Index: cc/animation/animation.h |
diff --git a/cc/animation/animation.h b/cc/animation/animation.h |
index 6d1524df64251da93a2caa56b1796114f61edd4a..e8889d81a1d68232488df5dcb61b05fcc69d4277 100644 |
--- a/cc/animation/animation.h |
+++ b/cc/animation/animation.h |
@@ -9,7 +9,7 @@ |
#include "base/macros.h" |
#include "base/time/time.h" |
-#include "cc/base/cc_export.h" |
+#include "cc/animation/animation_export.h" |
#include "cc/trees/target_property.h" |
namespace cc { |
@@ -19,7 +19,7 @@ class AnimationCurve; |
// An Animation contains all the state required to play an AnimationCurve. |
// Specifically, the affected property, the run state (paused, finished, etc.), |
// loop count, last pause time, and the total time spent paused. |
-class CC_EXPORT Animation { |
+class CC_ANIMATION_EXPORT Animation { |
public: |
// Animations begin in the 'WAITING_FOR_TARGET_AVAILABILITY' state. An |
// Animation waiting for target availibility will run as soon as its target |