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Side by Side Diff: src/gpu/gl/GrGLSL.h

Issue 25023003: Implement color filter as GrGLEffect (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: address review comments Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLSL_DEFINED 8 #ifndef GrGLSL_DEFINED
9 #define GrGLSL_DEFINED 9 #define GrGLSL_DEFINED
10 10
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
69 case kMat44f_GrSLType: 69 case kMat44f_GrSLType:
70 return "mat4"; 70 return "mat4";
71 case kSampler2D_GrSLType: 71 case kSampler2D_GrSLType:
72 return "sampler2D"; 72 return "sampler2D";
73 default: 73 default:
74 GrCrash("Unknown shader var type."); 74 GrCrash("Unknown shader var type.");
75 return ""; // suppress warning 75 return ""; // suppress warning
76 } 76 }
77 } 77 }
78 78
79 /** A class representing a GLSL expression. 79 /** A generic base-class representing a GLSL expression.
80 * The instance can be a variable name, expression or vecN(0) or vecN(1). Does s imple constant 80 * The instance can be a variable name, expression or vecN(0) or vecN(1). Does s imple constant
81 * folding with help of 1 and 0. 81 * folding with help of 1 and 0.
82 * Complex expressions can be constructed with operators *, +, - 82 *
83 * Clients should not use this class, rather the specific instantiations defined
84 * later, for example GrGLSLExpr4.
83 */ 85 */
84 template <int N> 86 template <typename Self>
85 class GrGLSLExpr { 87 class GrGLSLExpr {
86 public: 88 public:
89 bool isOnes() const { return kOnes_ExprType == fType; }
90 bool isZeros() const { return kZeros_ExprType == fType; }
91
92 const char* c_str() const {
93 if (kZeros_ExprType == fType) {
94 return Self::ZerosStr();
95 } else if (kOnes_ExprType == fType) {
96 return Self::OnesStr();
97 }
98 SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used.
99 return fExpr.c_str();
100 }
101
102 protected:
87 /** Constructs an invalid expression. 103 /** Constructs an invalid expression.
88 * Useful only as a return value from functions that never actually return 104 * Useful only as a return value from functions that never actually return
89 * this and instances that will be assigned to later. */ 105 * this and instances that will be assigned to later. */
90 GrGLSLExpr() 106 GrGLSLExpr()
91 : fType(kFullExpr_ExprType) { 107 : fType(kFullExpr_ExprType) {
92 SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
93 // The only constructor that is allowed to build an empty expression. 108 // The only constructor that is allowed to build an empty expression.
94 SkASSERT(!this->isValid()); 109 SkASSERT(!this->isValid());
95 } 110 }
96 111
97 /** Constructs an expression with all components as value v */ 112 /** Constructs an expression with all components as value v */
98 explicit GrGLSLExpr(int v) { 113 explicit GrGLSLExpr(int v) {
99 SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
100 if (v == 0) { 114 if (v == 0) {
101 fType = kZeros_ExprType; 115 fType = kZeros_ExprType;
102 } else if (v == 1) { 116 } else if (v == 1) {
103 fType = kOnes_ExprType; 117 fType = kOnes_ExprType;
104 } else { 118 } else {
105 fType = kFullExpr_ExprType; 119 fType = kFullExpr_ExprType;
106 fExpr.appendf(CastIntStr(), v); 120 fExpr.appendf(Self::CastIntStr(), v);
107 } 121 }
108 } 122 }
109 123
110 /** Constructs an expression from a string. 124 /** Constructs an expression from a string.
111 * Argument expr is a simple expression or a parenthesized expression. */ 125 * Argument expr is a simple expression or a parenthesized expression. */
112 // TODO: make explicit once effects input Exprs. 126 // TODO: make explicit once effects input Exprs.
113 GrGLSLExpr(const char expr[]) { 127 GrGLSLExpr(const char expr[]) {
114 SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
115 if (NULL == expr) { // TODO: remove this once effects input Exprs. 128 if (NULL == expr) { // TODO: remove this once effects input Exprs.
116 fType = kOnes_ExprType; 129 fType = kOnes_ExprType;
117 } else { 130 } else {
118 fType = kFullExpr_ExprType; 131 fType = kFullExpr_ExprType;
119 fExpr = expr; 132 fExpr = expr;
120 } 133 }
121 SkASSERT(this->isValid()); 134 SkASSERT(this->isValid());
122 } 135 }
123 136
124 /** Constructs an expression from a string. 137 /** Constructs an expression from a string.
125 * Argument expr is a simple expression or a parenthesized expression. */ 138 * Argument expr is a simple expression or a parenthesized expression. */
126 // TODO: make explicit once effects input Exprs. 139 // TODO: make explicit once effects input Exprs.
127 GrGLSLExpr(const SkString& expr) { 140 GrGLSLExpr(const SkString& expr) {
128 SK_COMPILE_ASSERT(N > 0 && N <= 4, dimensions_not_in_range);
129 if (expr.isEmpty()) { // TODO: remove this once effects input Exprs. 141 if (expr.isEmpty()) { // TODO: remove this once effects input Exprs.
130 fType = kOnes_ExprType; 142 fType = kOnes_ExprType;
131 } else { 143 } else {
132 fType = kFullExpr_ExprType; 144 fType = kFullExpr_ExprType;
133 fExpr = expr; 145 fExpr = expr;
134 } 146 }
135 SkASSERT(this->isValid()); 147 SkASSERT(this->isValid());
136 } 148 }
137 149
138 bool isOnes() const { return kOnes_ExprType == fType; } 150 /** Constructs an expression from a string with one substitution. */
139 bool isZeros() const { return kZeros_ExprType == fType; }
140
141 const char* c_str() const {
142 if (kZeros_ExprType == fType) {
143 return ZerosStr();
144 } else if (kOnes_ExprType == fType) {
145 return OnesStr();
146 }
147 SkASSERT(!fExpr.isEmpty()); // Empty expressions should not be used.
148 return fExpr.c_str();
149 }
150
151 private:
152 GrGLSLExpr(const char format[], const char in0[]) 151 GrGLSLExpr(const char format[], const char in0[])
153 : fType(kFullExpr_ExprType) { 152 : fType(kFullExpr_ExprType) {
154 fExpr.appendf(format, in0); 153 fExpr.appendf(format, in0);
155 } 154 }
156 155
156 /** Constructs an expression from a string with two substitutions. */
157 GrGLSLExpr(const char format[], const char in0[], const char in1[]) 157 GrGLSLExpr(const char format[], const char in0[], const char in1[])
158 : fType(kFullExpr_ExprType) { 158 : fType(kFullExpr_ExprType) {
159 fExpr.appendf(format, in0, in1); 159 fExpr.appendf(format, in0, in1);
160 } 160 }
161 161
162 GrGLSLExpr(const char format[], const char in0[], char in1)
163 : fType(kFullExpr_ExprType) {
164 fExpr.appendf(format, in0, in1);
165 }
166
167 bool isValid() const { 162 bool isValid() const {
168 return kFullExpr_ExprType != fType || !fExpr.isEmpty(); 163 return kFullExpr_ExprType != fType || !fExpr.isEmpty();
169 } 164 }
170 165
171 static const char* ZerosStr(); 166 /** Returns expression casted to another type.
172 static const char* OnesStr(); 167 * Generic implementation that is called for non-trivial cases of casts. */
173 static const char* ExtractAlphaStr(); 168 template <typename T>
174 static const char* CastStr(); 169 static Self VectorCastImpl(const T& other);
175 static const char* CastIntStr();
176 170
177 /** Casts the expression expr into smaller or bigger expression. 171 /** Returns a GLSL multiplication: component-wise or component-by-scalar.
178 * Casting is done with GLSL rules: 172 * The multiplication will be component-wise or multiply each component by a scalar.
179 * M==3, N==4 vec3(a, b, c) -> vec4(a, b, c, 0) 173 *
180 * N==4, M==3 vec4(a, b, c, d) -> vec3(a, b, c) 174 * The returned expression will compute the value of:
175 * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise)
176 * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar)
177 * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector)
181 */ 178 */
182 template <int M> 179 template <typename T0, typename T1>
183 static GrGLSLExpr<N> VectorCast(const GrGLSLExpr<M>& expr); 180 static Self Mul(T0 in0, T1 in1);
184 181
185 /** GLSL multiplication: component-wise or multiply each component by a scal ar. 182 /** Returns a GLSL addition: component-wise or add a scalar to each componen t.
186 * M == N --> vecN(in0.x * in1.x, ...) 183 * Return value computes:
187 * M == 1 --> vecN(in0.x * in1, ...) 184 * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...).
188 * otherwise --> compile-time error
189 */ 185 */
190 template <int M> 186 template <typename T0, typename T1>
191 static GrGLSLExpr<N> Mul(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1) ; 187 static Self Add(T0 in0, T1 in1);
192 188
193 /** GLSL addition: component-wise or add a scalar to each compoment. 189 /** Returns a GLSL subtraction: component-wise or subtract compoments by a s calar.
194 * M == N --> vecN(in0.x + in1.x, ...) 190 * Return value computes
195 * M == 1 --> vecN(in0.x + in1, ...) 191 * vecN(in0.x - in1.x, ...) or vecN(in0.x - in1, ...) or vecN(in0 - in1.x, ...).
196 * otherwise --> compile-time error
197 */ 192 */
198 template <int M> 193 template <typename T0, typename T1>
199 static GrGLSLExpr<N> Add(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1) ; 194 static Self Sub(T0 in0, T1 in1);
200 195
201 /** GLSL subtraction: component-wise or subtract compoments by a scalar. 196 /** Returns expression that accesses component(s) of the expression.
202 * M == N --> vecN(in0.x - in1.x, ...) 197 * format should be the form "%s.x" where 'x' is the component(s) to access.
203 * M == 1 --> vecN(in0.x - in1, ...) 198 * Caller is responsible for making sure the amount of components in the
204 * otherwise --> compile-time error 199 * format string is equal to dim(T).
205 */ 200 */
206 template <int M> 201 template <typename T>
207 static GrGLSLExpr<N> Sub(const GrGLSLExpr<N>& in0, const GrGLSLExpr<M>& in1) ; 202 T extractComponents(const char format[]) const;
208 203
204 private:
209 enum ExprType { 205 enum ExprType {
210 kZeros_ExprType, 206 kZeros_ExprType,
211 kOnes_ExprType, 207 kOnes_ExprType,
212 kFullExpr_ExprType, 208 kFullExpr_ExprType,
213 }; 209 };
214 ExprType fType; 210 ExprType fType;
215 SkString fExpr; 211 SkString fExpr;
216
217 template <int> friend class GrGLSLExpr;
218
219 /** Multiplies two expressions component-wise. */
220 template <int M> friend GrGLSLExpr<M> operator*(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
221 /** Adds two expressions component-wise. */
222 template <int M> friend GrGLSLExpr<M> operator+(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
223 /** Subtracts two expressions component-wise. */
224 template <int M> friend GrGLSLExpr<M> operator-(const GrGLSLExpr<M>&, const GrGLSLExpr<M>&);
225 /** Multiplies every component of an expression with a scalar expression. */
226 friend GrGLSLExpr<4> operator*(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
227 /** Adds a scalar expression to every component of an expression. */
228 friend GrGLSLExpr<4> operator+(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
229 /** Subtracts a scalar expression from every component of an expression. */
230 friend GrGLSLExpr<4> operator-(const GrGLSLExpr<4>&, const GrGLSLExpr<1>&);
231
232 friend GrGLSLExpr<1> GrGLSLExprExtractAlpha(const GrGLSLExpr<4>& expr);
233 friend GrGLSLExpr<4> GrGLSLExprCast4(const GrGLSLExpr<1>& expr);
234 }; 212 };
235 213
214 class GrGLSLExpr1;
215 class GrGLSLExpr4;
236 216
237 template <int N> 217 /** Class representing a float GLSL expression. */
238 inline GrGLSLExpr<N> operator*(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1 ) { 218 class GrGLSLExpr1 : public GrGLSLExpr<GrGLSLExpr1> {
239 return GrGLSLExpr<N>::Mul(in0, in1); 219 public:
240 } 220 GrGLSLExpr1()
221 : INHERITED() {
222 }
223 explicit GrGLSLExpr1(int v)
224 : INHERITED(v) {
225 }
226 GrGLSLExpr1(const char* expr)
227 : INHERITED(expr) {
228 }
229 GrGLSLExpr1(const SkString& expr)
230 : INHERITED(expr) {
231 }
241 232
242 template <int N> 233 static GrGLSLExpr1 VectorCast(const GrGLSLExpr1& expr);
243 inline GrGLSLExpr<N> operator+(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1 ) {
244 return GrGLSLExpr<N>::Add(in0, in1);
245 }
246 234
247 template <int N> 235 private:
248 inline GrGLSLExpr<N> operator-(const GrGLSLExpr<N>& in0, const GrGLSLExpr<N>&in1 ) { 236 GrGLSLExpr1(const char format[], const char in0[])
249 return GrGLSLExpr<N>::Sub(in0, in1); 237 : INHERITED(format, in0) {
250 } 238 }
239 GrGLSLExpr1(const char format[], const char in0[], const char in1[])
240 : INHERITED(format, in0, in1) {
241 }
251 242
252 inline GrGLSLExpr<4> operator*(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in 1) { 243 static const char* ZerosStr();
253 return GrGLSLExpr<4>::Mul(in0, in1); 244 static const char* OnesStr();
254 } 245 static const char* CastStr();
246 static const char* CastIntStr();
255 247
256 inline GrGLSLExpr<4> operator+(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in 1) { 248 friend GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
257 return GrGLSLExpr<4>::Add(in0, in1); 249 friend GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
258 } 250 friend GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1&in1);
259 251
260 inline GrGLSLExpr<4> operator-(const GrGLSLExpr<4>& in0, const GrGLSLExpr<1>& in 1) { 252 friend class GrGLSLExpr<GrGLSLExpr1>;
261 return GrGLSLExpr<4>::Sub(in0, in1); 253 friend class GrGLSLExpr<GrGLSLExpr4>;
262 }
263 254
264 /** Casts an vec1 expression to vec4 expresison, eg. vec1(v) -> vec4(v,v,v,v). */ 255 typedef GrGLSLExpr<GrGLSLExpr1> INHERITED;
265 GrGLSLExpr<4> GrGLSLExprCast4(const GrGLSLExpr<1>& expr); 256 };
266 257
267 /** Extracts alpha component from an expression of vec<4>. */ 258 /** Class representing a float vector (vec4) GLSL expression. */
268 GrGLSLExpr<1> GrGLSLExprExtractAlpha(const GrGLSLExpr<4>& expr); 259 class GrGLSLExpr4 : public GrGLSLExpr<GrGLSLExpr4> {
260 public:
261 GrGLSLExpr4()
262 : INHERITED() {
263 }
264 explicit GrGLSLExpr4(int v)
265 : INHERITED(v) {
266 }
267 GrGLSLExpr4(const char* expr)
268 : INHERITED(expr) {
269 }
270 GrGLSLExpr4(const SkString& expr)
271 : INHERITED(expr) {
272 }
273
274 typedef GrGLSLExpr1 AExpr;
275 AExpr a() const;
276
277 /** GLSL vec4 cast / constructor, eg vec4(floatv) -> vec4(floatv, floatv, fl oatv, floatv) */
278 static GrGLSLExpr4 VectorCast(const GrGLSLExpr1& expr);
279 static GrGLSLExpr4 VectorCast(const GrGLSLExpr4& expr);
280
281 private:
282 GrGLSLExpr4(const char format[], const char in0[])
283 : INHERITED(format, in0) {
284 }
285 GrGLSLExpr4(const char format[], const char in0[], const char in1[])
286 : INHERITED(format, in0, in1) {
287 }
288
289 static const char* ZerosStr();
290 static const char* OnesStr();
291 static const char* CastStr();
292 static const char* CastIntStr();
293
294 // The vector-by-scalar and scalar-by-vector binary operations.
295 friend GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
296 friend GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
297 friend GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4&in1);
298 friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
299 friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
300 friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1&in1);
301
302 // The vector-by-vector, i.e. component-wise, binary operations.
303 friend GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
304 friend GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
305 friend GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4&in1);
306
307 friend class GrGLSLExpr<GrGLSLExpr4>;
308
309 typedef GrGLSLExpr<GrGLSLExpr4> INHERITED;
310 };
269 311
270 /** 312 /**
271 * Does an inplace mul, *=, of vec4VarName by mulFactor. 313 * Does an inplace mul, *=, of vec4VarName by mulFactor.
272 * A semicolon and newline are added after the assignment. 314 * A semicolon and newline are added after the assignment.
273 */ 315 */
274 void GrGLSLMulVarBy4f(SkString* outAppend, unsigned tabCnt, 316 void GrGLSLMulVarBy4f(SkString* outAppend, unsigned tabCnt,
275 const char* vec4VarName, const GrGLSLExpr<4>& mulFactor); 317 const char* vec4VarName, const GrGLSLExpr4& mulFactor);
276 318
277 #include "GrGLSL_impl.h" 319 #include "GrGLSL_impl.h"
278 320
279 #endif 321 #endif
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