENTLY_ON(BrowserThread::IO);
+ if (is_started_)
+ GamepadService::GetInstance()->RemoveConsumer(this);
+}
+
+// static
+void GamepadMonitor::Create(device::mojom::GamepadMonitorRequest request) {
+ mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(),
+ std::move(request));
+}
+
+void GamepadMonitor::OnGamepadConnected(unsigned index,
+ const blink::WebGamepad& gamepad) {
+ if (gamepad_observer_)
+ gamepad_observer_->GamepadConnected(index, gamepad);
+}
+
+void GamepadMonitor::OnGamepadDisconnected(unsigned index,
+ const blink::WebGamepad& gamepad) {
+ if (gamepad_observer_)
+ gamepad_observer_->GamepadDisconnected(index, gamepad);
+}
+
+void GamepadMonitor::GamepadStartPolling(
+ const GamepadStartPollingCallback& callback) {
+ GamepadService* service = GamepadService::GetInstance();
+ DCHECK(!is_started_);
+ if (is_started_)
blundell 2016/12/05 15:22:34 You shouldn't handle a condition that you've DCHEC
ke.he 2016/12/06 09:51:27 Done.
+ return;
+
+ is_started_ = true;
+ service->ConsumerBecameActive(this);
+ base::SharedMemoryHandle renderer_handle = service->GetSharedMemoryHandle();
+ // TODO(heke): Use mojo::SharedBuffer rather than base::Sharedmemory in
+ // GamepadSharedBuffer. See crbug.com/670655 for details.
+ callback.Run(mojo::WrapSharedMemoryHandle(
+ renderer_handle, sizeof(GamepadHardwareBuffer), true /* read_only */));
+}
+
+void GamepadMonitor::GamepadStopPolling(
+ const GamepadStopPollingCallback& callback) {
+ DCHECK(is_started_);
+ if (!is_started_)
blundell 2016/12/05 15:22:34 same comment as above.
ke.he 2016/12/06 09:51:27 Done.
+ return;
+
+ is_started_ = false;
+ GamepadService::GetInstance()->ConsumerBecameInactive(this);
+ callback.Run();
+}
+
+void GamepadMonitor::SetObserver(
+ device::mojom::GamepadObserverPtr gamepad_observer) {
+ gamepad_observer_ = std::move(gamepad_observer);
+}
+
+} // namespace content

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