Index: trunk/src/content/browser/renderer_host/input/touch_event_queue.cc |
=================================================================== |
--- trunk/src/content/browser/renderer_host/input/touch_event_queue.cc (revision 266575) |
+++ trunk/src/content/browser/renderer_host/input/touch_event_queue.cc (working copy) |
@@ -21,15 +21,6 @@ |
namespace content { |
namespace { |
-// Time interval at which touchmove events will be forwarded to the client while |
-// scrolling is active and possible. |
-const double kAsyncTouchMoveIntervalSec = .2; |
- |
-// A slop region just larger than that used by many web applications. When |
-// touchmove's are being sent asynchronously, movement outside this region will |
-// trigger an immediate async touchmove to cancel potential tap-related logic. |
-const double kApplicationSlopRegionLengthDipsSqared = 15. * 15.; |
- |
// Using a small epsilon when comparing slop distances allows pixel perfect |
// slop determination when using fractional DIP coordinates (assuming the slop |
// region and DPI scale are reasonably proportioned). |
@@ -48,18 +39,11 @@ |
return event; |
} |
-bool ShouldTouchTriggerTimeout(const WebTouchEvent& event) { |
- return (event.type == WebInputEvent::TouchStart || |
- event.type == WebInputEvent::TouchMove) && |
- !WebInputEventTraits::IgnoresAckDisposition(event); |
+bool ShouldTouchTypeTriggerTimeout(WebInputEvent::Type type) { |
+ return type == WebInputEvent::TouchStart || |
+ type == WebInputEvent::TouchMove; |
} |
-bool OutsideApplicationSlopRegion(const WebTouchEvent& event, |
- const gfx::PointF& anchor) { |
- return (gfx::PointF(event.touches[0].position) - anchor).LengthSquared() > |
- kApplicationSlopRegionLengthDipsSqared; |
-} |
- |
} // namespace |
@@ -79,7 +63,7 @@ |
void Start(const TouchEventWithLatencyInfo& event) { |
DCHECK_EQ(pending_ack_state_, PENDING_ACK_NONE); |
- DCHECK(ShouldTouchTriggerTimeout(event.event)); |
+ DCHECK(ShouldTouchTypeTriggerTimeout(event.event.type)); |
timeout_event_ = event; |
timeout_monitor_.Restart(timeout_delay_); |
} |
@@ -94,7 +78,7 @@ |
SetPendingAckState(PENDING_ACK_CANCEL_EVENT); |
TouchEventWithLatencyInfo cancel_event = |
ObtainCancelEventForTouchEvent(timeout_event_); |
- touch_queue_->SendTouchEventImmediately(cancel_event); |
+ touch_queue_->client_->SendTouchEventImmediately(cancel_event); |
} else { |
SetPendingAckState(PENDING_ACK_NONE); |
touch_queue_->UpdateTouchAckStates(timeout_event_.event, ack_result); |
@@ -244,27 +228,25 @@ |
// the Client receives the event with their original timestamp. |
class CoalescedWebTouchEvent { |
public: |
- // Events for which |async| is true will not be ack'ed to the client after the |
- // corresponding ack is received following dispatch. |
- CoalescedWebTouchEvent(const TouchEventWithLatencyInfo& event, bool async) |
- : coalesced_event_(event) { |
- if (async) |
- coalesced_event_.event.cancelable = false; |
- else |
- events_to_ack_.push_back(event); |
- |
- TRACE_EVENT_ASYNC_BEGIN0("input", "TouchEventQueue::QueueEvent", this); |
+ CoalescedWebTouchEvent(const TouchEventWithLatencyInfo& event, |
+ bool ignore_ack) |
+ : coalesced_event_(event), |
+ ignore_ack_(ignore_ack) { |
+ events_.push_back(event); |
+ TRACE_EVENT_ASYNC_BEGIN0( |
+ "input", "TouchEventQueue::QueueEvent", this); |
} |
~CoalescedWebTouchEvent() { |
- TRACE_EVENT_ASYNC_END0("input", "TouchEventQueue::QueueEvent", this); |
+ TRACE_EVENT_ASYNC_END0( |
+ "input", "TouchEventQueue::QueueEvent", this); |
} |
// Coalesces the event with the existing event if possible. Returns whether |
// the event was coalesced. |
bool CoalesceEventIfPossible( |
const TouchEventWithLatencyInfo& event_with_latency) { |
- if (!WillDispatchAckToClient()) |
+ if (ignore_ack_) |
return false; |
if (!coalesced_event_.CanCoalesceWith(event_with_latency)) |
@@ -273,51 +255,37 @@ |
TRACE_EVENT_INSTANT0( |
"input", "TouchEventQueue::MoveCoalesced", TRACE_EVENT_SCOPE_THREAD); |
coalesced_event_.CoalesceWith(event_with_latency); |
- events_to_ack_.push_back(event_with_latency); |
+ events_.push_back(event_with_latency); |
return true; |
} |
- void UpdateLatencyInfoForAck(const ui::LatencyInfo& renderer_latency_info) { |
- if (!WillDispatchAckToClient()) |
- return; |
- |
- for (WebTouchEventWithLatencyList::iterator iter = events_to_ack_.begin(), |
- end = events_to_ack_.end(); |
- iter != end; |
- ++iter) { |
- iter->latency.AddNewLatencyFrom(renderer_latency_info); |
- } |
+ const TouchEventWithLatencyInfo& coalesced_event() const { |
+ return coalesced_event_; |
} |
- void DispatchAckToClient(InputEventAckState ack_result, |
- TouchEventQueueClient* client) { |
- DCHECK(client); |
- if (!WillDispatchAckToClient()) |
- return; |
- |
- for (WebTouchEventWithLatencyList::const_iterator |
- iter = events_to_ack_.begin(), |
- end = events_to_ack_.end(); |
- iter != end; |
- ++iter) { |
- client->OnTouchEventAck(*iter, ack_result); |
- } |
+ WebTouchEventWithLatencyList::iterator begin() { |
+ return events_.begin(); |
} |
- const TouchEventWithLatencyInfo& coalesced_event() const { |
- return coalesced_event_; |
+ WebTouchEventWithLatencyList::iterator end() { |
+ return events_.end(); |
} |
+ size_t size() const { return events_.size(); } |
+ |
+ bool ignore_ack() const { return ignore_ack_; } |
+ |
private: |
- bool WillDispatchAckToClient() const { return !events_to_ack_.empty(); } |
- |
// This is the event that is forwarded to the renderer. |
TouchEventWithLatencyInfo coalesced_event_; |
- // This is the list of the original events that were coalesced, each requiring |
- // future ack dispatch to the client. |
- WebTouchEventWithLatencyList events_to_ack_; |
+ // This is the list of the original events that were coalesced. |
+ WebTouchEventWithLatencyList events_; |
+ // If |ignore_ack_| is true, don't send this touch event to client |
+ // when the event is acked. |
+ bool ignore_ack_; |
+ |
DISALLOW_COPY_AND_ASSIGN(CoalescedWebTouchEvent); |
}; |
@@ -331,8 +299,7 @@ |
ack_timeout_enabled_(false), |
touchmove_slop_suppressor_(new TouchMoveSlopSuppressor( |
touchmove_suppression_length_dips + kSlopEpsilon)), |
- send_touch_events_async_(false), |
- last_sent_touch_timestamp_sec_(0), |
+ absorbing_touch_moves_(false), |
touch_scrolling_mode_(mode) { |
DCHECK(client); |
} |
@@ -350,19 +317,17 @@ |
if (touch_queue_.empty() && !dispatching_touch_ack_) { |
// Optimization of the case without touch handlers. Removing this path |
// yields identical results, but this avoids unnecessary allocations. |
- PreFilterResult filter_result = FilterBeforeForwarding(event.event); |
- if (filter_result != FORWARD_TO_RENDERER) { |
- client_->OnTouchEventAck(event, |
- filter_result == ACK_WITH_NO_CONSUMER_EXISTS |
- ? INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS |
- : INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ if (touch_filtering_state_ == DROP_ALL_TOUCHES || |
+ (touch_filtering_state_ == DROP_TOUCHES_IN_SEQUENCE && |
+ !WebTouchEventTraits::IsTouchSequenceStart(event.event))) { |
+ client_->OnTouchEventAck(event, INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
return; |
} |
// There is no touch event in the queue. Forward it to the renderer |
// immediately. |
touch_queue_.push_back(new CoalescedWebTouchEvent(event, false)); |
- ForwardNextEventToRenderer(); |
+ TryForwardNextEventToRenderer(); |
return; |
} |
@@ -405,6 +370,7 @@ |
touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
} |
+ UpdateTouchAckStates(acked_event, ack_result); |
PopTouchEventToClient(ack_result, latency_info); |
TryForwardNextEventToRenderer(); |
} |
@@ -414,102 +380,47 @@ |
// If there are queued touch events, then try to forward them to the renderer |
// immediately, or ACK the events back to the client if appropriate. |
while (!touch_queue_.empty()) { |
- PreFilterResult filter_result = |
- FilterBeforeForwarding(touch_queue_.front()->coalesced_event().event); |
- switch (filter_result) { |
+ const TouchEventWithLatencyInfo& touch = |
+ touch_queue_.front()->coalesced_event(); |
+ PreFilterResult result = FilterBeforeForwarding(touch.event); |
+ switch (result) { |
case ACK_WITH_NO_CONSUMER_EXISTS: |
- PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
+ PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, |
+ LatencyInfo()); |
break; |
case ACK_WITH_NOT_CONSUMED: |
- PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
+ PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NOT_CONSUMED, |
+ LatencyInfo()); |
break; |
case FORWARD_TO_RENDERER: |
- ForwardNextEventToRenderer(); |
+ ForwardToRenderer(touch); |
return; |
} |
} |
} |
-void TouchEventQueue::ForwardNextEventToRenderer() { |
- TRACE_EVENT0("input", "TouchEventQueue::ForwardNextEventToRenderer"); |
+void TouchEventQueue::ForwardToRenderer( |
+ const TouchEventWithLatencyInfo& touch) { |
+ TRACE_EVENT0("input", "TouchEventQueue::ForwardToRenderer"); |
- DCHECK(!empty()); |
DCHECK(!dispatching_touch_); |
DCHECK_NE(touch_filtering_state_, DROP_ALL_TOUCHES); |
- TouchEventWithLatencyInfo touch = touch_queue_.front()->coalesced_event(); |
if (WebTouchEventTraits::IsTouchSequenceStart(touch.event)) { |
touch_filtering_state_ = |
ack_timeout_enabled_ ? FORWARD_TOUCHES_UNTIL_TIMEOUT |
: FORWARD_ALL_TOUCHES; |
touch_ack_states_.clear(); |
- send_touch_events_async_ = false; |
- touch_sequence_start_position_ = |
- gfx::PointF(touch.event.touches[0].position); |
+ absorbing_touch_moves_ = false; |
} |
- if (send_touch_events_async_ && |
- touch.event.type == WebInputEvent::TouchMove) { |
- // Throttling touchmove's in a continuous touchmove stream while scrolling |
- // reduces the risk of jank. However, it's still important that the web |
- // application be sent touches at key points in the gesture stream, |
- // e.g., when the application slop region is exceeded or touchmove |
- // coalescing fails because of different modifiers. |
- const bool send_touch_move_now = |
- size() > 1 || |
- (touch.event.timeStampSeconds >= |
- last_sent_touch_timestamp_sec_ + kAsyncTouchMoveIntervalSec) || |
- (needs_async_touch_move_for_outer_slop_region_ && |
- OutsideApplicationSlopRegion(touch.event, |
- touch_sequence_start_position_)) || |
- (pending_async_touch_move_ && |
- !pending_async_touch_move_->CanCoalesceWith(touch)); |
- |
- if (!send_touch_move_now) { |
- if (!pending_async_touch_move_) { |
- pending_async_touch_move_.reset(new TouchEventWithLatencyInfo(touch)); |
- } else { |
- DCHECK(pending_async_touch_move_->CanCoalesceWith(touch)); |
- pending_async_touch_move_->CoalesceWith(touch); |
- } |
- PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
- return; |
- } |
- } |
- |
- last_sent_touch_timestamp_sec_ = touch.event.timeStampSeconds; |
- |
- // Flush any pending async touch move. If it can be combined with the current |
- // (touchmove) event, great, otherwise send it immediately but separately. Its |
- // ack will trigger forwarding of the original |touch| event. |
- if (pending_async_touch_move_) { |
- if (pending_async_touch_move_->CanCoalesceWith(touch)) { |
- pending_async_touch_move_->CoalesceWith(touch); |
- pending_async_touch_move_->event.cancelable = !send_touch_events_async_; |
- touch = *pending_async_touch_move_.Pass(); |
- } else { |
- scoped_ptr<TouchEventWithLatencyInfo> async_move = |
- pending_async_touch_move_.Pass(); |
- async_move->event.cancelable = false; |
- touch_queue_.push_front(new CoalescedWebTouchEvent(*async_move, true)); |
- SendTouchEventImmediately(*async_move); |
- return; |
- } |
- } |
- |
- // Note: Marking touchstart events as not-cancelable prevents them from |
- // blocking subsequent gestures, but it may not be the best long term solution |
- // for tracking touch point dispatch. |
- if (send_touch_events_async_) |
- touch.event.cancelable = false; |
- |
// A synchronous ack will reset |dispatching_touch_|, in which case |
// the touch timeout should not be started. |
base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); |
- SendTouchEventImmediately(touch); |
+ client_->SendTouchEventImmediately(touch); |
if (dispatching_touch_ && |
touch_filtering_state_ == FORWARD_TOUCHES_UNTIL_TIMEOUT && |
- ShouldTouchTriggerTimeout(touch.event)) { |
+ ShouldTouchTypeTriggerTimeout(touch.event.type)) { |
DCHECK(timeout_handler_); |
timeout_handler_->Start(touch); |
} |
@@ -520,12 +431,8 @@ |
if (gesture_event.event.type != blink::WebInputEvent::GestureScrollBegin) |
return; |
- if (touch_scrolling_mode_ == TOUCH_SCROLLING_MODE_ASYNC_TOUCHMOVE) { |
- pending_async_touch_move_.reset(); |
- send_touch_events_async_ = true; |
- needs_async_touch_move_for_outer_slop_region_ = true; |
- return; |
- } |
+ if (touch_scrolling_mode_ == TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE) |
+ absorbing_touch_moves_ = true; |
if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_TOUCHCANCEL) |
return; |
@@ -556,21 +463,18 @@ |
void TouchEventQueue::OnGestureEventAck( |
const GestureEventWithLatencyInfo& event, |
InputEventAckState ack_result) { |
- if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_ASYNC_TOUCHMOVE) |
+ if (touch_scrolling_mode_ != TOUCH_SCROLLING_MODE_ABSORB_TOUCHMOVE) |
return; |
if (event.event.type != blink::WebInputEvent::GestureScrollUpdate) |
return; |
- // Throttle sending touchmove events as long as the scroll events are handled. |
+ // Suspend sending touchmove events as long as the scroll events are handled. |
// Note that there's no guarantee that this ACK is for the most recent |
// gesture event (or even part of the current sequence). Worst case, the |
- // delay in updating the absorption state will result in minor UI glitches. |
- // A valid |pending_async_touch_move_| will be flushed when the next event is |
- // forwarded. |
- send_touch_events_async_ = (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED); |
- if (!send_touch_events_async_) |
- needs_async_touch_move_for_outer_slop_region_ = false; |
+ // delay in updating the absorption state should only result in minor UI |
+ // glitches. |
+ absorbing_touch_moves_ = (ack_result == INPUT_EVENT_ACK_STATE_CONSUMED); |
} |
void TouchEventQueue::OnHasTouchEventHandlers(bool has_handlers) { |
@@ -588,7 +492,6 @@ |
// TODO(jdduke): Synthesize a TouchCancel if necessary to update Blink touch |
// state tracking (e.g., if the touch handler was removed mid-sequence). |
touch_filtering_state_ = DROP_ALL_TOUCHES; |
- pending_async_touch_move_.reset(); |
if (timeout_handler_) |
timeout_handler_->Reset(); |
if (!touch_queue_.empty()) |
@@ -629,10 +532,6 @@ |
timeout_handler_->set_timeout_delay(ack_timeout_delay); |
} |
-bool TouchEventQueue::HasPendingAsyncTouchMoveForTesting() const { |
- return pending_async_touch_move_; |
-} |
- |
bool TouchEventQueue::IsTimeoutRunningForTesting() const { |
return timeout_handler_ && timeout_handler_->IsTimeoutTimerRunning(); |
} |
@@ -645,59 +544,37 @@ |
void TouchEventQueue::FlushQueue() { |
DCHECK(!dispatching_touch_ack_); |
DCHECK(!dispatching_touch_); |
- pending_async_touch_move_.reset(); |
if (touch_filtering_state_ != DROP_ALL_TOUCHES) |
touch_filtering_state_ = DROP_TOUCHES_IN_SEQUENCE; |
- while (!touch_queue_.empty()) |
- PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); |
+ while (!touch_queue_.empty()) { |
+ PopTouchEventToClient(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS, |
+ LatencyInfo()); |
+ } |
} |
-void TouchEventQueue::PopTouchEventToClient(InputEventAckState ack_result) { |
- AckTouchEventToClient(ack_result, PopTouchEvent()); |
-} |
- |
void TouchEventQueue::PopTouchEventToClient( |
InputEventAckState ack_result, |
const LatencyInfo& renderer_latency_info) { |
- scoped_ptr<CoalescedWebTouchEvent> acked_event = PopTouchEvent(); |
- acked_event->UpdateLatencyInfoForAck(renderer_latency_info); |
- AckTouchEventToClient(ack_result, acked_event.Pass()); |
-} |
- |
-void TouchEventQueue::AckTouchEventToClient( |
- InputEventAckState ack_result, |
- scoped_ptr<CoalescedWebTouchEvent> acked_event) { |
- DCHECK(acked_event); |
DCHECK(!dispatching_touch_ack_); |
- UpdateTouchAckStates(acked_event->coalesced_event().event, ack_result); |
+ if (touch_queue_.empty()) |
+ return; |
+ scoped_ptr<CoalescedWebTouchEvent> acked_event(touch_queue_.front()); |
+ touch_queue_.pop_front(); |
+ if (acked_event->ignore_ack()) |
+ return; |
+ |
// Note that acking the touch-event may result in multiple gestures being sent |
// to the renderer, or touch-events being queued. |
- base::AutoReset<const CoalescedWebTouchEvent*> dispatching_touch_ack( |
- &dispatching_touch_ack_, acked_event.get()); |
- acked_event->DispatchAckToClient(ack_result, client_); |
-} |
+ base::AutoReset<CoalescedWebTouchEvent*> |
+ dispatching_touch_ack(&dispatching_touch_ack_, acked_event.get()); |
-scoped_ptr<CoalescedWebTouchEvent> TouchEventQueue::PopTouchEvent() { |
- DCHECK(!touch_queue_.empty()); |
- scoped_ptr<CoalescedWebTouchEvent> event(touch_queue_.front()); |
- touch_queue_.pop_front(); |
- return event.Pass(); |
-} |
- |
-void TouchEventQueue::SendTouchEventImmediately( |
- const TouchEventWithLatencyInfo& touch) { |
- if (needs_async_touch_move_for_outer_slop_region_) { |
- // Any event other than a touchmove (e.g., touchcancel or secondary |
- // touchstart) after a scroll has started will interrupt the need to send a |
- // an outer slop-region exceeding touchmove. |
- if (touch.event.type != WebInputEvent::TouchMove || |
- OutsideApplicationSlopRegion(touch.event, |
- touch_sequence_start_position_)) |
- needs_async_touch_move_for_outer_slop_region_ = false; |
+ for (WebTouchEventWithLatencyList::iterator iter = acked_event->begin(), |
+ end = acked_event->end(); |
+ iter != end; ++iter) { |
+ iter->latency.AddNewLatencyFrom(renderer_latency_info); |
+ client_->OnTouchEventAck((*iter), ack_result); |
} |
- |
- client_->SendTouchEventImmediately(touch); |
} |
TouchEventQueue::PreFilterResult |
@@ -715,9 +592,12 @@ |
event.type != WebInputEvent::TouchCancel) { |
if (WebTouchEventTraits::IsTouchSequenceStart(event)) |
return FORWARD_TO_RENDERER; |
- return ACK_WITH_NO_CONSUMER_EXISTS; |
+ return ACK_WITH_NOT_CONSUMED; |
} |
+ if (absorbing_touch_moves_ && event.type == WebInputEvent::TouchMove) |
+ return ACK_WITH_NOT_CONSUMED; |
+ |
// Touch press events should always be forwarded to the renderer. |
if (event.type == WebInputEvent::TouchStart) |
return FORWARD_TO_RENDERER; |