| Index: include/core/SkColorShader.h
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| diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h
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| index 56e5add4a31a446667ed5c121f92432de9f80657..975156c0eb3a9e10120a02a92070030a72d3912e 100644
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| --- a/include/core/SkColorShader.h
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| +++ b/include/core/SkColorShader.h
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| @@ -30,35 +30,16 @@
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|      */
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|      SkColorShader(SkColor c);
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|  
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| +    virtual ~SkColorShader();
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| +
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| +    virtual uint32_t getFlags() SK_OVERRIDE;
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| +    virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
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|      virtual bool isOpaque() const SK_OVERRIDE;
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| -
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| -    virtual SkShader::Context* createContext(const SkBitmap& device,
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| -                                             const SkPaint& paint,
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| -                                             const SkMatrix& matrix,
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| -                                             void* storage) const SK_OVERRIDE;
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| -
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| -    virtual size_t contextSize() const SK_OVERRIDE {
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| -        return sizeof(ColorShaderContext);
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| -    }
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| -
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| -    class ColorShaderContext : public SkShader::Context {
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| -    public:
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| -        ColorShaderContext(const SkColorShader& shader, const SkBitmap& device,
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| -                           const SkPaint& paint, const SkMatrix& matrix);
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| -
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| -        virtual uint32_t getFlags() const SK_OVERRIDE;
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| -        virtual uint8_t getSpan16Alpha() const SK_OVERRIDE;
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| -        virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
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| -        virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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| -        virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
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| -
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| -    private:
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| -        SkPMColor   fPMColor;
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| -        uint32_t    fFlags;
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| -        uint16_t    fColor16;
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| -
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| -        typedef SkShader::Context INHERITED;
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| -    };
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| +    virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
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| +                            const SkMatrix& matrix) SK_OVERRIDE;
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| +    virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRIDE;
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| +    virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
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| +    virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVERRIDE;
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|  
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|      // we return false for this, use asAGradient
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|      virtual BitmapType asABitmap(SkBitmap* outTexture,
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| @@ -75,7 +56,11 @@
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|      virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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|  
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|  private:
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| +
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|      SkColor     fColor;         // ignored if fInheritColor is true
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| +    SkPMColor   fPMColor;       // cached after setContext()
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| +    uint32_t    fFlags;         // cached after setContext()
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| +    uint16_t    fColor16;       // cached after setContext()
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|      SkBool8     fInheritColor;
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|  
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|      typedef SkShader INHERITED;
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| 
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