| Index: src/gpu/gl/GrGLSL.h
|
| diff --git a/src/gpu/gl/GrGLSL.h b/src/gpu/gl/GrGLSL.h
|
| index 9387d2bbbb3640d0e0de78d7e9ad64620b1c1567..8c5da51bde097386f73da9a8df1f0053755459fe 100644
|
| --- a/src/gpu/gl/GrGLSL.h
|
| +++ b/src/gpu/gl/GrGLSL.h
|
| @@ -76,34 +76,48 @@ static inline const char* GrGLSLTypeString(GrSLType t) {
|
| }
|
| }
|
|
|
| -/** A class representing a GLSL expression.
|
| +/** A generic base-class representing a GLSL expression.
|
| * The instance can be a variable name, expression or vecN(0) or vecN(1). Does simple constant
|
| * folding with help of 1 and 0.
|
| - * Complex expressions can be constructed with operators *, +, -
|
| + *
|
| + * Clients should not use this class, rather the specific instantiations defined
|
| + * later, for example GrGLSLExpr4.
|
| */
|
| -template <int N>
|
| +template <typename Self>
|
| class GrGLSLExpr {
|
| public:
|
| + bool isOnes() const { return kOnes_ExprType == fType; }
|
| + bool isZeros() const { return kZeros_ExprType == fType; }
|
| +
|
| + const char* c_str() const {
|
| + if (kZeros_ExprType == fType) {
|
| + return Self::ZerosStr();
|
| + } else if (kOnes_ExprType == fType) {
|
| + return Self::OnesStr();
|
| + }
|
| + SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used.
|
| + return fExpr.c_str();
|
| + }
|
| +
|
| +protected:
|
| /** Constructs an invalid expression.
|
| * Useful only as a return value from functions that never actually return
|
| * this and instances that will be assigned to later. */
|
| GrGLSLExpr()
|
| : fType(kFullExpr_ExprType) {
|
| - SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
|
| // The only constructor that is allowed to build an empty expression.
|
| SkASSERT(!this->isValid());
|
| }
|
|
|
| /** Constructs an expression with all components as value v */
|
| explicit GrGLSLExpr(int v) {
|
| - SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
|
| if (v == 0) {
|
| fType = kZeros_ExprType;
|
| } else if (v == 1) {
|
| fType = kOnes_ExprType;
|
| } else {
|
| fType = kFullExpr_ExprType;
|
| - fExpr.appendf(CastIntStr(), v);
|
| + fExpr.appendf(Self::CastIntStr(), v);
|
| }
|
| }
|
|
|
| @@ -111,7 +125,6 @@ public:
|
| * Argument expr is a simple expression or a parenthesized expression. */
|
| // TODO: make explicit once effects input Exprs.
|
| GrGLSLExpr(const char expr[]) {
|
| - SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
|
| if (NULL == expr) { // TODO: remove this once effects input Exprs.
|
| fType = kOnes_ExprType;
|
| } else {
|
| @@ -125,7 +138,6 @@ public:
|
| * Argument expr is a simple expression or a parenthesized expression. */
|
| // TODO: make explicit once effects input Exprs.
|
| GrGLSLExpr(const SkString& expr) {
|
| - SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
|
| if (expr.isEmpty()) { // TODO: remove this once effects input Exprs.
|
| fType = kOnes_ExprType;
|
| } else {
|
| @@ -135,77 +147,61 @@ public:
|
| SkASSERT(this->isValid());
|
| }
|
|
|
| - bool isOnes() const { return kOnes_ExprType == fType; }
|
| - bool isZeros() const { return kZeros_ExprType == fType; }
|
| -
|
| - const char* c_str() const {
|
| - if (kZeros_ExprType == fType) {
|
| - return ZerosStr();
|
| - } else if (kOnes_ExprType == fType) {
|
| - return OnesStr();
|
| - }
|
| - SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used.
|
| - return fExpr.c_str();
|
| - }
|
| -
|
| -private:
|
| + /** Constructs an expression from a string with one substitution. */
|
| GrGLSLExpr(const char format[], const char in0[])
|
| : fType(kFullExpr_ExprType) {
|
| fExpr.appendf(format, in0);
|
| }
|
|
|
| + /** Constructs an expression from a string with two substitutions. */
|
| GrGLSLExpr(const char format[], const char in0[], const char in1[])
|
| : fType(kFullExpr_ExprType) {
|
| fExpr.appendf(format, in0, in1);
|
| }
|
|
|
| - GrGLSLExpr(const char format[], const char in0[], char in1)
|
| - : fType(kFullExpr_ExprType) {
|
| - fExpr.appendf(format, in0, in1);
|
| - }
|
| -
|
| bool isValid() const {
|
| return kFullExpr_ExprType != fType || !fExpr.isEmpty();
|
| }
|
|
|
| - static const char* ZerosStr();
|
| - static const char* OnesStr();
|
| - static const char* ExtractAlphaStr();
|
| - static const char* CastStr();
|
| - static const char* CastIntStr();
|
| -
|
| - /** Casts the expression expr into smaller or bigger expression.
|
| - * Casting is done with GLSL rules:
|
| - * M==3, N==4 vec3(a, b, c) -> vec4(a, b, c, 0)
|
| - * N==4, M==3 vec4(a, b, c, d) -> vec3(a, b, c)
|
| + /** Returns expression casted to another type.
|
| + * Generic implementation that is called for non-trivial cases of casts. */
|
| + template <typename T>
|
| + static Self VectorCastImpl(const T& other);
|
| +
|
| + /** Returns a GLSL multiplication: component-wise or component-by-scalar.
|
| + * The multiplication will be component-wise or multiply each component by a scalar.
|
| + *
|
| + * The returned expression will compute the value of:
|
| + * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise)
|
| + * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar)
|
| + * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector)
|
| */
|
| - template <int M>
|
| - static GrGLSLExpr<N> VectorCast(const GrGLSLExpr<M>& expr);
|
| + template <typename T0, typename T1>
|
| + static Self Mul(T0 in0, T1 in1);
|
|
|
| - /** GLSL multiplication: component-wise or multiply each component by a scalar.
|
| - * M == N --> vecN(in0.x * in1.x, ...)
|
| - * M == 1 --> vecN(in0.x * in1, ...)
|
| - * otherwise --> compile-time error
|
| + /** Returns a GLSL addition: component-wise or add a scalar to each component.
|
| + * Return value computes:
|
| + * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...).
|
| */
|
| - template <int M>
|
| - static GrGLSLExpr<N> Mul(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1);
|
| + template <typename T0, typename T1>
|
| + static Self Add(T0 in0, T1 in1);
|
|
|
| - /** GLSL addition: component-wise or add a scalar to each compoment.
|
| - * M == N --> vecN(in0.x + in1.x, ...)
|
| - * M == 1 --> vecN(in0.x + in1, ...)
|
| - * otherwise --> compile-time error
|
| + /** Returns a GLSL subtraction: component-wise or subtract compoments by a scalar.
|
| + * Return value computes
|
| + * vecN(in0.x - in1.x, ...) or vecN(in0.x - in1, ...) or vecN(in0 - in1.x, ...).
|
| */
|
| - template <int M>
|
| - static GrGLSLExpr<N> Add(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1);
|
| + template <typename T0, typename T1>
|
| + static Self Sub(T0 in0, T1 in1);
|
|
|
| - /** GLSL subtraction: component-wise or subtract compoments by a scalar.
|
| - * M == N --> vecN(in0.x - in1.x, ...)
|
| - * M == 1 --> vecN(in0.x - in1, ...)
|
| - * otherwise --> compile-time error
|
| + /** Returns expression that accesses component(s) of the expression.
|
| + * format should be the form "%s.x" where 'x' is the component(s) to access.
|
| + * Caller is responsible for making sure the amount of components in the
|
| + * format string is equal to dim(T).
|
| */
|
| - template <int M>
|
| - static GrGLSLExpr<N> Sub(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1);
|
| + template <typename T>
|
| + T extractComponents(const char format[]) const;
|
|
|
| +private:
|
| enum ExprType {
|
| kZeros_ExprType,
|
| kOnes_ExprType,
|
| @@ -213,66 +209,112 @@ private:
|
| };
|
| ExprType fType;
|
| SkString fExpr;
|
| +};
|
|
|
| - template <int> friend class GrGLSLExpr;
|
| -
|
| - /** Multiplies two expressions component-wise. */
|
| - template <int M> friend GrGLSLExpr<M> operator*(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
|
| - /** Adds two expressions component-wise. */
|
| - template <int M> friend GrGLSLExpr<M> operator+(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
|
| - /** Subtracts two expressions component-wise. */
|
| - template <int M> friend GrGLSLExpr<M> operator-(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
|
| - /** Multiplies every component of an expression with a scalar expression. */
|
| - friend GrGLSLExpr<4> operator*(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
|
| - /** Adds a scalar expression to every component of an expression. */
|
| - friend GrGLSLExpr<4> operator+(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
|
| - /** Subtracts a scalar expression from every component of an expression. */
|
| - friend GrGLSLExpr<4> operator-(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
|
| -
|
| - friend GrGLSLExpr<1> GrGLSLExprExtractAlpha(const GrGLSLExpr<4>& expr);
|
| - friend GrGLSLExpr<4> GrGLSLExprCast4(const GrGLSLExpr<1>& expr);
|
| +class GrGLSLExpr1;
|
| +class GrGLSLExpr4;
|
| +
|
| +/** Class representing a float GLSL expression. */
|
| +class GrGLSLExpr1 : public GrGLSLExpr<GrGLSLExpr1> {
|
| +public:
|
| + GrGLSLExpr1()
|
| + : INHERITED() {
|
| + }
|
| + explicit GrGLSLExpr1(int v)
|
| + : INHERITED(v) {
|
| + }
|
| + GrGLSLExpr1(const char* expr)
|
| + : INHERITED(expr) {
|
| + }
|
| + GrGLSLExpr1(const SkString& expr)
|
| + : INHERITED(expr) {
|
| + }
|
| +
|
| + static GrGLSLExpr1 VectorCast(const GrGLSLExpr1& expr);
|
| +
|
| +private:
|
| + GrGLSLExpr1(const char format[], const char in0[])
|
| + : INHERITED(format, in0) {
|
| + }
|
| + GrGLSLExpr1(const char format[], const char in0[], const char in1[])
|
| + : INHERITED(format, in0, in1) {
|
| + }
|
| +
|
| + static const char* ZerosStr();
|
| + static const char* OnesStr();
|
| + static const char* CastStr();
|
| + static const char* CastIntStr();
|
| +
|
| + friend GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
|
| + friend GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
|
| + friend GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
|
| +
|
| + friend class GrGLSLExpr<GrGLSLExpr1>;
|
| + friend class GrGLSLExpr<GrGLSLExpr4>;
|
| +
|
| + typedef GrGLSLExpr<GrGLSLExpr1> INHERITED;
|
| };
|
|
|
| +/** Class representing a float vector (vec4) GLSL expression. */
|
| +class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> {
|
| +public:
|
| + GrGLSLExpr4()
|
| + : INHERITED() {
|
| + }
|
| + explicit GrGLSLExpr4(int v)
|
| + : INHERITED(v) {
|
| + }
|
| + GrGLSLExpr4(const char* expr)
|
| + : INHERITED(expr) {
|
| + }
|
| + GrGLSLExpr4(const SkString& expr)
|
| + : INHERITED(expr) {
|
| + }
|
|
|
| -template <int N>
|
| -inline GrGLSLExpr<N> operator*(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1) {
|
| - return GrGLSLExpr<N>::Mul(in0, in1);
|
| -}
|
| + typedef GrGLSLExpr1 AExpr;
|
| + AExpr a() const;
|
|
|
| -template <int N>
|
| -inline GrGLSLExpr<N> operator+(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1) {
|
| - return GrGLSLExpr<N>::Add(in0, in1);
|
| -}
|
| + /** GLSL vec4 cast / constructor, eg vec4(floatv) -> vec4(floatv, floatv, floatv, floatv) */
|
| + static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr);
|
| + static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr);
|
|
|
| -template <int N>
|
| -inline GrGLSLExpr<N> operator-(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1) {
|
| - return GrGLSLExpr<N>::Sub(in0, in1);
|
| -}
|
| +private:
|
| + GrGLSLExpr4(const char format[], const char in0[])
|
| + : INHERITED(format, in0) {
|
| + }
|
| + GrGLSLExpr4(const char format[], const char in0[], const char in1[])
|
| + : INHERITED(format, in0, in1) {
|
| + }
|
|
|
| -inline GrGLSLExpr<4> operator*(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in1) {
|
| - return GrGLSLExpr<4>::Mul(in0, in1);
|
| -}
|
| + static const char* ZerosStr();
|
| + static const char* OnesStr();
|
| + static const char* CastStr();
|
| + static const char* CastIntStr();
|
|
|
| -inline GrGLSLExpr<4> operator+(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in1) {
|
| - return GrGLSLExpr<4>::Add(in0, in1);
|
| -}
|
| + // The vector-by-scalar and scalar-by-vector binary operations.
|
| + friend GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
|
| + friend GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
|
| + friend GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
|
| + friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
|
| + friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
|
| + friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
|
|
|
| -inline GrGLSLExpr<4> operator-(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in1) {
|
| - return GrGLSLExpr<4>::Sub(in0, in1);
|
| -}
|
| + // The vector-by-vector, i.e. component-wise, binary operations.
|
| + friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
|
| + friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
|
| + friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
|
|
|
| -/** Casts an vec1 expression to vec4 expresison, eg. vec1(v) -> vec4(v,v,v,v). */
|
| -GrGLSLExpr<4> GrGLSLExprCast4(const GrGLSLExpr<1>& expr);
|
| + friend class GrGLSLExpr<GrGLSLExpr4>;
|
|
|
| -/** Extracts alpha component from an expression of vec<4>. */
|
| -GrGLSLExpr<1> GrGLSLExprExtractAlpha(const GrGLSLExpr<4>& expr);
|
| + typedef GrGLSLExpr<GrGLSLExpr4> INHERITED;
|
| +};
|
|
|
| /**
|
| * Does an inplace mul, *=, of vec4VarName by mulFactor.
|
| * A semicolon and newline are added after the assignment.
|
| */
|
| void GrGLSLMulVarBy4f(SkString* outAppend, unsigned tabCnt,
|
| - const char* vec4VarName, const GrGLSLExpr<4>& mulFactor);
|
| + const char* vec4VarName, const GrGLSLExpr4& mulFactor);
|
|
|
| #include "GrGLSL_impl.h"
|
|
|
|
|