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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_ | |
6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "ash/wm/overview/window_selector.h" | |
11 #include "base/macros.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 | |
14 namespace aura { | |
15 class Window; | |
16 } | |
17 | |
18 namespace views { | |
19 class Widget; | |
20 } | |
21 | |
22 namespace ash { | |
flackr
2014/05/29 20:04:25
nit: blank line after non-trivial namespace block
Nina
2014/06/02 22:04:38
Done.
| |
23 class WindowSelectorItem; | |
24 | |
25 // Represents a grid of windows in the Overview Mode in a particular root | |
26 // window. | |
27 class WindowGrid { | |
28 public: | |
29 WindowGrid(aura::Window* root_window, | |
30 std::vector<WindowSelectorItem*> window_list); | |
31 ~WindowGrid(); | |
32 | |
33 // Creates the selection widget, animating it to the specified |direction|. | |
34 void CreateSelectionWidget(WindowSelector::Direction direction); | |
35 | |
36 // Moves the selection widget to the specified |direction|. Returns true if, | |
37 // after moving, the widget is out of bounds. | |
38 bool Move(WindowSelector::Direction direction); | |
39 | |
40 // Positions all the windows in the grid. | |
41 void PositionWindows(bool animate); | |
42 | |
43 // Removes |window| from the grid, if present. If this action removes a | |
44 // WindowSelectorItem, return it. Otherwise, return NULL. | |
45 // RemoveWindow() repositions the items in the grid if necessary. | |
46 WindowSelectorItem* RemoveWindow(aura::Window* window); | |
47 | |
48 // Returns the target selected window, or NULL if there is none selected. | |
49 WindowSelectorItem* SelectedWindow() const; | |
50 | |
51 // Returns true if the grid no more windows. | |
flackr
2014/05/29 20:04:25
nit: s/grid no more/grid has no more
Nina
2014/06/02 22:04:38
Done.
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52 bool empty() { return window_list_.empty(); } | |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
| |
53 | |
54 // Returns true if the selection widget is active. | |
55 bool is_selecting() { return selection_widget_ != NULL; } | |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
| |
56 | |
57 // Returns the root window in which the grid displays the windows. | |
58 const aura::Window* root_window() { return root_window_; } | |
flackr
2014/05/29 20:04:25
nit: const.
Nina
2014/06/02 22:04:38
Done.
| |
59 | |
60 private: | |
61 // Internal function to initialize the selection widget. | |
62 void InitSelectionWidget(WindowSelector::Direction direction); | |
63 | |
64 // Updates |selected_index_| according to the specified |direction|. Returns | |
65 // |true| if the new selection index is out of this window grid bounds. | |
66 bool MoveSelectedIndex(WindowSelector::Direction direction); | |
67 | |
68 // Returns the target bounds of the currently selected item. | |
69 const gfx::Rect GetSelectionBounds() const; | |
70 | |
71 // Root window the grid is in. | |
72 aura::Window* root_window_; | |
73 | |
74 // Vector containing all the windows in this grid. | |
75 std::vector<WindowSelectorItem*> window_list_; | |
76 | |
77 // Widget that indicates to the user which is the selected window. | |
78 scoped_ptr<views::Widget> selection_widget_; | |
79 | |
80 // Current selected window position. | |
81 size_t selected_index_; | |
82 | |
83 // Grid size. | |
84 size_t num_rows_; | |
flackr
2014/05/29 20:04:25
Remove this from the class, it's only used once ou
Nina
2014/06/02 22:04:38
Done.
| |
85 size_t num_columns_; | |
86 | |
87 DISALLOW_COPY_AND_ASSIGN(WindowGrid); | |
88 }; | |
89 | |
90 } // namespace ash | |
91 | |
92 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_ | |
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