Index: third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp |
diff --git a/third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp b/third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp |
index f6f9c48cc2f7924c6f9148ed9c5f8a6dd623b376..f4e7e655151056dc2306269ced4656e733f95cd0 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp |
+++ b/third_party/WebKit/Source/modules/webaudio/DefaultAudioDestinationNode.cpp |
@@ -31,9 +31,12 @@ |
namespace blink { |
-DefaultAudioDestinationHandler::DefaultAudioDestinationHandler(AudioNode& node) |
+DefaultAudioDestinationHandler::DefaultAudioDestinationHandler( |
+ AudioNode& node, |
+ const WebAudioLatencyHint& latencyHint) |
: AudioDestinationHandler(node, AudioDestination::hardwareSampleRate()), |
- m_numberOfInputChannels(0) { |
+ m_numberOfInputChannels(0), |
+ m_latencyHint(latencyHint) { |
// Node-specific default mixing rules. |
m_channelCount = 2; |
setInternalChannelCountMode(Explicit); |
@@ -41,8 +44,9 @@ DefaultAudioDestinationHandler::DefaultAudioDestinationHandler(AudioNode& node) |
} |
PassRefPtr<DefaultAudioDestinationHandler> |
-DefaultAudioDestinationHandler::create(AudioNode& node) { |
- return adoptRef(new DefaultAudioDestinationHandler(node)); |
+DefaultAudioDestinationHandler::create(AudioNode& node, |
+ const WebAudioLatencyHint& latencyHint) { |
+ return adoptRef(new DefaultAudioDestinationHandler(node, latencyHint)); |
} |
DefaultAudioDestinationHandler::~DefaultAudioDestinationHandler() { |
@@ -75,12 +79,9 @@ void DefaultAudioDestinationHandler::uninitialize() { |
} |
void DefaultAudioDestinationHandler::createDestination() { |
- float hardwareSampleRate = AudioDestination::hardwareSampleRate(); |
- VLOG(1) << ">>>> hardwareSampleRate = " << hardwareSampleRate; |
Raymond Toy
2016/11/15 18:16:17
I hope we didn't lose this log print. It's really
Andrew MacPherson
2016/11/16 10:58:29
Should I re-add the log print though we won't pass
|
- |
m_destination = AudioDestination::create( |
*this, m_inputDeviceId, m_numberOfInputChannels, channelCount(), |
- hardwareSampleRate, context()->getSecurityOrigin()); |
+ m_latencyHint, context()->getSecurityOrigin()); |
} |
void DefaultAudioDestinationHandler::startRendering() { |
@@ -136,14 +137,16 @@ void DefaultAudioDestinationHandler::setChannelCount( |
// ---------------------------------------------------------------- |
DefaultAudioDestinationNode::DefaultAudioDestinationNode( |
- BaseAudioContext& context) |
+ BaseAudioContext& context, |
+ const WebAudioLatencyHint& latencyHint) |
: AudioDestinationNode(context) { |
- setHandler(DefaultAudioDestinationHandler::create(*this)); |
+ setHandler(DefaultAudioDestinationHandler::create(*this, latencyHint)); |
} |
DefaultAudioDestinationNode* DefaultAudioDestinationNode::create( |
- BaseAudioContext* context) { |
- return new DefaultAudioDestinationNode(*context); |
+ BaseAudioContext* context, |
+ const WebAudioLatencyHint& latencyHint) { |
+ return new DefaultAudioDestinationNode(*context, latencyHint); |
} |
} // namespace blink |