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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" | 5 #include "modules/offscreencanvas2d/OffscreenCanvasRenderingContext2D.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h" | 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h" |
| 8 #include "core/frame/ImageBitmap.h" | 8 #include "core/frame/ImageBitmap.h" |
| 9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
| 10 #include "core/workers/WorkerGlobalScope.h" | 10 #include "core/workers/WorkerGlobalScope.h" |
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| 93 } | 93 } |
| 94 | 94 |
| 95 int OffscreenCanvasRenderingContext2D::height() const { | 95 int OffscreenCanvasRenderingContext2D::height() const { |
| 96 return getOffscreenCanvas()->height(); | 96 return getOffscreenCanvas()->height(); |
| 97 } | 97 } |
| 98 | 98 |
| 99 bool OffscreenCanvasRenderingContext2D::hasImageBuffer() const { | 99 bool OffscreenCanvasRenderingContext2D::hasImageBuffer() const { |
| 100 return !!m_imageBuffer; | 100 return !!m_imageBuffer; |
| 101 } | 101 } |
| 102 | 102 |
| 103 void OffscreenCanvasRenderingContext2D::reset() { | |
| 104 m_imageBuffer = nullptr; | |
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xlai (Olivia)
2016/11/21 16:26:57
This function's implementation doesn't look correc
xlai (Olivia)
2016/11/21 19:56:17
Ah I just realize that the image buffer (with a ne
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| 105 BaseRenderingContext2D::reset(); | |
| 106 } | |
| 107 | |
| 103 ImageBuffer* OffscreenCanvasRenderingContext2D::imageBuffer() const { | 108 ImageBuffer* OffscreenCanvasRenderingContext2D::imageBuffer() const { |
| 104 if (!m_imageBuffer) { | 109 if (!m_imageBuffer) { |
| 105 IntSize surfaceSize(width(), height()); | 110 IntSize surfaceSize(width(), height()); |
| 106 OpacityMode opacityMode = hasAlpha() ? NonOpaque : Opaque; | 111 OpacityMode opacityMode = hasAlpha() ? NonOpaque : Opaque; |
| 107 std::unique_ptr<ImageBufferSurface> surface; | 112 std::unique_ptr<ImageBufferSurface> surface; |
| 108 if (RuntimeEnabledFeatures::accelerated2dCanvasEnabled()) { | 113 if (RuntimeEnabledFeatures::accelerated2dCanvasEnabled()) { |
| 109 surface.reset( | 114 surface.reset( |
| 110 new AcceleratedImageBufferSurface(surfaceSize, opacityMode)); | 115 new AcceleratedImageBufferSurface(surfaceSize, opacityMode)); |
| 111 } | 116 } |
| 112 | 117 |
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| 241 } | 246 } |
| 242 | 247 |
| 243 bool OffscreenCanvasRenderingContext2D::isContextLost() const { | 248 bool OffscreenCanvasRenderingContext2D::isContextLost() const { |
| 244 return false; | 249 return false; |
| 245 } | 250 } |
| 246 | 251 |
| 247 bool OffscreenCanvasRenderingContext2D::isPaintable() const { | 252 bool OffscreenCanvasRenderingContext2D::isPaintable() const { |
| 248 return this->imageBuffer(); | 253 return this->imageBuffer(); |
| 249 } | 254 } |
| 250 } | 255 } |
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