Index: ash/display/display_configurator_animation.cc |
diff --git a/ash/display/output_configurator_animation.cc b/ash/display/display_configurator_animation.cc |
similarity index 90% |
rename from ash/display/output_configurator_animation.cc |
rename to ash/display/display_configurator_animation.cc |
index f2aa2524cbad06dfb33b254b94330f8dac72c3e0..be69b475b1fc2bfdb655c173c9fa79491d40c42c 100644 |
--- a/ash/display/output_configurator_animation.cc |
+++ b/ash/display/display_configurator_animation.cc |
@@ -2,7 +2,7 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#include "ash/display/output_configurator_animation.h" |
+#include "ash/display/display_configurator_animation.h" |
#include "ash/shell.h" |
#include "ash/shell_window_ids.h" |
@@ -97,14 +97,14 @@ class CallbackRunningObserver { |
} // namespace |
-OutputConfiguratorAnimation::OutputConfiguratorAnimation() { |
+DisplayConfiguratorAnimation::DisplayConfiguratorAnimation() { |
} |
-OutputConfiguratorAnimation::~OutputConfiguratorAnimation() { |
+DisplayConfiguratorAnimation::~DisplayConfiguratorAnimation() { |
ClearHidingLayers(); |
} |
-void OutputConfiguratorAnimation::StartFadeOutAnimation( |
+void DisplayConfiguratorAnimation::StartFadeOutAnimation( |
base::Closure callback) { |
CallbackRunningObserver* observer = new CallbackRunningObserver(callback); |
ClearHidingLayers(); |
@@ -140,20 +140,20 @@ void OutputConfiguratorAnimation::StartFadeOutAnimation( |
// In case that OnDisplayModeChanged() isn't called or its animator is |
// canceled due to some unknown errors, we set a timer to clear these |
// hiding layers. |
- timer_.reset(new base::OneShotTimer<OutputConfiguratorAnimation>()); |
+ timer_.reset(new base::OneShotTimer<DisplayConfiguratorAnimation>()); |
timer_->Start(FROM_HERE, |
base::TimeDelta::FromSeconds(kFadingTimeoutDurationInSeconds), |
this, |
- &OutputConfiguratorAnimation::ClearHidingLayers); |
+ &DisplayConfiguratorAnimation::ClearHidingLayers); |
} |
-void OutputConfiguratorAnimation::StartFadeInAnimation() { |
+void DisplayConfiguratorAnimation::StartFadeInAnimation() { |
// We want to make sure clearing all of hiding layers after the animation |
// finished. Note that this callback can be canceled, but the cancel only |
// happens when the next animation is scheduled. Thus the hiding layers |
// should be deleted eventually. |
CallbackRunningObserver* observer = new CallbackRunningObserver( |
- base::Bind(&OutputConfiguratorAnimation::ClearHidingLayers, |
+ base::Bind(&DisplayConfiguratorAnimation::ClearHidingLayers, |
base::Unretained(this))); |
// Ensure that layers are not animating. |
@@ -202,19 +202,19 @@ void OutputConfiguratorAnimation::StartFadeInAnimation() { |
} |
} |
-void OutputConfiguratorAnimation::OnDisplayModeChanged( |
- const ui::DisplayConfigurator::DisplayStateList& outputs) { |
+void DisplayConfiguratorAnimation::OnDisplayModeChanged( |
+ const ui::DisplayConfigurator::DisplayStateList& displays) { |
if (!hiding_layers_.empty()) |
StartFadeInAnimation(); |
} |
-void OutputConfiguratorAnimation::OnDisplayModeChangeFailed( |
+void DisplayConfiguratorAnimation::OnDisplayModeChangeFailed( |
ui::MultipleDisplayState failed_new_state) { |
if (!hiding_layers_.empty()) |
StartFadeInAnimation(); |
} |
-void OutputConfiguratorAnimation::ClearHidingLayers() { |
+void DisplayConfiguratorAnimation::ClearHidingLayers() { |
if (timer_) { |
timer_->Stop(); |
timer_.reset(); |