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Unified Diff: components/sync/driver/glue/ui_model_worker_unittest.cc

Issue 2505913003: [Sync] Signal UIModelWorker to abort on sync shutdown. (Closed)
Patch Set: self-review Created 4 years, 1 month ago
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Index: components/sync/driver/glue/ui_model_worker_unittest.cc
diff --git a/components/sync/driver/glue/ui_model_worker_unittest.cc b/components/sync/driver/glue/ui_model_worker_unittest.cc
index d091f317a5c60f2896c0a05ec84abbea9095a730..02a8a5103a1f11d66e68a0626115cd89d6053a57 100644
--- a/components/sync/driver/glue/ui_model_worker_unittest.cc
+++ b/components/sync/driver/glue/ui_model_worker_unittest.cc
@@ -4,11 +4,16 @@
#include "components/sync/driver/glue/ui_model_worker.h"
+#include <memory>
+
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/location.h"
+#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
#include "base/run_loop.h"
+#include "base/test/test_timeouts.h"
+#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "testing/gtest/include/gtest/gtest.h"
@@ -32,6 +37,11 @@ WorkCallback ClosureToWorkCallback(base::Closure work) {
return base::Bind(&DoWork, base::ThreadTaskRunnerHandle::Get(), work);
}
+// Increments |counter|.
+void IncrementCounter(int* counter) {
+ ++*counter;
+}
+
class SyncUIModelWorkerTest : public testing::Test {
public:
SyncUIModelWorkerTest() : sync_thread_("SyncThreadForTest") {
@@ -39,25 +49,66 @@ class SyncUIModelWorkerTest : public testing::Test {
worker_ = new UIModelWorker(base::ThreadTaskRunnerHandle::Get());
}
- void PostWorkToSyncThread(WorkCallback work) {
+ void PostWorkToSyncThread(base::Closure work) {
sync_thread_.task_runner()->PostTask(
FROM_HERE,
base::Bind(base::IgnoreResult(&UIModelWorker::DoWorkAndWaitUntilDone),
- worker_, work));
+ worker_, ClosureToWorkCallback(work)));
}
- private:
- base::MessageLoop ui_loop_;
+ protected:
+ std::unique_ptr<base::MessageLoop> ui_loop_ =
+ base::MakeUnique<base::MessageLoop>();
base::Thread sync_thread_;
scoped_refptr<UIModelWorker> worker_;
};
+} // namespace
+
TEST_F(SyncUIModelWorkerTest, ScheduledWorkRunsOnUILoop) {
base::RunLoop run_loop;
- PostWorkToSyncThread(ClosureToWorkCallback(run_loop.QuitClosure()));
+ PostWorkToSyncThread(run_loop.QuitClosure());
// This won't quit until the QuitClosure is run.
run_loop.Run();
}
-} // namespace
+TEST_F(SyncUIModelWorkerTest, MultipleDoWork) {
+ constexpr int kNumWorkCallbacks = 10;
+ int counter = 0;
+ for (int i = 0; i < kNumWorkCallbacks; ++i) {
+ PostWorkToSyncThread(
+ base::Bind(&IncrementCounter, base::Unretained(&counter)));
+ }
+
+ base::RunLoop run_loop;
+ PostWorkToSyncThread(run_loop.QuitClosure());
+ run_loop.Run();
+
+ EXPECT_EQ(kNumWorkCallbacks, counter);
+}
+
+TEST_F(SyncUIModelWorkerTest, JoinSyncThreadAfterUIMessageLoopDestruction) {
+ PostWorkToSyncThread(base::Bind(&base::DoNothing));
+
+ // Allow the sync thread to post the WorkCallback to the UI MessageLoop.
+ base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
maxbogue 2016/11/18 18:26:51 Ooo, interesting. Didn't know we had anything like
fdoray 2016/11/21 16:57:56 Yes, it's racy. I explained it in the comment. Jo
+
+ // The sync thread shouldn't wait for the WorkCallback to run on the UI thread
+ // after the UI MessageLoop is gone.
+ ui_loop_.reset();
+ sync_thread_.Stop();
+}
+
+TEST_F(SyncUIModelWorkerTest, JoinSyncThreadAfterRequestStop) {
+ PostWorkToSyncThread(base::Bind(&base::DoNothing));
+
+ // Allow the sync thread to post the WorkCallback to the UI MessageLoop.
+ base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
+
+ // The sync thread shouldn't wait for the WorkCallback to run on the UI thread
+ // after RequestStop() is called.
+ worker_->RequestStop();
+ sync_thread_.Stop();
+}
+
} // namespace syncer

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