Index: cc/output/geometry_binding.h |
diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h |
index 473421640f5d41c6cc7cd387b5603b86b87bc73b..0019013428bb74934dd06dbd1d011d384d0822fa 100644 |
--- a/cc/output/geometry_binding.h |
+++ b/cc/output/geometry_binding.h |
@@ -12,13 +12,6 @@ |
#include "third_party/khronos/GLES2/gl2ext.h" |
#include "ui/gfx/geometry/rect_f.h" |
-namespace gfx { |
-class QuadF; |
-class Quad; |
-class QuadIndex; |
-class PointF; |
-} |
- |
namespace cc { |
struct GeometryBindingVertex { |
@@ -49,9 +42,6 @@ struct GeometryBindingQuadIndex { |
uint16_t data[6]; |
}; |
-class DrawQuad; |
-class DrawPolygon; |
- |
struct GeometryBinding { |
// All layer shaders share the same attribute locations for the vertex |
// positions and texture coordinates. This allows switching shaders without |