| Index: runtime/embedders/openglui/common/canvas_state.cc
|
| diff --git a/runtime/embedders/openglui/common/canvas_state.cc b/runtime/embedders/openglui/common/canvas_state.cc
|
| deleted file mode 100644
|
| index 8d927c8007b7c108fb67c42c4f8c62cfe4998ed3..0000000000000000000000000000000000000000
|
| --- a/runtime/embedders/openglui/common/canvas_state.cc
|
| +++ /dev/null
|
| @@ -1,411 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -#include "embedders/openglui/common/canvas_state.h"
|
| -
|
| -#include <ctype.h>
|
| -#include <string.h>
|
| -
|
| -#include "embedders/openglui/common/support.h"
|
| -
|
| -// Float parser. Does not handle exponents. This is
|
| -// used to parse font sizes so it doesn't need to be full-blown.
|
| -float ParseFloat(const char* s, int& pos) {
|
| - int len = strlen(s);
|
| - float rtn = 0.0;
|
| - while (pos < len && s[pos] != '.' && !isdigit(s[pos])) {
|
| - ++pos;
|
| - }
|
| - while (pos < len && isdigit(s[pos])) {
|
| - rtn = rtn * 10.0 + s[pos] - '0';
|
| - ++pos;
|
| - }
|
| - if (pos < len && s[pos] == '.') {
|
| - pos++;
|
| - float div = 1.0;
|
| - while (pos < len && isdigit(s[pos])) {
|
| - rtn = rtn * 10.0 + s[pos] - '0';
|
| - ++pos;
|
| - div *= 10.0;
|
| - }
|
| - rtn /= div;
|
| - }
|
| - return rtn;
|
| -}
|
| -
|
| -int ParseInt(const char* s, int& pos) {
|
| - int len = strlen(s);
|
| - int rtn = 0;
|
| - while (pos < len && !isdigit(s[pos])) {
|
| - ++pos;
|
| - }
|
| - while (pos < len && isdigit(s[pos])) {
|
| - rtn = rtn * 10 + s[pos] - '0';
|
| - ++pos;
|
| - }
|
| - return rtn;
|
| -}
|
| -
|
| -CanvasState* CanvasState::Restore() {
|
| - if (next_ != NULL) {
|
| - // If the state we are popping has a non-empty path,
|
| - // apply the state's transform to the path, then
|
| - // add the path to the previous state's path.
|
| - if (path_->countPoints() > 0) {
|
| - path_->transform(canvas_->getTotalMatrix());
|
| - next_->path_->addPath(*path_);
|
| - }
|
| - canvas_->restore();
|
| - return next_;
|
| - }
|
| - canvas_->restore();
|
| - return next_; // TODO(gram): Should we assert/throw?
|
| -}
|
| -
|
| -void CanvasState::setLineCap(const char* lc) {
|
| - if (strcmp(lc, "round") == 0) {
|
| - paint_.setStrokeCap(SkPaint::kRound_Cap);
|
| - } else if (strcmp(lc, "square") == 0) {
|
| - paint_.setStrokeCap(SkPaint::kSquare_Cap);
|
| - } else {
|
| - paint_.setStrokeCap(SkPaint::kButt_Cap);
|
| - }
|
| -}
|
| -
|
| -void CanvasState::setLineJoin(const char* lj) {
|
| - if (strcmp(lj, "round") == 0) {
|
| - paint_.setStrokeJoin(SkPaint::kRound_Join);
|
| - } else if (strcmp(lj, "bevel") == 0) {
|
| - paint_.setStrokeJoin(SkPaint::kBevel_Join);
|
| - } else {
|
| - paint_.setStrokeJoin(SkPaint::kMiter_Join);
|
| - }
|
| -}
|
| -
|
| -const char* CanvasState::setFont(const char*name, float size) {
|
| - // Font names have the form "<modifier> <size> <family>".
|
| - // Modifiers are "normal", "italic", "bold".
|
| - // Sizes have magnitude and units; e.g. "10pt", "20px".
|
| - const char* rtn = name;
|
| - if (size < 0) {
|
| - int pos = 0;
|
| - // TODO(gram): need to handle these modifiers.
|
| - if (strncmp(name, "normal", 6) == 0) {
|
| - pos = 6;
|
| - } else if (strncmp(name, "italic", 6) == 0) {
|
| - pos = 6;
|
| - } else if (strncmp(name, "bold", 4) == 0) {
|
| - pos = 4;
|
| - }
|
| - size = ParseFloat(name, pos);
|
| - // Font size units: px, etc. For now just px.
|
| - // TODO(gram): Handle other units.
|
| - if (strncmp(name + pos, "px", 2) == 0) {
|
| - pos += 2;
|
| - }
|
| - int len = strlen(name);
|
| - while (pos < len && isspace(name[pos])) {
|
| - ++pos;
|
| - }
|
| - name = name + pos;
|
| - }
|
| - SkTypeface *pTypeface = SkTypeface::CreateFromName(name, SkTypeface::kNormal);
|
| - paint_.setTypeface(pTypeface);
|
| - paint_.setTextSize(size);
|
| - // TODO(gram): Must return a normalized font name incorporating size, so
|
| - // callers can set the Dart canvas font name to an appropriate value.
|
| - // Actually this may not be necessary in which case we can change this
|
| - // method to return void.
|
| - return rtn;
|
| -}
|
| -
|
| -const char* CanvasState::setTextAlign(const char* align) {
|
| - // TODO(gram): What about "start" and "end"?
|
| - // I don't see any an analogs in Skia.
|
| - if (strcmp(align, "left") == 0) {
|
| - paint_.setTextAlign(SkPaint::kLeft_Align);
|
| - } else if (strcmp(align, "right") == 0) {
|
| - paint_.setTextAlign(SkPaint::kRight_Align);
|
| - } else {
|
| - paint_.setTextAlign(SkPaint::kCenter_Align);
|
| - }
|
| - return align;
|
| -}
|
| -
|
| -const char* CanvasState::setTextBaseline(const char* baseline) {
|
| - // TODO(gram): Does skia support this? It doesn't seem like
|
| - // it. Right now we don't use the textBaseline value, but we
|
| - // may have to implement this ourselves, by adjusting the y
|
| - // values passed to StrokeText/FillText using the font metrics.
|
| - if (strcmp(baseline, "top") == 0) {
|
| - } else if (strcmp(baseline, "middle") == 0) {
|
| - } else if (strcmp(baseline, "bottom") == 0) {
|
| - } else if (strcmp(baseline, "hanging") == 0) {
|
| - } else if (strcmp(baseline, "alphabetic") == 0) {
|
| - } else if (strcmp(baseline, "ideographic") == 0) {
|
| - }
|
| - return baseline;
|
| -}
|
| -
|
| -const char* CanvasState::setTextDirection(const char* direction) {
|
| - // TODO(gram): Add support for this if Skia does.
|
| - return direction;
|
| -}
|
| -
|
| -void CanvasState::setMode(SkPaint::Style style, ColorRGBA color,
|
| - SkShader* shader) {
|
| - paint_.setStyle(style);
|
| - paint_.setColor(color.v);
|
| - paint_.setShader(shader);
|
| - uint8_t alpha = static_cast<uint8_t>(
|
| - globalAlpha_ * static_cast<float>(color.alpha()));
|
| - paint_.setAlpha(alpha);
|
| - bool drawShadow = (shadowOffsetX_ != 0 ||
|
| - shadowOffsetY_ != 0 ||
|
| - shadowBlur_ != 0) &&
|
| - shadowColor_.alpha() > 0;
|
| - if (drawShadow) {
|
| - // TODO(gram): should we mult shadowColor by globalAlpha?
|
| - paint_.setLooper(new SkBlurDrawLooper(SkFloatToScalar(shadowBlur_),
|
| - SkFloatToScalar(shadowOffsetX_),
|
| - SkFloatToScalar(shadowOffsetY_),
|
| - shadowColor_.v))->unref();
|
| - } else {
|
| - paint_.setLooper(NULL);
|
| - }
|
| -}
|
| -
|
| -void CanvasState::setGlobalCompositeOperation(const char* op) {
|
| - SkXfermode::Mode mode;
|
| - static const struct CompositOpToXfermodeMode {
|
| - const char* mCompositOp;
|
| - uint8_t m_xfermodeMode;
|
| - } gMapCompositOpsToXfermodeModes[] = {
|
| - { "clear", SkXfermode::kClear_Mode },
|
| - { "copy", SkXfermode::kSrc_Mode },
|
| - { "source-over", SkXfermode::kSrcOver_Mode },
|
| - { "source-in", SkXfermode::kSrcIn_Mode },
|
| - { "source-out", SkXfermode::kSrcOut_Mode },
|
| - { "source-atop", SkXfermode::kSrcATop_Mode },
|
| - { "destination-over", SkXfermode::kDstOver_Mode },
|
| - { "destination-in", SkXfermode::kDstIn_Mode },
|
| - { "destination-out", SkXfermode::kDstOut_Mode },
|
| - { "destination-atop", SkXfermode::kDstATop_Mode },
|
| - { "xor", SkXfermode::kXor_Mode },
|
| - { "darker", SkXfermode::kDarken_Mode },
|
| - { "lighter", SkXfermode::kPlus_Mode }
|
| - };
|
| - for (unsigned i = 0;
|
| - i < SK_ARRAY_COUNT(gMapCompositOpsToXfermodeModes);
|
| - i++) {
|
| - if (strcmp(op, gMapCompositOpsToXfermodeModes[i].mCompositOp) == 0) {
|
| - mode = (SkXfermode::Mode)gMapCompositOpsToXfermodeModes[i].m_xfermodeMode;
|
| - paint_.setXfermodeMode(mode);
|
| - return;
|
| - }
|
| - }
|
| - LOGE("Unknown CompositeOperator %s\n", op);
|
| - paint_.setXfermodeMode(SkXfermode::kSrcOver_Mode); // fall-back
|
| -}
|
| -
|
| -void CanvasState::Arc(float x, float y, float radius,
|
| - float startAngle, float endAngle,
|
| - bool antiClockwise) {
|
| - SkRect rect;
|
| - rect.set(x - radius, y - radius, x + radius, y + radius);
|
| - bool doCircle = false;
|
| -
|
| - static float twoPi = 2 * M_PI;
|
| -
|
| - float sweep = endAngle - startAngle;
|
| - if (sweep >= twoPi || sweep <= -twoPi) {
|
| - doCircle = true;
|
| - }
|
| -
|
| - if (!antiClockwise && endAngle <= startAngle) {
|
| - endAngle += 2 * M_PI;
|
| - } else if (antiClockwise && startAngle <= endAngle) {
|
| - startAngle += 2 * M_PI;
|
| - }
|
| - sweep = endAngle - startAngle;
|
| -
|
| - startAngle = fmodf(startAngle, twoPi);
|
| - float sa = Radians2Degrees(startAngle);
|
| - float ea = Radians2Degrees(sweep);
|
| - path_->arcTo(rect, sa, ea, false);
|
| - if (doCircle) {
|
| - SkPath tmp;
|
| - tmp.addOval(rect);
|
| - tmp.addPath(*path_);
|
| - path_->swap(tmp);
|
| - }
|
| -}
|
| -
|
| -int hexDigit(char c) {
|
| - if (c >= '0' && c <= '9') return c - '0';
|
| - if (c <= 'Z') return c - 'A' + 10;
|
| - return c - 'a' + 10;
|
| -}
|
| -
|
| -// Color parser.
|
| -// See http://www.w3.org/TR/CSS21/syndata.html#color-units.
|
| -// There is also another format: hsl(240,100%,100%) (and hsla)
|
| -// TODO(gram): We probably eventually want to use a table rather
|
| -// than a big if statement; see setGlobalCompositeOperation for
|
| -// an example.
|
| -ColorRGBA CanvasState::GetColor(const char* color) {
|
| - if (color[0] == '#') {
|
| - int r = 0, g = 0, b = 0;
|
| - if (strlen(color) == 7) {
|
| - r = hexDigit(color[1]) * 16 + hexDigit(color[2]);
|
| - g = hexDigit(color[3]) * 16 + hexDigit(color[4]);
|
| - b = hexDigit(color[5]) * 16 + hexDigit(color[6]);
|
| - } else if (strlen(color) == 4) {
|
| - r = hexDigit(color[1]) * 16 + hexDigit(color[1]);
|
| - g = hexDigit(color[2]) * 16 + hexDigit(color[2]);
|
| - b = hexDigit(color[3]) * 16 + hexDigit(color[3]);
|
| - }
|
| - return ColorRGBA(r, g, b);
|
| - } else if (strcmp(color, "maroon") == 0) {
|
| - return ColorRGBA(0x80, 0x00, 0x00);
|
| - } else if (strcmp(color, "red") == 0) {
|
| - return ColorRGBA(0xFF, 0x00, 0x00);
|
| - } else if (strcmp(color, "orange") == 0) {
|
| - return ColorRGBA(0xFF, 0xA5, 0x00);
|
| - } else if (strcmp(color, "yellow") == 0) {
|
| - return ColorRGBA(0xFF, 0xFF, 0x00);
|
| - } else if (strcmp(color, "olive") == 0) {
|
| - return ColorRGBA(0x80, 0x80, 0x00);
|
| - } else if (strcmp(color, "purple") == 0) {
|
| - return ColorRGBA(0x80, 0x00, 0x80);
|
| - } else if (strcmp(color, "fuschia") == 0) {
|
| - return ColorRGBA(0xFF, 0x00, 0xFF);
|
| - } else if (strcmp(color, "white") == 0) {
|
| - return ColorRGBA(0xFF, 0xFF, 0xFF);
|
| - } else if (strcmp(color, "lime") == 0) {
|
| - return ColorRGBA(0x00, 0xFF, 0x00);
|
| - } else if (strcmp(color, "green") == 0) {
|
| - return ColorRGBA(0x00, 0x80, 0x00);
|
| - } else if (strcmp(color, "navy") == 0) {
|
| - return ColorRGBA(0x00, 0x00, 0x80);
|
| - } else if (strcmp(color, "blue") == 0) {
|
| - return ColorRGBA(0x00, 0x00, 0xFF);
|
| - } else if (strcmp(color, "aqua") == 0) {
|
| - return ColorRGBA(0x00, 0xFF, 0xFF);
|
| - } else if (strcmp(color, "teal") == 0) {
|
| - return ColorRGBA(0x00, 0x80, 0x80);
|
| - } else if (strcmp(color, "silver") == 0) {
|
| - return ColorRGBA(0xC0, 0xC0, 0xC0);
|
| - } else if (strcmp(color, "gray") == 0) {
|
| - return ColorRGBA(0x80, 0x80, 0x80);
|
| - } else if (strncmp(color, "rgb(", 4) == 0) {
|
| - int pos = 4;
|
| - int r = ParseInt(color, pos);
|
| - ++pos;
|
| - int g = ParseInt(color, pos);
|
| - ++pos;
|
| - int b = ParseInt(color, pos);
|
| - return ColorRGBA(r, g, b);
|
| - } else if (strncmp(color, "rgba(", 5) == 0) {
|
| - int pos = 5;
|
| - int r = ParseInt(color, pos);
|
| - ++pos;
|
| - int g = ParseInt(color, pos);
|
| - ++pos;
|
| - int b = ParseInt(color, pos);
|
| - ++pos;
|
| - float a = ParseFloat(color, pos);
|
| - return ColorRGBA(r, g, b, static_cast<int>(a * 255.0));
|
| - }
|
| - // Default to black.
|
| - return ColorRGBA(0x00, 0x00, 0x00);
|
| -}
|
| -
|
| -void CanvasState::DrawImage(const SkBitmap& bm,
|
| - int sx, int sy, int sw, int sh,
|
| - int dx, int dy, int dw, int dh) {
|
| - if (sw < 0) sw = bm.width();
|
| - if (dw < 0) dw = bm.width();
|
| - if (sh < 0) sh = bm.height();
|
| - if (dh < 0) dh = bm.height();
|
| - SkIRect src = SkIRect::MakeXYWH(sx, sy, sw, sh);
|
| - SkRect dst = SkRect::MakeXYWH(dx, dy, dw, dh);
|
| - LOGI("DrawImage(_,%d,%d,%d,%d,%d,%d,%d,%d)", sx, sy, sw, sh, dx, dy, dw, dh);
|
| - canvas_->drawBitmapRect(bm, &src, dst);
|
| -}
|
| -
|
| -void CanvasState::SetFillGradient(bool is_radial,
|
| - double x0, double y0, double r0,
|
| - double x1, double y1, double r1,
|
| - int stops, float* positions, char** colors) {
|
| - if (fillShader_ != NULL) {
|
| - fillShader_->unref();
|
| - }
|
| - if (is_radial) {
|
| - fillShader_ = CreateRadialGradient(x0, y0, r0, x1, y1, r1,
|
| - stops, positions, colors);
|
| - } else {
|
| - fillShader_ = CreateLinearGradient(x0, y0, x1, y1,
|
| - stops, positions, colors);
|
| - }
|
| - fillShader_->validate();
|
| -}
|
| -
|
| -void CanvasState::SetStrokeGradient(bool is_radial,
|
| - double x0, double y0, double r0,
|
| - double x1, double y1, double r1,
|
| - int stops, float* positions, char** colors) {
|
| - if (strokeShader_ != NULL) {
|
| - strokeShader_->unref();
|
| - }
|
| - if (is_radial) {
|
| - strokeShader_ = CreateRadialGradient(x0, y0, r0, x1, y1, r1,
|
| - stops, positions, colors);
|
| - } else {
|
| - strokeShader_ = CreateLinearGradient(x0, y0, x1, y1,
|
| - stops, positions, colors);
|
| - }
|
| - strokeShader_->validate();
|
| -}
|
| -
|
| -SkShader* CanvasState::CreateRadialGradient(
|
| - double x0, double y0, double r0,
|
| - double x1, double y1, double r1,
|
| - int stops, float* positions, char** colors) {
|
| - SkScalar* p = new SkScalar[stops];
|
| - SkColor* c = new SkColor[stops];
|
| - for (int i = 0; i < stops; i++) {
|
| - p[i] = positions[i];
|
| - c[i] = GetColor(colors[i]).v;
|
| - }
|
| - LOGI("CreateRadialGradient(%f,%f,%f,%f,%f,%f,%d,[%f,%f],[%s,%s]",
|
| - x0, y0, r0, x1, y1, r1, stops, positions[0], positions[1],
|
| - colors[0], colors[1]);
|
| - SkShader* shader = SkGradientShader::CreateTwoPointRadial(
|
| - SkPoint::Make(x0, y0), r0, SkPoint::Make(x1, y1), r1,
|
| - c, p, stops, SkShader::kClamp_TileMode);
|
| - delete[] c;
|
| - delete[] p;
|
| - return shader;
|
| -}
|
| -
|
| -SkShader* CanvasState::CreateLinearGradient(
|
| - double x0, double y0, double x1, double y1,
|
| - int stops, float* positions, char** colors) {
|
| - SkScalar* p = new SkScalar[stops];
|
| - SkColor* c = new SkColor[stops];
|
| - for (int i = 0; i < stops; i++) {
|
| - p[i] = positions[i];
|
| - c[i] = GetColor(colors[i]).v;
|
| - }
|
| - SkPoint pts[2];
|
| - pts[0] = SkPoint::Make(x0, y0);
|
| - pts[1] = SkPoint::Make(x1, y1);
|
| - SkShader* shader = SkGradientShader::CreateLinear(pts, c, p, stops,
|
| - SkShader::kClamp_TileMode);
|
| - delete[] c;
|
| - delete[] p;
|
| - return shader;
|
| -}
|
| -
|
|
|