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Issue 2505913003: [Sync] Signal UIModelWorker to abort on sync shutdown. (Closed)
Patch Set: self-review Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "components/sync/driver/glue/ui_model_worker.h" 5 #include "components/sync/driver/glue/ui_model_worker.h"
6 6
7 #include <memory>
8
7 #include "base/bind.h" 9 #include "base/bind.h"
8 #include "base/bind_helpers.h" 10 #include "base/bind_helpers.h"
9 #include "base/location.h" 11 #include "base/location.h"
12 #include "base/memory/ptr_util.h"
10 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
11 #include "base/run_loop.h" 14 #include "base/run_loop.h"
15 #include "base/test/test_timeouts.h"
16 #include "base/threading/platform_thread.h"
12 #include "base/threading/thread.h" 17 #include "base/threading/thread.h"
13 #include "base/threading/thread_task_runner_handle.h" 18 #include "base/threading/thread_task_runner_handle.h"
14 #include "testing/gtest/include/gtest/gtest.h" 19 #include "testing/gtest/include/gtest/gtest.h"
15 20
16 namespace syncer { 21 namespace syncer {
17 namespace { 22 namespace {
18 23
19 // Makes a Closure into a WorkCallback. 24 // Makes a Closure into a WorkCallback.
20 // Does |work| and checks that we're on the |thread_verifier| thread. 25 // Does |work| and checks that we're on the |thread_verifier| thread.
21 SyncerError DoWork( 26 SyncerError DoWork(
22 const scoped_refptr<base::SingleThreadTaskRunner>& thread_verifier, 27 const scoped_refptr<base::SingleThreadTaskRunner>& thread_verifier,
23 base::Closure work) { 28 base::Closure work) {
24 DCHECK(thread_verifier->BelongsToCurrentThread()); 29 DCHECK(thread_verifier->BelongsToCurrentThread());
25 work.Run(); 30 work.Run();
26 return SYNCER_OK; 31 return SYNCER_OK;
27 } 32 }
28 33
29 // Converts |work| to a WorkCallback that will verify that it's run on the 34 // Converts |work| to a WorkCallback that will verify that it's run on the
30 // thread it was constructed on. 35 // thread it was constructed on.
31 WorkCallback ClosureToWorkCallback(base::Closure work) { 36 WorkCallback ClosureToWorkCallback(base::Closure work) {
32 return base::Bind(&DoWork, base::ThreadTaskRunnerHandle::Get(), work); 37 return base::Bind(&DoWork, base::ThreadTaskRunnerHandle::Get(), work);
33 } 38 }
34 39
40 // Increments |counter|.
41 void IncrementCounter(int* counter) {
42 ++*counter;
43 }
44
35 class SyncUIModelWorkerTest : public testing::Test { 45 class SyncUIModelWorkerTest : public testing::Test {
36 public: 46 public:
37 SyncUIModelWorkerTest() : sync_thread_("SyncThreadForTest") { 47 SyncUIModelWorkerTest() : sync_thread_("SyncThreadForTest") {
38 sync_thread_.Start(); 48 sync_thread_.Start();
39 worker_ = new UIModelWorker(base::ThreadTaskRunnerHandle::Get()); 49 worker_ = new UIModelWorker(base::ThreadTaskRunnerHandle::Get());
40 } 50 }
41 51
42 void PostWorkToSyncThread(WorkCallback work) { 52 void PostWorkToSyncThread(base::Closure work) {
43 sync_thread_.task_runner()->PostTask( 53 sync_thread_.task_runner()->PostTask(
44 FROM_HERE, 54 FROM_HERE,
45 base::Bind(base::IgnoreResult(&UIModelWorker::DoWorkAndWaitUntilDone), 55 base::Bind(base::IgnoreResult(&UIModelWorker::DoWorkAndWaitUntilDone),
46 worker_, work)); 56 worker_, ClosureToWorkCallback(work)));
47 } 57 }
48 58
49 private: 59 protected:
50 base::MessageLoop ui_loop_; 60 std::unique_ptr<base::MessageLoop> ui_loop_ =
61 base::MakeUnique<base::MessageLoop>();
51 base::Thread sync_thread_; 62 base::Thread sync_thread_;
52 scoped_refptr<UIModelWorker> worker_; 63 scoped_refptr<UIModelWorker> worker_;
53 }; 64 };
54 65
66 } // namespace
67
55 TEST_F(SyncUIModelWorkerTest, ScheduledWorkRunsOnUILoop) { 68 TEST_F(SyncUIModelWorkerTest, ScheduledWorkRunsOnUILoop) {
56 base::RunLoop run_loop; 69 base::RunLoop run_loop;
57 PostWorkToSyncThread(ClosureToWorkCallback(run_loop.QuitClosure())); 70 PostWorkToSyncThread(run_loop.QuitClosure());
58 // This won't quit until the QuitClosure is run. 71 // This won't quit until the QuitClosure is run.
59 run_loop.Run(); 72 run_loop.Run();
60 } 73 }
61 74
62 } // namespace 75 TEST_F(SyncUIModelWorkerTest, MultipleDoWork) {
76 constexpr int kNumWorkCallbacks = 10;
77 int counter = 0;
78 for (int i = 0; i < kNumWorkCallbacks; ++i) {
79 PostWorkToSyncThread(
80 base::Bind(&IncrementCounter, base::Unretained(&counter)));
81 }
82
83 base::RunLoop run_loop;
84 PostWorkToSyncThread(run_loop.QuitClosure());
85 run_loop.Run();
86
87 EXPECT_EQ(kNumWorkCallbacks, counter);
88 }
89
90 TEST_F(SyncUIModelWorkerTest, JoinSyncThreadAfterUIMessageLoopDestruction) {
91 PostWorkToSyncThread(base::Bind(&base::DoNothing));
92
93 // Allow the sync thread to post the WorkCallback to the UI MessageLoop.
94 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
maxbogue 2016/11/18 18:26:51 Ooo, interesting. Didn't know we had anything like
fdoray 2016/11/21 16:57:56 Yes, it's racy. I explained it in the comment. Jo
95
96 // The sync thread shouldn't wait for the WorkCallback to run on the UI thread
97 // after the UI MessageLoop is gone.
98 ui_loop_.reset();
99 sync_thread_.Stop();
100 }
101
102 TEST_F(SyncUIModelWorkerTest, JoinSyncThreadAfterRequestStop) {
103 PostWorkToSyncThread(base::Bind(&base::DoNothing));
104
105 // Allow the sync thread to post the WorkCallback to the UI MessageLoop.
106 base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
107
108 // The sync thread shouldn't wait for the WorkCallback to run on the UI thread
109 // after RequestStop() is called.
110 worker_->RequestStop();
111 sync_thread_.Stop();
112 }
113
63 } // namespace syncer 114 } // namespace syncer
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