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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
6 | 6 |
7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h" | 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h" |
8 #include "core/frame/ImageBitmap.h" | 8 #include "core/frame/ImageBitmap.h" |
9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
10 #include "core/workers/WorkerGlobalScope.h" | 10 #include "core/workers/WorkerGlobalScope.h" |
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93 } | 93 } |
94 | 94 |
95 int OffscreenCanvasRenderingContext2D::height() const { | 95 int OffscreenCanvasRenderingContext2D::height() const { |
96 return getOffscreenCanvas()->height(); | 96 return getOffscreenCanvas()->height(); |
97 } | 97 } |
98 | 98 |
99 bool OffscreenCanvasRenderingContext2D::hasImageBuffer() const { | 99 bool OffscreenCanvasRenderingContext2D::hasImageBuffer() const { |
100 return !!m_imageBuffer; | 100 return !!m_imageBuffer; |
101 } | 101 } |
102 | 102 |
103 void OffscreenCanvasRenderingContext2D::reset() { | |
104 m_imageBuffer = nullptr; | |
xlai (Olivia)
2016/11/21 16:26:57
This function's implementation doesn't look correc
xlai (Olivia)
2016/11/21 19:56:17
Ah I just realize that the image buffer (with a ne
| |
105 BaseRenderingContext2D::reset(); | |
106 } | |
107 | |
103 ImageBuffer* OffscreenCanvasRenderingContext2D::imageBuffer() const { | 108 ImageBuffer* OffscreenCanvasRenderingContext2D::imageBuffer() const { |
104 if (!m_imageBuffer) { | 109 if (!m_imageBuffer) { |
105 IntSize surfaceSize(width(), height()); | 110 IntSize surfaceSize(width(), height()); |
106 OpacityMode opacityMode = hasAlpha() ? NonOpaque : Opaque; | 111 OpacityMode opacityMode = hasAlpha() ? NonOpaque : Opaque; |
107 std::unique_ptr<ImageBufferSurface> surface; | 112 std::unique_ptr<ImageBufferSurface> surface; |
108 if (RuntimeEnabledFeatures::accelerated2dCanvasEnabled()) { | 113 if (RuntimeEnabledFeatures::accelerated2dCanvasEnabled()) { |
109 surface.reset( | 114 surface.reset( |
110 new AcceleratedImageBufferSurface(surfaceSize, opacityMode)); | 115 new AcceleratedImageBufferSurface(surfaceSize, opacityMode)); |
111 } | 116 } |
112 | 117 |
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241 } | 246 } |
242 | 247 |
243 bool OffscreenCanvasRenderingContext2D::isContextLost() const { | 248 bool OffscreenCanvasRenderingContext2D::isContextLost() const { |
244 return false; | 249 return false; |
245 } | 250 } |
246 | 251 |
247 bool OffscreenCanvasRenderingContext2D::isPaintable() const { | 252 bool OffscreenCanvasRenderingContext2D::isPaintable() const { |
248 return this->imageBuffer(); | 253 return this->imageBuffer(); |
249 } | 254 } |
250 } | 255 } |
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