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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/renderer_host/gamepad_monitor.h" | |
| 6 | |
| 7 #include "base/memory/shared_memory.h" | |
| 8 #include "content/browser/gamepad/gamepad_service.h" | |
| 9 #include "content/common/gamepad_hardware_buffer.h" | |
| 10 #include "content/public/browser/browser_thread.h" | |
| 11 #include "mojo/public/cpp/bindings/strong_binding.h" | |
| 12 #include "mojo/public/cpp/system/platform_handle.h" | |
| 13 | |
| 14 namespace content { | |
| 15 | |
| 16 GamepadMonitor::GamepadMonitor() : is_started_(false) {} | |
| 17 | |
| 18 GamepadMonitor::~GamepadMonitor() { | |
| 19 DCHECK_CURRENTLY_ON(BrowserThread::IO); | |
| 20 if (is_started_) | |
| 21 GamepadService::GetInstance()->RemoveConsumer(this); | |
| 22 } | |
| 23 | |
| 24 // static | |
| 25 void GamepadMonitor::Create(device::mojom::GamepadMonitorRequest request) { | |
| 26 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), | |
| 27 std::move(request)); | |
| 28 } | |
| 29 | |
| 30 void GamepadMonitor::OnGamepadConnected(unsigned index, | |
| 31 const blink::WebGamepad& gamepad) { | |
| 32 if (gamepad_observer_) | |
| 33 gamepad_observer_->GamepadConnected(index, gamepad); | |
| 34 } | |
| 35 | |
| 36 void GamepadMonitor::OnGamepadDisconnected(unsigned index, | |
| 37 const blink::WebGamepad& gamepad) { | |
| 38 if (gamepad_observer_) | |
| 39 gamepad_observer_->GamepadDisconnected(index, gamepad); | |
| 40 } | |
| 41 | |
| 42 void GamepadMonitor::GamepadStartPolling( | |
| 43 const GamepadStartPollingCallback& callback) { | |
| 44 GamepadService* service = GamepadService::GetInstance(); | |
| 45 DCHECK(!is_started_); | |
| 46 if (is_started_) | |
|
blundell
2016/12/05 15:22:34
You shouldn't handle a condition that you've DCHEC
ke.he
2016/12/06 09:51:27
Done.
| |
| 47 return; | |
| 48 | |
| 49 is_started_ = true; | |
| 50 service->ConsumerBecameActive(this); | |
| 51 base::SharedMemoryHandle renderer_handle = service->GetSharedMemoryHandle(); | |
| 52 // TODO(heke): Use mojo::SharedBuffer rather than base::Sharedmemory in | |
| 53 // GamepadSharedBuffer. See crbug.com/670655 for details. | |
| 54 callback.Run(mojo::WrapSharedMemoryHandle( | |
| 55 renderer_handle, sizeof(GamepadHardwareBuffer), true /* read_only */)); | |
| 56 } | |
| 57 | |
| 58 void GamepadMonitor::GamepadStopPolling( | |
| 59 const GamepadStopPollingCallback& callback) { | |
| 60 DCHECK(is_started_); | |
| 61 if (!is_started_) | |
|
blundell
2016/12/05 15:22:34
same comment as above.
ke.he
2016/12/06 09:51:27
Done.
| |
| 62 return; | |
| 63 | |
| 64 is_started_ = false; | |
| 65 GamepadService::GetInstance()->ConsumerBecameInactive(this); | |
| 66 callback.Run(); | |
| 67 } | |
| 68 | |
| 69 void GamepadMonitor::SetObserver( | |
| 70 device::mojom::GamepadObserverPtr gamepad_observer) { | |
| 71 gamepad_observer_ = std::move(gamepad_observer); | |
| 72 } | |
| 73 | |
| 74 } // namespace content | |
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