Index: third_party/WebKit/Source/modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.cpp |
diff --git a/third_party/WebKit/Source/modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.cpp b/third_party/WebKit/Source/modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.cpp |
index 4599d147eaff4bf69836dff08758138327d80ca2..f5dc56f1ab7224d176d08aa43a23f8c1d9330bfc 100644 |
--- a/third_party/WebKit/Source/modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.cpp |
+++ b/third_party/WebKit/Source/modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.cpp |
@@ -100,6 +100,11 @@ bool OffscreenCanvasRenderingContext2D::hasImageBuffer() const { |
return !!m_imageBuffer; |
} |
+void OffscreenCanvasRenderingContext2D::reset() { |
+ m_imageBuffer = nullptr; |
xlai (Olivia)
2016/11/21 16:26:57
This function's implementation doesn't look correc
xlai (Olivia)
2016/11/21 19:56:17
Ah I just realize that the image buffer (with a ne
|
+ BaseRenderingContext2D::reset(); |
+} |
+ |
ImageBuffer* OffscreenCanvasRenderingContext2D::imageBuffer() const { |
if (!m_imageBuffer) { |
IntSize surfaceSize(width(), height()); |