Index: media/gpu/android_video_decode_accelerator.cc |
diff --git a/media/gpu/android_video_decode_accelerator.cc b/media/gpu/android_video_decode_accelerator.cc |
index de67510f8e0cf7ef6798dc8bd661536951cb5bc5..e94cb5e09cb715225bdf249092d17440e56707d4 100644 |
--- a/media/gpu/android_video_decode_accelerator.cc |
+++ b/media/gpu/android_video_decode_accelerator.cc |
@@ -825,12 +825,13 @@ void AndroidVideoDecodeAccelerator::SendDecodedFrameToClient( |
if (size_changed) |
picture_buffer.set_size(size_); |
- const bool allow_overlay = picture_buffer_manager_.ArePicturesOverlayable(); |
- UMA_HISTOGRAM_BOOLEAN("Media.AVDA.FrameSentAsOverlay", allow_overlay); |
+ const bool surface_view = picture_buffer_manager_.ArePicturesOverlayable(); |
+ UMA_HISTOGRAM_BOOLEAN("Media.AVDA.FrameSentAsOverlay", surface_view); |
// TODO(hubbe): Insert the correct color space. http://crbug.com/647725 |
Picture picture(picture_buffer_id, bitstream_id, gfx::Rect(size_), |
- gfx::ColorSpace(), allow_overlay); |
+ gfx::ColorSpace(), true /* allow_overlay */); |
picture.set_size_changed(size_changed); |
+ picture.set_surface_texture(!surface_view); |
liberato (no reviews please)
2016/11/19 18:25:52
this is where the "backed by surface texture" flag
|
// Notify picture ready before calling UseCodecBufferForPictureBuffer() since |
// that process may be slow and shouldn't delay delivery of the frame to the |