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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2511193002: WebGL: Update Windows Intel expectations. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
111 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html', 111 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html',
112 ['win', 'intel'], bug=614418) 112 ['win', 'intel'], bug=614418)
113 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html', 113 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html',
114 ['win', 'intel'], bug=614418) 114 ['win', 'intel'], bug=614418)
115 self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html', 115 self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html',
116 ['win', 'intel'], bug=614418) 116 ['win', 'intel'], bug=614418)
117 117
118 self.Fail('deqp/functional/gles3/fbomultisample*', 118 self.Fail('deqp/functional/gles3/fbomultisample*',
119 ['win', 'intel'], bug=483282) 119 ['win', 'intel'], bug=483282)
120 120
121 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', 121 # These tests seem to crash flakily. It's best to leave them as skip
122 ['win7', 'intel'], bug=593024) 122 # until we can run them without GPU hangs and crashes.
123 self.Skip('deqp/functional/gles3/textureshadow/2d_array_*.html',
124 ['win', 'intel'], bug=666392)
123 125
124 # It's unfortunate that these suppressions need to be so broad, but it 126 # It's unfortunate that these suppressions need to be so broad, but it
125 # looks like the D3D11 device can be lost spontaneously on this 127 # looks like the D3D11 device can be lost spontaneously on this
126 # configuration while running basically any test. 128 # configuration while running basically any test.
127 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 129 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
128 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 130 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
129 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 131 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
130 132
131 # Mac only. 133 # Mac only.
132 134
(...skipping 667 matching lines...) Expand 10 before | Expand all | Expand 10 after
800 # self.Fail(page_name, 802 # self.Fail(page_name,
801 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 803 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
802 # self.Fail(page_name, 804 # self.Fail(page_name,
803 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 805 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
804 806
805 # Conflicts if between a generic os condition and a specific version 807 # Conflicts if between a generic os condition and a specific version
806 # self.Fail(page_name, 808 # self.Fail(page_name,
807 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 809 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
808 # self.Fail(page_name, 810 # self.Fail(page_name,
809 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 811 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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