| Index: include/gpu/GrResource.h
|
| diff --git a/include/gpu/GrResource.h b/include/gpu/GrResource.h
|
| deleted file mode 100644
|
| index 93dec58d80632a2bea38303c3a32be994e73f237..0000000000000000000000000000000000000000
|
| --- a/include/gpu/GrResource.h
|
| +++ /dev/null
|
| @@ -1,143 +0,0 @@
|
| -/*
|
| - * Copyright 2011 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrResource_DEFINED
|
| -#define GrResource_DEFINED
|
| -
|
| -#include "SkRefCnt.h"
|
| -#include "SkTInternalLList.h"
|
| -
|
| -class GrGpu;
|
| -class GrContext;
|
| -class GrResourceEntry;
|
| -
|
| -/**
|
| - * Base class for the GPU resources created by a GrContext.
|
| - */
|
| -class GrResource : public SkRefCnt {
|
| -public:
|
| - SK_DECLARE_INST_COUNT(GrResource)
|
| -
|
| - /**
|
| - * Frees the resource in the underlying 3D API. It must be safe to call this
|
| - * when the resource has been previously abandoned.
|
| - */
|
| - void release();
|
| -
|
| - /**
|
| - * Removes references to objects in the underlying 3D API without freeing
|
| - * them. Used when the API context has been torn down before the GrContext.
|
| - */
|
| - void abandon();
|
| -
|
| - /**
|
| - * Tests whether a resource has been abandoned or released. All resources
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| - * will be in this state after their creating GrContext is destroyed or has
|
| - * contextLost called. It's up to the client to test isValid() before
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| - * attempting to use a resource if it holds refs on resources across
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| - * ~GrContext, freeResources with the force flag, or contextLost.
|
| - *
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| - * @return true if the resource has been released or abandoned,
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| - * false otherwise.
|
| - */
|
| - bool isValid() const { return NULL != fGpu; }
|
| -
|
| - /**
|
| - * Retrieves the size of the object in GPU memory. This is approximate since
|
| - * we aren't aware of additional padding or copies made by the driver.
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| - *
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| - * @return the size of the buffer in bytes
|
| - */
|
| - virtual size_t sizeInBytes() const = 0;
|
| -
|
| - /**
|
| - * Retrieves the context that owns the resource. Note that it is possible
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| - * for this to return NULL. When resources have been release()ed or
|
| - * abandon()ed they no longer have an owning context. Destroying a
|
| - * GrContext automatically releases all its resources.
|
| - */
|
| - const GrContext* getContext() const;
|
| - GrContext* getContext();
|
| -
|
| - void setCacheEntry(GrResourceEntry* cacheEntry) { fCacheEntry = cacheEntry; }
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| - GrResourceEntry* getCacheEntry() { return fCacheEntry; }
|
| -
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| - void incDeferredRefCount() const {
|
| - SkASSERT(fDeferredRefCount >= 0);
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| - ++fDeferredRefCount;
|
| - }
|
| -
|
| - void decDeferredRefCount() const {
|
| - SkASSERT(fDeferredRefCount > 0);
|
| - --fDeferredRefCount;
|
| - if (0 == fDeferredRefCount && this->needsDeferredUnref()) {
|
| - SkASSERT(this->getRefCnt() > 1);
|
| - this->unref();
|
| - }
|
| - }
|
| -
|
| - int getDeferredRefCount() const { return fDeferredRefCount; }
|
| -
|
| - void setNeedsDeferredUnref() { fFlags |= kDeferredUnref_FlagBit; }
|
| -
|
| -protected:
|
| - /**
|
| - * isWrapped indicates we have wrapped a client-created backend resource in a GrResource. If it
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| - * is true then the client is responsible for the lifetime of the underlying backend resource.
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| - * Otherwise, our onRelease() should free the resource.
|
| - */
|
| - GrResource(GrGpu* gpu, bool isWrapped);
|
| - virtual ~GrResource();
|
| -
|
| - GrGpu* getGpu() const { return fGpu; }
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| -
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| - // Derived classes should always call their parent class' onRelease
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| - // and onAbandon methods in their overrides.
|
| - virtual void onRelease() {};
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| - virtual void onAbandon() {};
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| -
|
| - bool isInCache() const { return NULL != fCacheEntry; }
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| - bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
|
| - bool needsDeferredUnref() const { return SkToBool(kDeferredUnref_FlagBit & fFlags); }
|
| -
|
| -private:
|
| -#ifdef SK_DEBUG
|
| - friend class GrGpu; // for assert in GrGpu to access getGpu
|
| -#endif
|
| -
|
| - // We're in an internal doubly linked list
|
| - SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrResource);
|
| -
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| - GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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| - // are still live GrResources. It will call
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| - // release() on all such resources in its
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| - // destructor.
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| - GrResourceEntry* fCacheEntry; // NULL if not in cache
|
| - mutable int fDeferredRefCount; // How many references in deferred drawing buffers.
|
| -
|
| - enum Flags {
|
| - /**
|
| - * This resource wraps a GPU resource given to us by the user.
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| - * Lifetime management is left up to the user (i.e., we will not
|
| - * free it).
|
| - */
|
| - kWrapped_FlagBit = 0x1,
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| -
|
| - /**
|
| - * This texture should be de-refed when the deferred ref count goes
|
| - * to zero. A resource gets into this state when the resource cache
|
| - * is holding a ref-of-obligation (i.e., someone needs to own it but
|
| - * no one else wants to) but doesn't really want to keep it around.
|
| - */
|
| - kDeferredUnref_FlagBit = 0x2,
|
| - };
|
| - uint32_t fFlags;
|
| -
|
| - typedef SkRefCnt INHERITED;
|
| -};
|
| -
|
| -#endif
|
|
|