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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 | |
| 5 #include "embedders/openglui/common/canvas_state.h" | |
| 6 | |
| 7 #include <ctype.h> | |
| 8 #include <string.h> | |
| 9 | |
| 10 #include "embedders/openglui/common/support.h" | |
| 11 | |
| 12 // Float parser. Does not handle exponents. This is | |
| 13 // used to parse font sizes so it doesn't need to be full-blown. | |
| 14 float ParseFloat(const char* s, int& pos) { | |
| 15 int len = strlen(s); | |
| 16 float rtn = 0.0; | |
| 17 while (pos < len && s[pos] != '.' && !isdigit(s[pos])) { | |
| 18 ++pos; | |
| 19 } | |
| 20 while (pos < len && isdigit(s[pos])) { | |
| 21 rtn = rtn * 10.0 + s[pos] - '0'; | |
| 22 ++pos; | |
| 23 } | |
| 24 if (pos < len && s[pos] == '.') { | |
| 25 pos++; | |
| 26 float div = 1.0; | |
| 27 while (pos < len && isdigit(s[pos])) { | |
| 28 rtn = rtn * 10.0 + s[pos] - '0'; | |
| 29 ++pos; | |
| 30 div *= 10.0; | |
| 31 } | |
| 32 rtn /= div; | |
| 33 } | |
| 34 return rtn; | |
| 35 } | |
| 36 | |
| 37 int ParseInt(const char* s, int& pos) { | |
| 38 int len = strlen(s); | |
| 39 int rtn = 0; | |
| 40 while (pos < len && !isdigit(s[pos])) { | |
| 41 ++pos; | |
| 42 } | |
| 43 while (pos < len && isdigit(s[pos])) { | |
| 44 rtn = rtn * 10 + s[pos] - '0'; | |
| 45 ++pos; | |
| 46 } | |
| 47 return rtn; | |
| 48 } | |
| 49 | |
| 50 CanvasState* CanvasState::Restore() { | |
| 51 if (next_ != NULL) { | |
| 52 // If the state we are popping has a non-empty path, | |
| 53 // apply the state's transform to the path, then | |
| 54 // add the path to the previous state's path. | |
| 55 if (path_->countPoints() > 0) { | |
| 56 path_->transform(canvas_->getTotalMatrix()); | |
| 57 next_->path_->addPath(*path_); | |
| 58 } | |
| 59 canvas_->restore(); | |
| 60 return next_; | |
| 61 } | |
| 62 canvas_->restore(); | |
| 63 return next_; // TODO(gram): Should we assert/throw? | |
| 64 } | |
| 65 | |
| 66 void CanvasState::setLineCap(const char* lc) { | |
| 67 if (strcmp(lc, "round") == 0) { | |
| 68 paint_.setStrokeCap(SkPaint::kRound_Cap); | |
| 69 } else if (strcmp(lc, "square") == 0) { | |
| 70 paint_.setStrokeCap(SkPaint::kSquare_Cap); | |
| 71 } else { | |
| 72 paint_.setStrokeCap(SkPaint::kButt_Cap); | |
| 73 } | |
| 74 } | |
| 75 | |
| 76 void CanvasState::setLineJoin(const char* lj) { | |
| 77 if (strcmp(lj, "round") == 0) { | |
| 78 paint_.setStrokeJoin(SkPaint::kRound_Join); | |
| 79 } else if (strcmp(lj, "bevel") == 0) { | |
| 80 paint_.setStrokeJoin(SkPaint::kBevel_Join); | |
| 81 } else { | |
| 82 paint_.setStrokeJoin(SkPaint::kMiter_Join); | |
| 83 } | |
| 84 } | |
| 85 | |
| 86 const char* CanvasState::setFont(const char*name, float size) { | |
| 87 // Font names have the form "<modifier> <size> <family>". | |
| 88 // Modifiers are "normal", "italic", "bold". | |
| 89 // Sizes have magnitude and units; e.g. "10pt", "20px". | |
| 90 const char* rtn = name; | |
| 91 if (size < 0) { | |
| 92 int pos = 0; | |
| 93 // TODO(gram): need to handle these modifiers. | |
| 94 if (strncmp(name, "normal", 6) == 0) { | |
| 95 pos = 6; | |
| 96 } else if (strncmp(name, "italic", 6) == 0) { | |
| 97 pos = 6; | |
| 98 } else if (strncmp(name, "bold", 4) == 0) { | |
| 99 pos = 4; | |
| 100 } | |
| 101 size = ParseFloat(name, pos); | |
| 102 // Font size units: px, etc. For now just px. | |
| 103 // TODO(gram): Handle other units. | |
| 104 if (strncmp(name + pos, "px", 2) == 0) { | |
| 105 pos += 2; | |
| 106 } | |
| 107 int len = strlen(name); | |
| 108 while (pos < len && isspace(name[pos])) { | |
| 109 ++pos; | |
| 110 } | |
| 111 name = name + pos; | |
| 112 } | |
| 113 SkTypeface *pTypeface = SkTypeface::CreateFromName(name, SkTypeface::kNormal); | |
| 114 paint_.setTypeface(pTypeface); | |
| 115 paint_.setTextSize(size); | |
| 116 // TODO(gram): Must return a normalized font name incorporating size, so | |
| 117 // callers can set the Dart canvas font name to an appropriate value. | |
| 118 // Actually this may not be necessary in which case we can change this | |
| 119 // method to return void. | |
| 120 return rtn; | |
| 121 } | |
| 122 | |
| 123 const char* CanvasState::setTextAlign(const char* align) { | |
| 124 // TODO(gram): What about "start" and "end"? | |
| 125 // I don't see any an analogs in Skia. | |
| 126 if (strcmp(align, "left") == 0) { | |
| 127 paint_.setTextAlign(SkPaint::kLeft_Align); | |
| 128 } else if (strcmp(align, "right") == 0) { | |
| 129 paint_.setTextAlign(SkPaint::kRight_Align); | |
| 130 } else { | |
| 131 paint_.setTextAlign(SkPaint::kCenter_Align); | |
| 132 } | |
| 133 return align; | |
| 134 } | |
| 135 | |
| 136 const char* CanvasState::setTextBaseline(const char* baseline) { | |
| 137 // TODO(gram): Does skia support this? It doesn't seem like | |
| 138 // it. Right now we don't use the textBaseline value, but we | |
| 139 // may have to implement this ourselves, by adjusting the y | |
| 140 // values passed to StrokeText/FillText using the font metrics. | |
| 141 if (strcmp(baseline, "top") == 0) { | |
| 142 } else if (strcmp(baseline, "middle") == 0) { | |
| 143 } else if (strcmp(baseline, "bottom") == 0) { | |
| 144 } else if (strcmp(baseline, "hanging") == 0) { | |
| 145 } else if (strcmp(baseline, "alphabetic") == 0) { | |
| 146 } else if (strcmp(baseline, "ideographic") == 0) { | |
| 147 } | |
| 148 return baseline; | |
| 149 } | |
| 150 | |
| 151 const char* CanvasState::setTextDirection(const char* direction) { | |
| 152 // TODO(gram): Add support for this if Skia does. | |
| 153 return direction; | |
| 154 } | |
| 155 | |
| 156 void CanvasState::setMode(SkPaint::Style style, ColorRGBA color, | |
| 157 SkShader* shader) { | |
| 158 paint_.setStyle(style); | |
| 159 paint_.setColor(color.v); | |
| 160 paint_.setShader(shader); | |
| 161 uint8_t alpha = static_cast<uint8_t>( | |
| 162 globalAlpha_ * static_cast<float>(color.alpha())); | |
| 163 paint_.setAlpha(alpha); | |
| 164 bool drawShadow = (shadowOffsetX_ != 0 || | |
| 165 shadowOffsetY_ != 0 || | |
| 166 shadowBlur_ != 0) && | |
| 167 shadowColor_.alpha() > 0; | |
| 168 if (drawShadow) { | |
| 169 // TODO(gram): should we mult shadowColor by globalAlpha? | |
| 170 paint_.setLooper(new SkBlurDrawLooper(SkFloatToScalar(shadowBlur_), | |
| 171 SkFloatToScalar(shadowOffsetX_), | |
| 172 SkFloatToScalar(shadowOffsetY_), | |
| 173 shadowColor_.v))->unref(); | |
| 174 } else { | |
| 175 paint_.setLooper(NULL); | |
| 176 } | |
| 177 } | |
| 178 | |
| 179 void CanvasState::setGlobalCompositeOperation(const char* op) { | |
| 180 SkXfermode::Mode mode; | |
| 181 static const struct CompositOpToXfermodeMode { | |
| 182 const char* mCompositOp; | |
| 183 uint8_t m_xfermodeMode; | |
| 184 } gMapCompositOpsToXfermodeModes[] = { | |
| 185 { "clear", SkXfermode::kClear_Mode }, | |
| 186 { "copy", SkXfermode::kSrc_Mode }, | |
| 187 { "source-over", SkXfermode::kSrcOver_Mode }, | |
| 188 { "source-in", SkXfermode::kSrcIn_Mode }, | |
| 189 { "source-out", SkXfermode::kSrcOut_Mode }, | |
| 190 { "source-atop", SkXfermode::kSrcATop_Mode }, | |
| 191 { "destination-over", SkXfermode::kDstOver_Mode }, | |
| 192 { "destination-in", SkXfermode::kDstIn_Mode }, | |
| 193 { "destination-out", SkXfermode::kDstOut_Mode }, | |
| 194 { "destination-atop", SkXfermode::kDstATop_Mode }, | |
| 195 { "xor", SkXfermode::kXor_Mode }, | |
| 196 { "darker", SkXfermode::kDarken_Mode }, | |
| 197 { "lighter", SkXfermode::kPlus_Mode } | |
| 198 }; | |
| 199 for (unsigned i = 0; | |
| 200 i < SK_ARRAY_COUNT(gMapCompositOpsToXfermodeModes); | |
| 201 i++) { | |
| 202 if (strcmp(op, gMapCompositOpsToXfermodeModes[i].mCompositOp) == 0) { | |
| 203 mode = (SkXfermode::Mode)gMapCompositOpsToXfermodeModes[i].m_xfermodeMode; | |
| 204 paint_.setXfermodeMode(mode); | |
| 205 return; | |
| 206 } | |
| 207 } | |
| 208 LOGE("Unknown CompositeOperator %s\n", op); | |
| 209 paint_.setXfermodeMode(SkXfermode::kSrcOver_Mode); // fall-back | |
| 210 } | |
| 211 | |
| 212 void CanvasState::Arc(float x, float y, float radius, | |
| 213 float startAngle, float endAngle, | |
| 214 bool antiClockwise) { | |
| 215 SkRect rect; | |
| 216 rect.set(x - radius, y - radius, x + radius, y + radius); | |
| 217 bool doCircle = false; | |
| 218 | |
| 219 static float twoPi = 2 * M_PI; | |
| 220 | |
| 221 float sweep = endAngle - startAngle; | |
| 222 if (sweep >= twoPi || sweep <= -twoPi) { | |
| 223 doCircle = true; | |
| 224 } | |
| 225 | |
| 226 if (!antiClockwise && endAngle <= startAngle) { | |
| 227 endAngle += 2 * M_PI; | |
| 228 } else if (antiClockwise && startAngle <= endAngle) { | |
| 229 startAngle += 2 * M_PI; | |
| 230 } | |
| 231 sweep = endAngle - startAngle; | |
| 232 | |
| 233 startAngle = fmodf(startAngle, twoPi); | |
| 234 float sa = Radians2Degrees(startAngle); | |
| 235 float ea = Radians2Degrees(sweep); | |
| 236 path_->arcTo(rect, sa, ea, false); | |
| 237 if (doCircle) { | |
| 238 SkPath tmp; | |
| 239 tmp.addOval(rect); | |
| 240 tmp.addPath(*path_); | |
| 241 path_->swap(tmp); | |
| 242 } | |
| 243 } | |
| 244 | |
| 245 int hexDigit(char c) { | |
| 246 if (c >= '0' && c <= '9') return c - '0'; | |
| 247 if (c <= 'Z') return c - 'A' + 10; | |
| 248 return c - 'a' + 10; | |
| 249 } | |
| 250 | |
| 251 // Color parser. | |
| 252 // See http://www.w3.org/TR/CSS21/syndata.html#color-units. | |
| 253 // There is also another format: hsl(240,100%,100%) (and hsla) | |
| 254 // TODO(gram): We probably eventually want to use a table rather | |
| 255 // than a big if statement; see setGlobalCompositeOperation for | |
| 256 // an example. | |
| 257 ColorRGBA CanvasState::GetColor(const char* color) { | |
| 258 if (color[0] == '#') { | |
| 259 int r = 0, g = 0, b = 0; | |
| 260 if (strlen(color) == 7) { | |
| 261 r = hexDigit(color[1]) * 16 + hexDigit(color[2]); | |
| 262 g = hexDigit(color[3]) * 16 + hexDigit(color[4]); | |
| 263 b = hexDigit(color[5]) * 16 + hexDigit(color[6]); | |
| 264 } else if (strlen(color) == 4) { | |
| 265 r = hexDigit(color[1]) * 16 + hexDigit(color[1]); | |
| 266 g = hexDigit(color[2]) * 16 + hexDigit(color[2]); | |
| 267 b = hexDigit(color[3]) * 16 + hexDigit(color[3]); | |
| 268 } | |
| 269 return ColorRGBA(r, g, b); | |
| 270 } else if (strcmp(color, "maroon") == 0) { | |
| 271 return ColorRGBA(0x80, 0x00, 0x00); | |
| 272 } else if (strcmp(color, "red") == 0) { | |
| 273 return ColorRGBA(0xFF, 0x00, 0x00); | |
| 274 } else if (strcmp(color, "orange") == 0) { | |
| 275 return ColorRGBA(0xFF, 0xA5, 0x00); | |
| 276 } else if (strcmp(color, "yellow") == 0) { | |
| 277 return ColorRGBA(0xFF, 0xFF, 0x00); | |
| 278 } else if (strcmp(color, "olive") == 0) { | |
| 279 return ColorRGBA(0x80, 0x80, 0x00); | |
| 280 } else if (strcmp(color, "purple") == 0) { | |
| 281 return ColorRGBA(0x80, 0x00, 0x80); | |
| 282 } else if (strcmp(color, "fuschia") == 0) { | |
| 283 return ColorRGBA(0xFF, 0x00, 0xFF); | |
| 284 } else if (strcmp(color, "white") == 0) { | |
| 285 return ColorRGBA(0xFF, 0xFF, 0xFF); | |
| 286 } else if (strcmp(color, "lime") == 0) { | |
| 287 return ColorRGBA(0x00, 0xFF, 0x00); | |
| 288 } else if (strcmp(color, "green") == 0) { | |
| 289 return ColorRGBA(0x00, 0x80, 0x00); | |
| 290 } else if (strcmp(color, "navy") == 0) { | |
| 291 return ColorRGBA(0x00, 0x00, 0x80); | |
| 292 } else if (strcmp(color, "blue") == 0) { | |
| 293 return ColorRGBA(0x00, 0x00, 0xFF); | |
| 294 } else if (strcmp(color, "aqua") == 0) { | |
| 295 return ColorRGBA(0x00, 0xFF, 0xFF); | |
| 296 } else if (strcmp(color, "teal") == 0) { | |
| 297 return ColorRGBA(0x00, 0x80, 0x80); | |
| 298 } else if (strcmp(color, "silver") == 0) { | |
| 299 return ColorRGBA(0xC0, 0xC0, 0xC0); | |
| 300 } else if (strcmp(color, "gray") == 0) { | |
| 301 return ColorRGBA(0x80, 0x80, 0x80); | |
| 302 } else if (strncmp(color, "rgb(", 4) == 0) { | |
| 303 int pos = 4; | |
| 304 int r = ParseInt(color, pos); | |
| 305 ++pos; | |
| 306 int g = ParseInt(color, pos); | |
| 307 ++pos; | |
| 308 int b = ParseInt(color, pos); | |
| 309 return ColorRGBA(r, g, b); | |
| 310 } else if (strncmp(color, "rgba(", 5) == 0) { | |
| 311 int pos = 5; | |
| 312 int r = ParseInt(color, pos); | |
| 313 ++pos; | |
| 314 int g = ParseInt(color, pos); | |
| 315 ++pos; | |
| 316 int b = ParseInt(color, pos); | |
| 317 ++pos; | |
| 318 float a = ParseFloat(color, pos); | |
| 319 return ColorRGBA(r, g, b, static_cast<int>(a * 255.0)); | |
| 320 } | |
| 321 // Default to black. | |
| 322 return ColorRGBA(0x00, 0x00, 0x00); | |
| 323 } | |
| 324 | |
| 325 void CanvasState::DrawImage(const SkBitmap& bm, | |
| 326 int sx, int sy, int sw, int sh, | |
| 327 int dx, int dy, int dw, int dh) { | |
| 328 if (sw < 0) sw = bm.width(); | |
| 329 if (dw < 0) dw = bm.width(); | |
| 330 if (sh < 0) sh = bm.height(); | |
| 331 if (dh < 0) dh = bm.height(); | |
| 332 SkIRect src = SkIRect::MakeXYWH(sx, sy, sw, sh); | |
| 333 SkRect dst = SkRect::MakeXYWH(dx, dy, dw, dh); | |
| 334 LOGI("DrawImage(_,%d,%d,%d,%d,%d,%d,%d,%d)", sx, sy, sw, sh, dx, dy, dw, dh); | |
| 335 canvas_->drawBitmapRect(bm, &src, dst); | |
| 336 } | |
| 337 | |
| 338 void CanvasState::SetFillGradient(bool is_radial, | |
| 339 double x0, double y0, double r0, | |
| 340 double x1, double y1, double r1, | |
| 341 int stops, float* positions, char** colors) { | |
| 342 if (fillShader_ != NULL) { | |
| 343 fillShader_->unref(); | |
| 344 } | |
| 345 if (is_radial) { | |
| 346 fillShader_ = CreateRadialGradient(x0, y0, r0, x1, y1, r1, | |
| 347 stops, positions, colors); | |
| 348 } else { | |
| 349 fillShader_ = CreateLinearGradient(x0, y0, x1, y1, | |
| 350 stops, positions, colors); | |
| 351 } | |
| 352 fillShader_->validate(); | |
| 353 } | |
| 354 | |
| 355 void CanvasState::SetStrokeGradient(bool is_radial, | |
| 356 double x0, double y0, double r0, | |
| 357 double x1, double y1, double r1, | |
| 358 int stops, float* positions, char** colors) { | |
| 359 if (strokeShader_ != NULL) { | |
| 360 strokeShader_->unref(); | |
| 361 } | |
| 362 if (is_radial) { | |
| 363 strokeShader_ = CreateRadialGradient(x0, y0, r0, x1, y1, r1, | |
| 364 stops, positions, colors); | |
| 365 } else { | |
| 366 strokeShader_ = CreateLinearGradient(x0, y0, x1, y1, | |
| 367 stops, positions, colors); | |
| 368 } | |
| 369 strokeShader_->validate(); | |
| 370 } | |
| 371 | |
| 372 SkShader* CanvasState::CreateRadialGradient( | |
| 373 double x0, double y0, double r0, | |
| 374 double x1, double y1, double r1, | |
| 375 int stops, float* positions, char** colors) { | |
| 376 SkScalar* p = new SkScalar[stops]; | |
| 377 SkColor* c = new SkColor[stops]; | |
| 378 for (int i = 0; i < stops; i++) { | |
| 379 p[i] = positions[i]; | |
| 380 c[i] = GetColor(colors[i]).v; | |
| 381 } | |
| 382 LOGI("CreateRadialGradient(%f,%f,%f,%f,%f,%f,%d,[%f,%f],[%s,%s]", | |
| 383 x0, y0, r0, x1, y1, r1, stops, positions[0], positions[1], | |
| 384 colors[0], colors[1]); | |
| 385 SkShader* shader = SkGradientShader::CreateTwoPointRadial( | |
| 386 SkPoint::Make(x0, y0), r0, SkPoint::Make(x1, y1), r1, | |
| 387 c, p, stops, SkShader::kClamp_TileMode); | |
| 388 delete[] c; | |
| 389 delete[] p; | |
| 390 return shader; | |
| 391 } | |
| 392 | |
| 393 SkShader* CanvasState::CreateLinearGradient( | |
| 394 double x0, double y0, double x1, double y1, | |
| 395 int stops, float* positions, char** colors) { | |
| 396 SkScalar* p = new SkScalar[stops]; | |
| 397 SkColor* c = new SkColor[stops]; | |
| 398 for (int i = 0; i < stops; i++) { | |
| 399 p[i] = positions[i]; | |
| 400 c[i] = GetColor(colors[i]).v; | |
| 401 } | |
| 402 SkPoint pts[2]; | |
| 403 pts[0] = SkPoint::Make(x0, y0); | |
| 404 pts[1] = SkPoint::Make(x1, y1); | |
| 405 SkShader* shader = SkGradientShader::CreateLinear(pts, c, p, stops, | |
| 406 SkShader::kClamp_TileMode); | |
| 407 delete[] c; | |
| 408 delete[] p; | |
| 409 return shader; | |
| 410 } | |
| 411 | |
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