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mus: Split the gpu client-lib into a separate component.
Create //services/ui/public/cpp/gpu component to talk to the mus
window server for doing gpu related work (e.g. making connection,
allocating gpu memory etc.). Use this same component from both
the aura and the non-aura client libs, so that we don't have to
maintain the same code in both places.
BUG= 643746
TBR=ben@ for trivial #include update in content/renderer
Committed: https://crrev.com/7132ff590b6dc39d244c578899985df7c63797f9
Cr-Commit-Position: refs/heads/master@{#433233}
Total comments: 2
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ash/mus/window_manager_application.cc
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chrome/browser/chrome_content_browser_client.cc
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content/renderer/render_thread_impl.cc
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services/ui/demo/bitmap_uploader.cc
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services/ui/demo/mus_demo.cc
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services/ui/public/cpp/gpu/BUILD.gn
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services/ui/public/cpp/gpu/gpu_service.h
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services/ui/public/cpp/gpu/mojo_gpu_memory_buffer_manager.h
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services/ui/public/cpp/gpu_service.cc
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services/ui/public/cpp/mojo_buffer_backing.h
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services/ui/public/cpp/mojo_buffer_backing.cc
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services/ui/public/cpp/mojo_gpu_memory_buffer_manager.h
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services/ui/public/cpp/mojo_gpu_memory_buffer_manager.cc
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services/ui/public/cpp/window_compositor_frame_sink.cc
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ui/aura/mus/gpu_memory_buffer_impl.h
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ui/aura/mus/gpu_service.cc
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ui/aura/mus/mojo_gpu_memory_buffer.h
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ui/views/mus/mus_client.h
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ui/views/mus/mus_client.cc
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ui/views/mus/surface_context_factory.cc
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ui/views/mus/window_manager_connection.cc
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Total messages: 28 (20 generated)
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