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Unified Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2511193002: WebGL: Update Windows Intel expectations. (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
index 9e1d7521b9e58ebc48519e9cf6882a708032f542..9687b0e47f20e8ca626dc940b9d525d3c670ef8f 100644
--- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
@@ -118,8 +118,10 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
self.Fail('deqp/functional/gles3/fbomultisample*',
['win', 'intel'], bug=483282)
- self.Fail('deqp/functional/gles3/uniformbuffers/*.html',
- ['win7', 'intel'], bug=593024)
+ # These tests seem to crash flakily. It's best to leave them as skip
+ # until we can run them without GPU hangs and crashes.
+ self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html',
+ ['win', 'intel'], bug=666392)
# It's unfortunate that these suppressions need to be so broad, but it
# looks like the D3D11 device can be lost spontaneously on this
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