| Index: include/core/SkEmptyShader.h
|
| diff --git a/include/core/SkEmptyShader.h b/include/core/SkEmptyShader.h
|
| index 7494eff3d079e0eee6d3c50f4adb300cbfcf663c..d2ebb61221fed2f5425ad7168953a8b8a10d3cc3 100644
|
| --- a/include/core/SkEmptyShader.h
|
| +++ b/include/core/SkEmptyShader.h
|
| @@ -15,28 +15,20 @@
|
|
|
| /**
|
| * \class SkEmptyShader
|
| - * A Shader that always draws nothing. Its createContext always returns NULL.
|
| + * A Shader that always draws nothing. Its setContext always returns false,
|
| + * so it never expects that its shadeSpan() methods will get called.
|
| */
|
| class SK_API SkEmptyShader : public SkShader {
|
| public:
|
| SkEmptyShader() {}
|
|
|
| - virtual size_t contextSize() const SK_OVERRIDE {
|
| - // Even though createContext returns NULL we have to return a value of at least
|
| - // sizeof(SkShader::Context) to satisfy SkSmallAllocator.
|
| - return sizeof(SkShader::Context);
|
| - }
|
| -
|
| - virtual bool validContext(const SkBitmap&, const SkPaint&,
|
| - const SkMatrix&, SkMatrix* totalInverse = NULL) const SK_OVERRIDE {
|
| - return false;
|
| - }
|
| -
|
| - virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&,
|
| - const SkMatrix&, void*) const SK_OVERRIDE {
|
| - // validContext returns false.
|
| - return NULL;
|
| - }
|
| + virtual uint32_t getFlags() SK_OVERRIDE;
|
| + virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
|
| + virtual bool setContext(const SkBitmap&, const SkPaint&,
|
| + const SkMatrix&) SK_OVERRIDE;
|
| + virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
|
| + virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
|
| + virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
|
|
|
| SK_TO_STRING_OVERRIDE()
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| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader)
|
|
|