| Index: include/core/SkColorShader.h
|
| diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h
|
| index 56e5add4a31a446667ed5c121f92432de9f80657..975156c0eb3a9e10120a02a92070030a72d3912e 100644
|
| --- a/include/core/SkColorShader.h
|
| +++ b/include/core/SkColorShader.h
|
| @@ -30,35 +30,16 @@
|
| */
|
| SkColorShader(SkColor c);
|
|
|
| + virtual ~SkColorShader();
|
| +
|
| + virtual uint32_t getFlags() SK_OVERRIDE;
|
| + virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
|
| virtual bool isOpaque() const SK_OVERRIDE;
|
| -
|
| - virtual SkShader::Context* createContext(const SkBitmap& device,
|
| - const SkPaint& paint,
|
| - const SkMatrix& matrix,
|
| - void* storage) const SK_OVERRIDE;
|
| -
|
| - virtual size_t contextSize() const SK_OVERRIDE {
|
| - return sizeof(ColorShaderContext);
|
| - }
|
| -
|
| - class ColorShaderContext : public SkShader::Context {
|
| - public:
|
| - ColorShaderContext(const SkColorShader& shader, const SkBitmap& device,
|
| - const SkPaint& paint, const SkMatrix& matrix);
|
| -
|
| - virtual uint32_t getFlags() const SK_OVERRIDE;
|
| - virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
|
| - virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
|
| - virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
|
| - virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
|
| -
|
| - private:
|
| - SkPMColor fPMColor;
|
| - uint32_t fFlags;
|
| - uint16_t fColor16;
|
| -
|
| - typedef SkShader::Context INHERITED;
|
| - };
|
| + virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
|
| + const SkMatrix& matrix) SK_OVERRIDE;
|
| + virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
|
| + virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
|
| + virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
|
|
|
| // we return false for this, use asAGradient
|
| virtual BitmapType asABitmap(SkBitmap* outTexture,
|
| @@ -75,7 +56,11 @@
|
| virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
|
|
| private:
|
| +
|
| SkColor fColor; // ignored if fInheritColor is true
|
| + SkPMColor fPMColor; // cached after setContext()
|
| + uint32_t fFlags; // cached after setContext()
|
| + uint16_t fColor16; // cached after setContext()
|
| SkBool8 fInheritColor;
|
|
|
| typedef SkShader INHERITED;
|
|
|