| Index: cc/output/geometry_binding.h
|
| diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h
|
| index 473421640f5d41c6cc7cd387b5603b86b87bc73b..0019013428bb74934dd06dbd1d011d384d0822fa 100644
|
| --- a/cc/output/geometry_binding.h
|
| +++ b/cc/output/geometry_binding.h
|
| @@ -12,13 +12,6 @@
|
| #include "third_party/khronos/GLES2/gl2ext.h"
|
| #include "ui/gfx/geometry/rect_f.h"
|
|
|
| -namespace gfx {
|
| -class QuadF;
|
| -class Quad;
|
| -class QuadIndex;
|
| -class PointF;
|
| -}
|
| -
|
| namespace cc {
|
|
|
| struct GeometryBindingVertex {
|
| @@ -49,9 +42,6 @@ struct GeometryBindingQuadIndex {
|
| uint16_t data[6];
|
| };
|
|
|
| -class DrawQuad;
|
| -class DrawPolygon;
|
| -
|
| struct GeometryBinding {
|
| // All layer shaders share the same attribute locations for the vertex
|
| // positions and texture coordinates. This allows switching shaders without
|
|
|