Index: ash/wm/overview/window_grid.h |
diff --git a/ash/wm/overview/window_grid.h b/ash/wm/overview/window_grid.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d507a26e68d41bd48faa2d187caf87c0bfd624f0 |
--- /dev/null |
+++ b/ash/wm/overview/window_grid.h |
@@ -0,0 +1,92 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_ |
+#define ASH_WM_OVERVIEW_WINDOW_GRID_H_ |
+ |
+#include <vector> |
+ |
+#include "ash/wm/overview/window_selector.h" |
+#include "base/macros.h" |
+#include "base/memory/scoped_ptr.h" |
+ |
+namespace aura { |
+class Window; |
+} |
+ |
+namespace views { |
+class Widget; |
+} |
+ |
+namespace ash { |
flackr
2014/05/29 20:04:25
nit: blank line after non-trivial namespace block
Nina
2014/06/02 22:04:38
Done.
|
+class WindowSelectorItem; |
+ |
+// Represents a grid of windows in the Overview Mode in a particular root |
+// window. |
+class WindowGrid { |
+ public: |
+ WindowGrid(aura::Window* root_window, |
+ std::vector<WindowSelectorItem*> window_list); |
+ ~WindowGrid(); |
+ |
+ // Creates the selection widget, animating it to the specified |direction|. |
+ void CreateSelectionWidget(WindowSelector::Direction direction); |
+ |
+ // Moves the selection widget to the specified |direction|. Returns true if, |
+ // after moving, the widget is out of bounds. |
+ bool Move(WindowSelector::Direction direction); |
+ |
+ // Positions all the windows in the grid. |
+ void PositionWindows(bool animate); |
+ |
+ // Removes |window| from the grid, if present. If this action removes a |
+ // WindowSelectorItem, return it. Otherwise, return NULL. |
+ // RemoveWindow() repositions the items in the grid if necessary. |
+ WindowSelectorItem* RemoveWindow(aura::Window* window); |
+ |
+ // Returns the target selected window, or NULL if there is none selected. |
+ WindowSelectorItem* SelectedWindow() const; |
+ |
+ // Returns true if the grid no more windows. |
flackr
2014/05/29 20:04:25
nit: s/grid no more/grid has no more
Nina
2014/06/02 22:04:38
Done.
|
+ bool empty() { return window_list_.empty(); } |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
|
+ |
+ // Returns true if the selection widget is active. |
+ bool is_selecting() { return selection_widget_ != NULL; } |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
|
+ |
+ // Returns the root window in which the grid displays the windows. |
+ const aura::Window* root_window() { return root_window_; } |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
|
+ |
+ private: |
+ // Internal function to initialize the selection widget. |
+ void InitSelectionWidget(WindowSelector::Direction direction); |
+ |
+ // Updates |selected_index_| according to the specified |direction|. Returns |
+ // |true| if the new selection index is out of this window grid bounds. |
+ bool MoveSelectedIndex(WindowSelector::Direction direction); |
+ |
+ // Returns the target bounds of the currently selected item. |
+ const gfx::Rect GetSelectionBounds() const; |
+ |
+ // Root window the grid is in. |
+ aura::Window* root_window_; |
+ |
+ // Vector containing all the windows in this grid. |
+ std::vector<WindowSelectorItem*> window_list_; |
+ |
+ // Widget that indicates to the user which is the selected window. |
+ scoped_ptr<views::Widget> selection_widget_; |
+ |
+ // Current selected window position. |
+ size_t selected_index_; |
+ |
+ // Grid size. |
+ size_t num_rows_; |
flackr
2014/05/29 20:04:25
Remove this from the class, it's only used once ou
Nina
2014/06/02 22:04:38
Done.
|
+ size_t num_columns_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(WindowGrid); |
+}; |
+ |
+} // namespace ash |
+ |
+#endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_ |